Related papers: Voice Impersonation using Generative Adversarial N…
Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input…
In this paper we investigate the use of adversarial domain adaptation for addressing the problem of language mismatch between speaker recognition corpora. In the context of speaker verification, adversarial domain adaptation methods aim at…
The generation of realistic and contextually relevant co-speech gestures is a challenging yet increasingly important task in the creation of multimodal artificial agents. Prior methods focused on learning a direct correspondence between…
We propose an algorithm that is capable of synthesizing high quality target speaker's singing voice given only their normal speech samples. The proposed algorithm first integrate speech and singing synthesis into a unified framework, and…
Generative models have thrived in computer vision, enabling unprecedented image processes. Yet the results in audio remain less advanced. Our project targets real-time sound synthesis from a reduced set of high-level parameters, including…
Generative models have shown robust performance on speech enhancement and restoration tasks, but most prior approaches operate offline with high latency, making them unsuitable for streaming applications. In this work, we investigate the…
Emotion recognition is a classic field of research with a typical setup extracting features and feeding them through a classifier for prediction. On the other hand, generative models jointly capture the distributional relationship between…
In this work, we propose a speaker anonymization pipeline that leverages high quality automatic speech recognition and synthesis systems to generate speech conditioned on phonetic transcriptions and anonymized speaker embeddings. Using…
Automatic speech recognition (ASR) systems are of vital importance nowadays in commonplace tasks such as speech-to-text processing and language translation. This created the need for an ASR system that can operate in realistic crowded…
Advanced Generative Adversarial Networks (GANs) are remarkable in generating intelligible audio from a random latent vector. In this paper, we examine the task of recovering the latent vector of both synthesized and real audio. Previous…
Mirroring is the behavior in which one person subconsciously imitates the gesture, speech pattern, or attitude of another. In conversations, mirroring often signals the speakers enjoyment and engagement in their communication. In chatbots,…
Despite recent advances in generative modeling for text-to-speech synthesis, these models do not yet have the same fine-grained adjustability of pitch-conditioned deterministic models such as FastPitch and FastSpeech2. Pitch information is…
In this paper, we address the problem of reconstructing a time-domain signal (or a phase spectrogram) solely from a magnitude spectrogram. Since magnitude spectrograms do not contain phase information, we must restore or infer phase…
Recent studies have shown that text-to-speech synthesis quality can be improved by using glottal vocoding. This refers to vocoders that parameterize speech into two parts, the glottal excitation and vocal tract, that occur in the human…
Here we present a novel approach to conditioning the SampleRNN generative model for voice conversion (VC). Conventional methods for VC modify the perceived speaker identity by converting between source and target acoustic features. Our…
Generative adversarial networks (GANs) have shown potential in learning emotional attributes and generating new data samples. However, their performance is usually hindered by the unavailability of larger speech emotion recognition (SER)…
The diffusion model is capable of generating high-quality data through a probabilistic approach. However, it suffers from the drawback of slow generation speed due to the requirement of a large number of time steps. To address this…
We propose a framework based on Generative Adversarial Networks to disentangle the identity and attributes of faces, such that we can conveniently recombine different identities and attributes for identity preserving face synthesis in open…
We describe a neural network-based system for text-to-speech (TTS) synthesis that is able to generate speech audio in the voice of many different speakers, including those unseen during training. Our system consists of three independently…
Generative sequence models are typically trained on sample sequences from natural or formal languages. It is a crucial question whether -- or to what extent -- sample-based training is able to capture the true structure of these languages,…