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Related papers: Center-of-Mass-Based Grasp Pose Adaptation Using 3…

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We present a multi-contact walking pattern generator based on preview-control of the 3D acceleration of the center of mass (COM). A key point in the design of our algorithm is the calculation of contact-stability constraints. Thanks to a…

Robotics · Computer Science 2016-10-24 Stéphane Caron , Abderrahmane Kheddar

In this paper, we present an approach for generating a variety of whole-body motions for a humanoid robot. We extend the available Model Predictive Control (MPC) approaches for walking on flat terrain to plan for both vertical motion of the…

Hand pose tracking is essential for advancing applications in human-computer interaction. Current approaches, such as vision-based systems and wearable devices, face limitations in portability, usability, and practicality. We present a…

Human-Computer Interaction · Computer Science 2025-10-07 Yingjing Xiao , Zhichao Huang , Junbin Ren , Haichuan Song , Yang Gao , Yuting Bai , Zhanpeng Jin

Grasp is an essential skill for robots to interact with humans and the environment. In this paper, we build a vision-based, robust and real-time robotic grasp approach with fully convolutional neural network. The main component of our…

Robotics · Computer Science 2018-09-19 Hanbo Zhang , Xinwen Zhou , Xuguang Lan , Jin Li , Zhiqiang Tian , Nanning Zheng

Robotics hand/grippers nowadays are not limited to manufacturing lines; instead, they are widely utilized in cluttered environments, such as restaurants, farms, and warehouses. In such scenarios, they need to deal with high uncertainty of…

Robotics · Computer Science 2024-02-15 Son Tien Bui , Shinya Kawano , Van Anh Ho

This paper presents a deep learning framework designed to enhance the grasping capabilities of quadrupeds equipped with arms, with a focus on improving precision and adaptability. Our approach centers on a sim-to-real methodology that…

Safe yet stable grasping requires a robotic hand to apply sufficient force on the object to immobilize it while keeping it from getting damaged. Soft robotic hands have been proposed for safe grasping due to their passive compliance, but…

Robotics · Computer Science 2021-01-26 Tran Nguyen Le , Jens Lundell , Ville Kyrki

Micro-scale continuum robots face significant limitations in achieving three-dimensional contact force perception, primarily due to structural miniaturization, nonlinear mechanical, and sensor integration. To overcome these limitations,…

Robotics · Computer Science 2026-03-10 Gang Zhang , Junyan Yan , Jibiao Chen , Shing Shin Cheng

The existing Motion Imitation models typically require expert data obtained through MoCap devices, but the vast amount of training data needed is difficult to acquire, necessitating substantial investments of financial resources, manpower,…

Robotics · Computer Science 2024-05-03 Liu Qiyuan

This paper proposes a new approach to detecting grasp points on novel objects presented in clutter. The input to our algorithm is a point cloud and the geometric parameters of the robot hand. The output is a set of hand configurations that…

Robotics · Computer Science 2015-04-30 Andreas ten Pas , Robert Platt

Recently, a number of grasp detection methods have been proposed that can be used to localize robotic grasp configurations directly from sensor data without estimating object pose. The underlying idea is to treat grasp perception…

Robotics · Computer Science 2017-07-03 Andreas ten Pas , Marcus Gualtieri , Kate Saenko , Robert Platt

Robotic grasping, the ability of robots to reliably secure and manipulate objects of varying shapes, sizes and orientations, is a complex task that requires precise perception and control. Deep neural networks have shown remarkable success…

Humans have the remarkable ability to use held objects as tools to interact with their environment. For this to occur, humans internally estimate how hand movements affect the object's movement. We wish to endow robots with this capability.…

Robotics · Computer Science 2024-07-16 Weiming Zhi , Haozhan Tang , Tianyi Zhang , Matthew Johnson-Roberson

Quantitative evaluation of human stability using foot pressure/force measurement hardware and motion capture (mocap) technology is expensive, time consuming, and restricted to the laboratory. We propose a novel image-based method to…

Computer Vision and Pattern Recognition · Computer Science 2022-11-04 Jesse Scott , John Challis , Robert T. Collins , Yanxi Liu

Robotic dexterous grasping is a challenging problem due to the high degree of freedom (DoF) and complex contacts of multi-fingered robotic hands. Existing deep reinforcement learning (DRL) based methods leverage human demonstrations to…

Robotics · Computer Science 2023-10-18 Qingtao Liu , Yu Cui , Qi Ye , Zhengnan Sun , Haoming Li , Gaofeng Li , Lin Shao , Jiming Chen

Developing feasible body trajectories for legged systems on arbitrary terrains is a challenging task. In this paper, we present a paradigm that allows to design feasible Center of Mass (CoM) and body trajectories in an efficient manner. In…

Robotics · Computer Science 2023-06-01 Abdelrahman Abdallah , Michele Focchi , Romeo Orsolino , Claudio Semini

Adaptation to various scene configurations and object properties, stability and dexterity in robotic grasping manipulation is far from explored. This work presents an origami-based shape morphing fingertip design to actively tackle the…

Robotics · Computer Science 2020-10-13 Zicheng Kan , Yazhan Zhang , Chohei Pang , Michael Yu Wang

As robotics progresses toward general manipulation, dexterous hands are becoming increasingly critical. However, proprioception in dexterous hands remains a bottleneck due to limitations in volume and generality. In this work, we present…

Robotics · Computer Science 2025-05-14 Junda Huang , Jianshu Zhou , Honghao Guo , Yunhui Liu

Accurate 3D hand pose and pressure sensing is essential for immersive human-computer interaction, yet simultaneously achieving both in mobile scenarios remains a significant challenge. We present WristPP, a camera-based wrist-worn system…

Human-Computer Interaction · Computer Science 2026-03-03 Ziheng Xi , Zihang Ao , Yitao Wang , Mingeze Gao , Wanmei Zhang , Jianjiang Feng , Jie Zhou

Grasping is a fundamental skill for interacting with and manipulating objects in the environment. However, this ability can be challenging for individuals with hand impairments. Soft hand exoskeletons designed to assist grasping can enhance…

Robotics · Computer Science 2025-04-07 Chen Hu , Enrica Tricomi , Eojin Rho , Daekyum Kim , Lorenzo Masia , Shan Luo , Letizia Gionfrida
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