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We study a single-server scheduling problem for the objective of minimizing the expected cumulative holding cost incurred by jobs, where parameters defining stochastic job holding costs are unknown to the scheduler. We consider a general…

Machine Learning · Computer Science 2022-09-22 Dabeen Lee , Milan Vojnovic

In this paper, we study a dynamic on/off server scheduling problem in a queueing system with multi-class servers, where servers are heterogeneous and can be classified into $K$ groups. Servers in the same group are homogeneous. A scheduling…

Optimization and Control · Mathematics 2018-09-13 Li Xia , Zhe George Zhang , Quan-Lin Li , Peter W. Glynn

Motivated by applications in service systems, we consider queueing systems where each customer must be handled by a server with the right skill set. We focus on optimizing the routing of customers to servers in order to maximize the total…

Machine Learning · Computer Science 2024-12-16 Sanne van Kempen , Jaron Sanders , Fiona Sloothaak , Maarten G. Wolf

We consider the problem of scheduling in multi-class, parallel-server queuing systems with uncertain rewards from job-server assignments. In this scenario, jobs incur holding costs while awaiting completion, and job-server assignments yield…

Machine Learning · Computer Science 2025-08-15 Jung-hun Kim , Milan Vojnovic

Consider a queueing system consisting of multiple servers. Jobs arrive over time and enter a queue for service; the goal is to minimize the size of this queue. At each opportunity for service, at most one server can be chosen, and at most…

Systems and Control · Computer Science 2019-11-25 Subhashini Krishnasamy , Rajat Sen , Ramesh Johari , Sanjay Shakkottai

We consider a critically-loaded multiclass queueing control problem with model uncertainty. The model consists of $I$ types of customers and a single server. At any time instant, a decision-maker (DM) allocates the server's effort to the…

Probability · Mathematics 2021-03-31 Asaf Cohen , Subhamay Saha

Bounding the price of anarchy, which quantifies the damage to social welfare due to selfish behavior of the participants, has been an important area of research. In this paper, we study this phenomenon in the context of a game modeling…

Computer Science and Game Theory · Computer Science 2020-03-17 Jason Gaitonde , Eva Tardos

Motivated by packet routing in computer networks, online queuing systems are composed of queues receiving packets at different rates. Repeatedly, they send packets to servers, each of them treating only at most one packet at a time. In the…

Machine Learning · Statistics 2021-11-05 Flore Sentenac , Etienne Boursier , Vianney Perchet

Crucial performance metrics of a caching algorithm include its ability to quickly and accurately learn a popularity distribution of requests. However, a majority of work on analytical performance analysis focuses on hit probability after an…

Networking and Internet Architecture · Computer Science 2020-04-02 Archana Bura , Desik Rengarajan , Dileep Kalathil , Srinivas Shakkottai , Jean-Francois Chamberland-Tremblay

This paper studies a scheduling control problem for a single-server multiclass queueing network in heavy traffic, operating in a changing environment. The changing environment is modeled as a finite state Markov process that modulates the…

Probability · Mathematics 2012-11-30 Amarjit Budhiraja , Arka Ghosh , Xin Liu

This paper studies an online service caching problem, where an edge server, equipped with a prediction window of future service request arrivals, needs to decide which services to host locally subject to limited storage capacity. The edge…

Networking and Internet Architecture · Computer Science 2023-01-11 Siqi Fan , I-Hong Hou , Van Sy Mai

We introduce contextual queueing bandits, a new context-aware framework for scheduling while simultaneously learning unknown service rates. Individual jobs carry heterogeneous contextual features, based on which the agent chooses a job and…

Machine Learning · Computer Science 2026-05-19 Seoungbin Bae , Garyeong Kang , Dabeen Lee

In this paper we prove the efficacy of a simple greedy algorithm for a finite horizon online resource allocation/matching problem, when the corresponding static planning linear program (SPP) exhibits a non-degeneracy condition called the…

Data Structures and Algorithms · Computer Science 2022-07-26 Varun Gupta

We consider a system consisting of a single transmitter/receiver pair and $N$ channels over which they may communicate. Packets randomly arrive to the transmitter's queue and wait to be successfully sent to the receiver. The transmitter may…

Performance · Computer Science 2020-05-15 Thomas Stahlbuhk , Brooke Shrader , Eytan Modiano

We consider the problem of selfish agents in discrete-time queuing systems, where competitive queues try to get their packets served. In this model, a queue gets to send a packet each step to one of the servers, which will attempt to serve…

Computer Science and Game Theory · Computer Science 2020-11-23 Jason Gaitonde , Eva Tardos

We study online decision making problems under resource constraints, where both reward and cost functions are drawn from distributions that may change adversarially over time. We focus on two canonical settings: $(i)$ online resource…

Machine Learning · Computer Science 2025-06-19 Francesco Emanuele Stradi , Matteo Castiglioni , Alberto Marchesi , Nicola Gatti , Christian Kroer

We consider an online load balancing problem and its extensions in the framework of repeated games. On each round, the player chooses a distribution (task allocation) over $K$ servers, and then the environment reveals the load of each…

Data Structures and Algorithms · Computer Science 2020-07-22 Yaxiong Liu , Kohei Hatano , Eiji Takimoto

This paper considers the stability of online learning algorithms and its implications for learnability (bounded regret). We introduce a novel quantity called {\em forward regret} that intuitively measures how good an online learning…

Machine Learning · Computer Science 2012-11-28 Ankan Saha , Prateek Jain , Ambuj Tewari

This work theoretically studies a ubiquitous reinforcement learning policy for controlling the canonical model of continuous-time stochastic linear-quadratic systems. We show that randomized certainty equivalent policy addresses the…

Machine Learning · Computer Science 2022-08-23 Mohamad Kazem Shirani Faradonbeh

We consider a continuous-time multi-arm bandit problem (CTMAB), where the learner can sample arms any number of times in a given interval and obtain a random reward from each sample, however, increasing the frequency of sampling incurs an…

Machine Learning · Computer Science 2023-04-20 Rahul Vaze , Manjesh K. Hanawal
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