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Causal games are probabilistic graphical models that enable causal queries to be answered in multi-agent settings. They extend causal Bayesian networks by specifying decision and utility variables to represent the agents' degrees of freedom…
While language models have become more capable of producing compelling language, we find there are still gaps in maintaining consistency, especially when describing events in a dynamically changing world. We study the setting of generating…
Neural Painters is a class of models that follows a GAN framework to generate brushstrokes, which are then composed to create paintings. GANs are great generative models for AI Art but they are known to be notoriously difficult to train. To…
The avalanche quantity of the information developed by mankind has led to concept of automation of knowledge extraction - Data Mining ([1]). This direction is connected with a wide spectrum of problems - from recognition of the fuzzy set to…
One of the main challenges in distributed learning arises from the difficulty of handling heterogeneous local models and data. In light of the recent success of generative models, we propose to meet this challenge by building on the idea of…
Existing dense or paragraph video captioning approaches rely on holistic representations of videos, possibly coupled with learned object/action representations, to condition hierarchical language decoders. However, they fundamentally lack…
We find that the way we choose to represent data labels can have a profound effect on the quality of trained models. For example, training an image classifier to regress audio labels rather than traditional categorical probabilities…
We present a neural semi-supervised learning model termed Self-Pretraining. Our model is inspired by the classic self-training algorithm. However, as opposed to self-training, Self-Pretraining is threshold-free, it can potentially update…
Graph is a universe data structure that is widely used to organize data in real-world. Various real-word networks like the transportation network, social and academic network can be represented by graphs. Recent years have witnessed the…
Image recognition/classification is a widely studied problem, but its reverse problem, image generation, has drawn much less attention until recently. But the vast majority of current methods for image generation require training/retraining…
Premise selection is crucial for large theory reasoning as the sheer size of the problems quickly leads to resource starvation. This paper proposes a premise selection approach inspired by the domain of image captioning, where language…
Stylistic analysis of text is a key task in research areas ranging from authorship attribution to forensic analysis and personality profiling. The existing approaches for stylistic analysis are plagued by issues like topic influence, lack…
Topic modelling is a popular unsupervised method for identifying the underlying themes in document collections that has many applications in information retrieval. A topic is usually represented by a list of terms ranked by their…
Forensic authorship profiling uses linguistic markers to infer characteristics about an author of a text. This task is paralleled in dialect classification, where a prediction is made about the linguistic variety of a text based on the text…
Computer generated academic papers have been used to expose a lack of thorough human review at several computer science conferences. We assess the problem of classifying such documents. After identifying and evaluating several quantifiable…
How can agents learn internal models that veridically represent interactions with the real world is a largely open question. As machine learning is moving towards representations containing not just observational but also interventional…
Accurate attribution of authorship is crucial for maintaining the integrity of digital content, improving forensic investigations, and mitigating the risks of misinformation and plagiarism. Addressing the imperative need for proper…
Imitation learning aims to extract knowledge from human experts' demonstrations or artificially created agents in order to replicate their behaviors. Its success has been demonstrated in areas such as video games, autonomous driving,…
Attribute-driven software architecture design aims to provide decision support by taking into account the quality attributes of softwares. A central question in this process is: What architecture design best fulfills the desirable software…
Algorithms that exploit factored Markov decision processes are far more sample-efficient than factor-agnostic methods, yet they assume a factored representation is known a priori -- a requirement that breaks down when the agent sees only…