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Recently, Kirkpatrick et al. [ALT 2019] and Fallat et al. [JMLR 2023] introduced non-clashing teaching and showed it is the most efficient machine teaching model satisfying the Goldman-Mathias collusion-avoidance criterion. A teaching map…

Computational Complexity · Computer Science 2024-07-30 Jérémie Chalopin , Victor Chepoi , Fionn Mc Inerney , Sébastien Ratel

The Traveling Tournament Problem (TTP-$k$) is a well-known benchmark problem in sports scheduling, which asks us to design a double round-robin schedule such that each pair of teams plays one game in each other's home venue, no pair of…

Data Structures and Algorithms · Computer Science 2025-05-29 Jingyang Zhao , Mingyu Xiao

Knockout tournaments, also known as single-elimination or cup tournaments, are a popular form of sports competitions. In the standard probabilistic setting, for each pairing of players, one of the players wins the game with a certain (a…

Data Structures and Algorithms · Computer Science 2024-12-17 Juhi Chaudhary , Hendrik Molter , Meirav Zehavi

We give a fixed-parameter tractable (FPT) approximation algorithm computing the path-width of a tournament, and more generally, of a semi-complete digraph. Based on this result, we prove that topological containment and rooted immersion…

Data Structures and Algorithms · Computer Science 2012-08-03 Fedor V. Fomin , Michał Pilipczuk

We introduce a new kernelization tool, called rainbow matching technique}, that is appropriate for the design of polynomial kernels for packing problems and their hitting counterparts. Our technique capitalizes on the powerful combinatorial…

Data Structures and Algorithms · Computer Science 2023-05-22 Stéphane Bessy , Marin Bougeret , Dimitrios M. Thilikos , Sebastian Wiederrecht

A feedback vertex set (FVS) in a digraph is a subset of vertices whose removal makes the digraph acyclic. In other words, it hits all cycles in the digraph. Lokshtanov et al. [TALG '21] gave a factor 2 randomized approximation algorithm for…

Data Structures and Algorithms · Computer Science 2024-02-12 Sushmita Gupta , Sounak Modak , Saket Saurabh , Sanjay Seetharaman

Writing multimedia interaction systems is not easy. Their concurrent processes usually access shared resources in a non-deterministic order, often leading to unpredictable behavior. Using Pure Data (Pd) and Max/MSP is possible to program…

Logic in Computer Science · Computer Science 2015-10-13 Mauricio Toro , Camilo Rueda , Carlos Agón , Gérard Assayag

Given a class of (undirected) graphs $\mathcal{C}$, we say that a Feedback Arc Set (FAS for short) $F$ is a $\mathcal{C}$-FAS if the graph induced by the edges of $F$ (forgetting their orientations) belongs to $\mathcal{C}$. We show that…

Combinatorics · Mathematics 2026-01-26 Pierre Aboulker , Guillaume Aubian , Raul Lopes

Given a simple undirected graph $G$, the maximum $k$-club problem is to find a maximum-cardinality subset of nodes inducing a subgraph of diameter at most $k$ in $G$. This NP-hard generalization of clique, originally introduced to model low…

Data Structures and Algorithms · Computer Science 2014-04-04 Andreas Wotzlaw

The max-min fair (MMF) multicasting problem is known to be NP-hard. In this work, we analytically derive the optimal solution to this NP-hard problem and establish the equivalence between rate balancing and the optimal MMF multicasting…

Signal Processing · Electrical Eng. & Systems 2026-02-02 Sadaf Syed , Wolfgang Utschick , Michael Joham

A tournament $T$ is a tournament completion of a bipartite tournament $D$ if $D$ is a spanning subdigraph of $T$, i.e., $V(D)=V(T)$ and $A(D)\subseteq A(T)$. If $C$ is a $k$-dicycle (i.e., directed cycle of length $k$) in a tournament…

Combinatorics · Mathematics 2024-06-12 H. W. Willie Wong

The NP-hard Odd Cycle Transversal problem asks for a minimum vertex set whose removal from an undirected input graph $G$ breaks all odd cycles, and thereby yields a bipartite graph. The problem is well-known to be fixed-parameter tractable…

Data Structures and Algorithms · Computer Science 2024-10-08 Bart M. P. Jansen , Yosuke Mizutani , Blair D. Sullivan , Ruben F. A. Verhaegh

In the paper, we define a new parameter for tournaments called degreewidth which can be seen as a measure of how far is the tournament from being acyclic. The degreewidth of a tournament $T$ denoted by $\Delta(T)$ is the minimum value $k$…

Discrete Mathematics · Computer Science 2022-12-13 Tom Davot , Lucas Isenmann , Sanjukta Roy , Jocelyn Thiebaut

The maximum modularity of a graph is a parameter widely used to describe the level of clustering or community structure in a network. Determining the maximum modularity of a graph is known to be NP-complete in general, and in practice a…

Data Structures and Algorithms · Computer Science 2022-12-22 Kitty Meeks , Fiona Skerman

Finding the maximum number of disjoint spanning trees in a given graph is a well-studied problem with several applications and connections. The Tutte-Nash-Williams theorem provides a min-max relation for this problem which also extends to…

Data Structures and Algorithms · Computer Science 2025-03-27 Karthekeyan Chandrasekaran , Chandra Chekuri , Weihao Zhu

In this work, we initiate a thorough study of parameterized graph optimization problems in the distributed setting. In a parameterized problem, an algorithm decides whether a solution of size bounded by a \emph{parameter} $k$ exists and if…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-07 Ran Ben-Basat , Ken-ichi Kawarabayashi , Gregory Schwartzman

In this thesis we prove a variety of theorems on tournaments. A \emph{prime} tournament is a tournament $G$ such that there is no $X \subseteq V(G)$, $1 < |X| < |V(G)|$, such that for every vertex $v \in V(G) \minus X$, either $v \ra x$ for…

Combinatorics · Mathematics 2012-07-03 Gaku Liu

Tournament solutions provide methods for selecting the "best" alternatives from a tournament and have found applications in a wide range of areas. Previous work has shown that several well-known tournament solutions almost never rule out…

Computer Science and Game Theory · Computer Science 2020-02-18 Christian Saile , Warut Suksompong

In this work, we seek a more refined understanding of the complexity of local optimum computation for Max-Cut and pure Nash equilibrium (PNE) computation for congestion games with weighted players and linear latency functions. We show that…

Computational Complexity · Computer Science 2020-02-25 Dimitris Fotakis , Vardis Kandiros , Thanasis Lianeas , Nikos Mouzakis , Panagiotis Patsilinakos , Stratis Skoulakis

In the classic circle packing problem, one asks whether a given set of circles can be packed into a given container. Packing problems like this have been shown to be $\mathsf{NP}$-hard. In this paper, we present new sufficient conditions…

Computational Geometry · Computer Science 2018-06-28 Sándor P. Fekete , Sebastian Morr , Christian Scheffer
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