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Interactions between agents are usually designed from a global viewpoint. However, the implementation of a multi-agent interaction is distributed. This difference can introduce issues. For instance, it is possible to specify protocols from…

Multiagent Systems · Computer Science 2019-02-14 Angelo Ferrando , Michael Winikoff , Stephen Cranefield , Frank Dignum , Viviana Mascardi

The scenario-based specification of a large distributed system is usually naturally decomposed into various modules. The integration of specification modules contrasts to the parallel composition of program components, and includes various…

Programming Languages · Computer Science 2012-10-09 Guoxin Su , Mingsheng Ying , Chengqi Zhang

In concurrent and distributed systems, software components are expected to communicate according to predetermined protocols and APIs - and if a component does not observe them, the system's reliability is compromised. Furthermore, isolating…

Programming Languages · Computer Science 2021-05-25 Christian Batrolo Burlò , Adrian Francalanza , Alceste Scalas

This paper improves the session typing theory to support the modelling and verification of processes that implement federated learning protocols. To this end, we build upon the asynchronous ``bottom-up'' session typing approach by adding…

Logic in Computer Science · Computer Science 2026-03-27 Ivan Prokić , Simona Prokić , Silvia Ghilezan , Alceste Scalas , Nobuko Yoshida

Protocols provide the unifying glue in concurrent and distributed software today; verifying that message-passing programs conform to such governing protocols is important but difficult. Static approaches based on multiparty session types…

Programming Languages · Computer Science 2022-05-24 Bas van den Heuvel , Jorge A. Pérez

Static type errors are a common stumbling block for newcomers to typed functional languages. We present a dynamic approach to explaining type errors by generating counterexample witness inputs that illustrate how an ill-typed program goes…

Programming Languages · Computer Science 2018-03-20 Eric L Seidel , Ranjit Jhala , Westley Weimer

Type classes in Haskell are used to implement ad-hoc polymorphism, i.e. a way to ensure both to the programmer and the compiler that a set of functions are defined for a specific data type. All instances of such type classes are expected to…

Programming Languages · Computer Science 2018-08-20 Andreas Arvidsson , Moa Johansson , Robin Touche

Context. TypeState-Oriented Programming (TSOP) is a paradigm intended to help developers in the implementation and use of mutable objects whose public interface depends on their private state. Under this paradigm, well-typed programs are…

Programming Languages · Computer Science 2018-03-29 Luca Padovani

We present a type-based analysis ensuring memory safety and object protocol completion in the Java-like language Mungo. Objects are annotated with usages, typestates-like specifications of the admissible sequences of method calls. The…

Compositional methods are central to the development and verification of software systems. They allow to break down large systems into smaller components, while enabling reasoning about the behaviour of the composed system. For concurrent…

Logic in Computer Science · Computer Science 2020-11-12 Alex C. Keizer , Henning Basold , Jorge A. Pérez

We give a rigorous characterization of what it means for a programming language to be memory safe, capturing the intuition that memory safety supports local reasoning about state. We formalize this principle in two ways. First, we show how…

Programming Languages · Computer Science 2018-04-10 Arthur Azevedo de Amorim , Catalin Hritcu , Benjamin C. Pierce

Designing scalable concurrent objects, which can be efficiently used on multicore processors, often requires one to abandon standard specification techniques, such as linearizability, in favor of more relaxed consistency requirements.…

Logic in Computer Science · Computer Science 2016-07-22 Ilya Sergey , Aleksandar Nanevski , Anindya Banerjee , German Andres Delbianco

This work proposes a Prolog-dialect for the found and prioritised problems on expressibility and automation. Given some given C-like program, if dynamic memory is allocated, altered and freed on runtime, then a description of desired…

Logic in Computer Science · Computer Science 2021-04-06 René Haberland

Collective adaptive systems are new emerging computational systems consisting of a large number of interacting components and featuring complex behaviour. These systems are usually distributed, heterogeneous, decentralised and…

Programming Languages · Computer Science 2017-11-30 Yehia Abd Alrahman , Rocco De Nicola , Michele Loreti

There is often a sort of a protocol associated to each class, stating when and how certain methods should be called. Given that this protocol is, if at all, described in the documentation accompanying the class, current mainstream…

Programming Languages · Computer Science 2011-10-20 Joana Campos , Vasco T. Vasconcelos

We present a type-theoretic framework for reasoning about incorrectness in functional programs that interact with effectful, opaque library APIs. Our approach centers on traces -- temporally-ordered sequences of library API invocations --…

Programming Languages · Computer Science 2025-09-03 Yongwei Yuan , Zhe Zhou , Julia Belyakova , Benjamin Delaware , Suresh Jagannathan

Session-types specify communication protocols for communicating processes, and session-typed languages are often specified using substructural operational semantics given by multiset rewriting systems. We give an observed communication…

Programming Languages · Computer Science 2020-09-01 Ryan Kavanagh

The act of explaining across two parties is a feedback loop, where one provides information on what needs to be explained and the other provides an explanation relevant to this information. We apply a reinforcement learning framework which…

Machine Learning · Computer Science 2020-07-20 Arnold YS Yeung , Shalmali Joshi , Joseph Jay Williams , Frank Rudzicz

We formally define an elegant multi-paradigm unification of Functional Reactive Programming, Actor Systems, and Object-Oriented Programming. This enables an intuitive form of declarative programming, harvesting the power of concurrency…

Programming Languages · Computer Science 2021-01-11 N. Webster , M. Servetto

While many multiagent algorithms are designed for homogeneous systems (i.e. all agents are identical), there are important applications which require an agent to coordinate its actions without knowing a priori how the other agents behave.…

Artificial Intelligence · Computer Science 2019-07-17 Stefano V. Albrecht , Subramanian Ramamoorthy
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