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Algorithms for hyperparameter optimization abound, all of which work well under different and often unverifiable assumptions. Motivated by the general challenge of sequentially choosing which algorithm to use, we study the more specific…
This paper tackles a multi-agent bandit setting where $M$ agents cooperate together to solve the same instance of a $K$-armed stochastic bandit problem. The agents are \textit{heterogeneous}: each agent has limited access to a local subset…
Optimization problems find widespread use in both single-objective and multi-objective scenarios. In practical applications, users aspire for solutions that converge to the region of interest (ROI) along the Pareto front (PF). While the…
Reward-biased maximum likelihood estimation (RBMLE) is a classic principle in the adaptive control literature for tackling explore-exploit trade-offs. This paper studies the stochastic contextual bandit problem with general bounded reward…
Training and inference efficiency of deep neural networks highly rely on the performance of tensor operators on hardware platforms. Manually optimizing tensor operators has limitations in terms of supporting new operators or hardware…
This work introduces an automated testing approach that employs agents controlling game characters to detect potential bugs within a game level. Harnessing the power of Bayesian Optimization (BO) to execute sample-efficient search, the…
Integrated terrestrial and non-terrestrial network (TN-NTN) architectures offer a promising solution for expanding coverage and improving capacity for the network. While non-terrestrial networks (NTNs) are primarily exploited for these…
Learning in games is a fundamental problem in machine learning and artificial intelligence, with numerous applications~\citep{silver2016mastering,schrittwieser2020mastering}. This work investigates two-player zero-sum matrix games with an…
Many past attempts at modeling repeated Cournot games assume that demand is stationary. This does not align with real-world scenarios in which market demands can evolve over a product's lifetime for a myriad of reasons. In this paper, we…
We introduce a bandit framework for stochastic matching under the multinomial logit (MNL) choice model. In our setting, $N$ agents on one side are assigned to $K$ arms on the other side, where each arm stochastically selects an agent from…
Modern optimization strategies such as evolutionary algorithms, ant colony algorithms, Bayesian optimization techniques, etc. come with several parameters that steer their behavior during the optimization process. To obtain high-performing…
The cryptanalysis of various cipher problems can be formulated as NP-Hard combinatorial problem. Solving such problems requires time and/or memory requirement which increases with the size of the problem. Techniques for solving…
The running-time analysis of evolutionary combinatorial optimization is a fundamental topic in evolutionary computation. However, theoretical results regarding the $(\mu+\lambda)$ evolutionary algorithm (EA) for combinatorial optimization…
In this article a tool for the analysis of population-based EAs is used to derive asymptotic upper bounds on the optimization time of the algorithm solving Royal Roads problem, a test function with plateaus of fitness. In addition to this,…
Now-a-days, it is important to find out solutions of Multi-Objective Optimization Problems (MOPs). Evolutionary Strategy helps to solve such real world problems efficiently and quickly. But sequential Evolutionary Algorithms (EAs) require…
In the Multi-Armed Bandit (MAB) problem, there is a given set of arms with unknown reward models. At each time, a player selects one arm to play, aiming to maximize the total expected reward over a horizon of length T. An approach based on…
Thompson Sampling (TS) is one of the most effective algorithms for solving contextual multi-armed bandit problems. In this paper, we propose a new algorithm, called Neural Thompson Sampling, which adapts deep neural networks for both…
This work addresses the efficiency concern on inferring a nonlinear contextual bandit when the number of arms $n$ is very large. We propose a neural bandit model with an end-to-end training process to efficiently perform bandit algorithms…
We develop a numerical framework, the Deep Tangent Bundle (DTB) method, that is suitable for computing solutions of evolutionary partial differential equations (PDEs) in high dimensions. The main idea is to use the tangent bundle of an…
We propose the Generalized Policy Elimination (GPE) algorithm, an oracle-efficient contextual bandit (CB) algorithm inspired by the Policy Elimination algorithm of \cite{dudik2011}. We prove the first regret optimality guarantee theorem for…