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We prove that every planar graph with maximum degree three has a planar drawing in which the edges are drawn as circular arcs that meet at equal angles around every vertex. Our construction is based on the Koebe-Thurston-Andreev circle…

Computational Geometry · Computer Science 2012-06-28 David Eppstein

Composite convex optimization models arise in several applications, and are especially prevalent in inverse problems with a sparsity inducing norm and in general convex optimization with simple constraints. The most widely used algorithms…

Optimization and Control · Mathematics 2016-07-15 Vahan Hovhannisyan , Panos Parpas , Stefanos Zafeiriou

Given a set of $n$ points $P$ in the plane, the first layer $L_1$ of $P$ is formed by the points that appear on $P$'s convex hull. In general, a point belongs to layer $L_i$, if it lies on the convex hull of the set $P \setminus…

Computational Geometry · Computer Science 2017-03-17 Raimi A. Rufai , Dana S. Richards

A natural way to represent on the plane both a planar graph and its dual is to follow the definition of the dual, thus, to place vertices inside their corresponding primal faces, and to draw the dual edges so that they only cross their…

Computational Geometry · Computer Science 2015-05-12 Tamara Mchedlidze

Convex hulls are fundamental objects in computational geometry. In moderate dimensions or for large numbers of vertices, computing the convex hull can be impractical due to the computational complexity of convex hull algorithms. In this…

Computational Geometry · Computer Science 2017-06-16 Robert Graham , Adam M. Oberman

We solve the subgraph isomorphism problem in planar graphs in linear time, for any pattern of constant size. Our results are based on a technique of partitioning the planar graph into pieces of small tree-width, and applying dynamic…

Data Structures and Algorithms · Computer Science 2007-05-23 David Eppstein

The edit distance between two graphs is a widely used measure of similarity that evaluates the smallest number of vertex and edge deletions/insertions required to transform one graph to another. It is NP-hard to compute in general, and a…

Data Structures and Algorithms · Computer Science 2019-04-22 Utkan Onur Candogan , Venkat Chandrasekaran

We consider the ideal orientation problem in planar graphs. In this problem, we are given an undirected graph $G$ with positive edge lengths and $k$ pairs of distinct vertices $(s_1, t_1), \dots, (s_k, t_k)$ called terminals, and we want to…

Data Structures and Algorithms · Computer Science 2019-12-04 Yipu Wang

We study the classic graph drawing problem of drawing a planar graph using straight-line edges with a prescribed convex polygon as the outer face. Unlike previous algorithms for this problem, which may produce drawings with exponential…

Computational Geometry · Computer Science 2012-03-01 Erin W. Chambers , David Eppstein , Michael T. Goodrich , Maarten Löffler

The classic technique of Baker [J. ACM '94] is the most fundamental approach for designing approximation schemes on planar, or more generally topologically-constrained graphs, and it has been applied in a myriad of different variants and…

Data Structures and Algorithms · Computer Science 2023-11-01 Tuukka Korhonen , Wojciech Nadara , Michał Pilipczuk , Marek Sokołowski

Finding the coordinate-wise maxima and the convex hull of a planar point set are probably the most classic problems in computational geometry. We consider these problems in the self-improving setting. Here, we have $n$ distributions…

Computational Geometry · Computer Science 2014-04-29 Kenneth L. Clarkson , Wolfgang Mulzer , C. Seshadhri

A planar orthogonal drawing of a planar 4-graph G (i.e., a planar graph with vertex-degree at most four) is a crossing-free drawing that maps each vertex of G to a distinct point of the plane and each edge of $G$ to a sequence of horizontal…

Computational Geometry · Computer Science 2022-05-17 Walter Didimo , Michael Kaufmann , Giuseppe Liotta , Giacomo Ortali

Contrastive learning has emerged as a premier method for learning representations with or without supervision. Recent studies have shown its utility in graph representation learning for pre-training. Despite successes, the understanding of…

Machine Learning · Computer Science 2023-02-07 Amur Ghose , Yingxue Zhang , Jianye Hao , Mark Coates

Convexity, though extremely important in mathematical programming, has not drawn enough attention in the field of dynamic programming. This paper gives conditions for verifying convexity of the cost-to-go functions, and introduces an…

Optimization and Control · Mathematics 2011-11-14 Sheng Yu , Enrique Campos-Nanez

We develop a sketching algorithm to find the point on the convex hull of a dataset, closest to a query point outside it. Studying the convex hull of datasets can provide useful information about their geometric structure and their…

Differential Geometry · Mathematics 2022-03-30 Roozbeh Yousefzadeh

This paper addresses the Graph Matching problem, which consists of finding the best possible alignment between two input graphs, and has many applications in computer vision, network deanonymization and protein alignment. A common approach…

Machine Learning · Statistics 2024-08-12 Ernesto Araya Valdivia , Hemant Tyagi

Topological drawings are representations of graphs in the plane, where vertices are represented by points, and edges by simple curves connecting the points. A drawing is simple if two edges intersect at most in a single point, either at a…

Computational Geometry · Computer Science 2022-09-08 Alfredo García , Alexander Pilz , Javier Tejel

A straight-line drawing $\delta$ of a planar graph $G$ need not be plane, but can be made so by moving some of the vertices. Let shift$(G,\delta)$ denote the minimum number of vertices that need to be moved to turn $\delta$ into a plane…

Computational Geometry · Computer Science 2008-11-06 Xavier Goaoc , Jan Kratochvil , Yoshio Okamoto , Chan-Su Shin , Alexander Wolff

We consider embeddings of 3-regular graphs into 3-dimensional Cartesian coordinates, in such a way that two vertices are adjacent if and only if two of their three coordinates are equal (that is, if they lie on an axis-parallel line) and…

Computational Geometry · Computer Science 2015-07-16 David Eppstein

We present a data structure that can maintain a simple planar graph under edge contractions in linear total time. The data structure supports adjacency queries and provides access to neighbor lists in $O(1)$ time. Moreover, it can report…

Data Structures and Algorithms · Computer Science 2017-07-03 Jacob Holm , Giuseppe F. Italiano , Adam Karczmarz , Jakub Łącki , Eva Rotenberg , Piotr Sankowski
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