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We study revenue maximization in multi-item auctions, where bidders have subadditive valuations over independent items. Providing a simple mechanism that is approximately revenue-optimal in this setting is a major open problem in mechanism…

Computer Science and Game Theory · Computer Science 2023-10-13 Yang Cai , Ziyun Chen , Jinzhao Wu

Sharing systems have facilitated the redistribution of underused resources by providing convenient online marketplaces for individual sellers and buyers. However, sellers in these systems may not fully disclose the information of their…

Computer Science and Game Theory · Computer Science 2023-09-01 Ningning Ding , Zhixuan Fang , Jianwei Huang

Federated learning protects users' data privacy through sharing users' local model parameters (instead of raw data) with a server. However, when massive users train a large machine learning model through federated learning, the dynamically…

Networking and Internet Architecture · Computer Science 2023-10-02 Ningning Ding , Lin Gao , Jianwei Huang

Data only generates value for a few organizations with expertise and resources to make data shareable, discoverable, and easy to integrate. Sharing data that is easy to discover and integrate is hard because data owners lack information…

Databases · Computer Science 2020-07-03 Raul Castro Fernandez , Pranav Subramaniam , Michael J. Franklin

Missing data are ubiquitous in the era of big data and, if inadequately handled, are known to lead to biased findings and have deleterious impact on data-driven decision makings. To mitigate its impact, many missing value imputation methods…

Machine Learning · Computer Science 2021-10-26 Yiliang Zhang , Qi Long

Consider sellers in a competitive market that use algorithms to adapt their prices from data that they collect. In such a context it is plausible that algorithms could arrive at prices that are higher than the competitive prices and this…

Computer Science and Game Theory · Computer Science 2024-10-01 Jason D. Hartline , Sheng Long , Chenhao Zhang

Online markets are a part of everyday life, and their rules are governed by algorithms. Assuming participants are inherently self-interested, well designed rules can help to increase social welfare. Many algorithms for online markets are…

Computer Science and Game Theory · Computer Science 2022-02-01 Kanstantsin Pashkovich , Xinyue Xie

We study revenue maximization when a seller offers $k$ identical units to ex ante heterogeneous, unit-demand buyers. While anonymous pricing can be $\Theta(\log k)$ worse than optimal in general multi-unit environments, we show that this…

Computer Science and Game Theory · Computer Science 2026-01-26 Yaonan Jin , Yingkai Li

There are several aspects of data markets that distinguish them from a typical commodity market: asymmetric information, the non-rivalrous nature of data, and informational externalities. Formally, this gives rise to a new class of games…

Computer Science and Game Theory · Computer Science 2023-03-29 Samir Wadhwa , Roy Dong

Modern online platforms such as marketplaces, ride-hailing services, and food-delivery systems serve a dual role: they are both markets where participants interact and transact, and operators that design and govern how these markets…

Computer Science and Game Theory · Computer Science 2026-05-11 Gary Qiurui Ma

In many settings, money is a tool of exchange with minimal inherent utility --- agents will spend it in a way that maximizes the value of goods received subject to reasonable constraints, giving only second-order consideration to the…

Computer Science and Game Theory · Computer Science 2018-07-17 Christopher A Wilkens , Ruggiero Cavallo , Rad Niazadeh , Samuel Taggart

We examine information structure design, also called "persuasion" or "signaling", in the presence of a constraint on the amount of communication. We focus on the fundamental setting of bilateral trade, which in its simplest form involves a…

Computer Science and Game Theory · Computer Science 2020-03-09 Shaddin Dughmi , David Kempe , Ruixin Qiang

We study the multi-item mechanism design problem where a monopolist sells $n$ heterogeneous items to a single buyer. We focus on buy-many mechanisms, a natural class of mechanisms frequently used in practice. The buy-many property allows…

Computer Science and Game Theory · Computer Science 2020-03-25 Shuchi Chawla , Yifeng Teng , Christos Tzamos

We study how market segmentation affects consumers when a monopolist can adjust both prices and product qualities across segments, engaging in second- and third-degree price discrimination simultaneously. We characterize the…

Theoretical Economics · Economics 2026-03-04 Dirk Bergemann , Tibor Heumann , Michael C. Wang

In traditional mechanism design, agents only care about the utility they derive from the outcome of the mechanism. We look at a richer model where agents also assign non-negative dis-utility to the information about their private types…

Computer Science and Game Theory · Computer Science 2015-03-19 Kobbi Nissim , Claudio Orlandi , Rann Smorodinsky

A sender with private preferences would like to influence a receiver's action by providing information through a statistical test. The technology for information production is controlled by a monopolist intermediary, who offers a menu of…

Theoretical Economics · Economics 2025-02-18 Raphael Boleslavsky , Aaron Kolb

We model real-world data markets, where sellers post fixed prices and buyers are free to purchase from any set of sellers, as a simultaneous game. A key component here is the negative externality buyers induce on one another due to data…

Computer Science and Game Theory · Computer Science 2024-02-16 Safwan Hossain , Yiling Chen

This paper studies the effects on user welfare of imposing network neutrality, using a game-theoretic model of provider interactions based on a two-sided market framework: we assume that the platform--the last-mile access providers…

Networking and Internet Architecture · Computer Science 2016-02-25 Patrick Maillé , Galina Schwartz

In digital goods auctions, there is an auctioneer who sells an item with unlimited supply to a set of potential buyers, and the objective is to design truthful auction to maximize the total profit of the auctioneer. Motivated from an…

Computer Science and Game Theory · Computer Science 2011-07-27 Nick Gravin , Pinyan Lu

This paper examines how data inputs shape competition among artificial intelligences (AIs) in pricing games. The dataset assigns labels to consumers and divides them into different markets, thereby inducing multimarket contact among AIs. We…

General Economics · Economics 2025-12-30 Zhang Xu , Mingsheng Zhang , Wei Zhao