Related papers: A complete hand-drawn sketch vectorization framewo…
Researchers have explored various ways to generate realistic images from freehand sketches, e.g., for objects and human faces. However, how to generate realistic human body images from sketches is still a challenging problem. It is, first…
Significant progress has recently been made in creative applications of large pre-trained models for downstream tasks in 3D vision, such as text-to-shape generation. This motivates our investigation of how these pre-trained models can be…
Graph Neural Networks (GNNs) are widely applied to graph learning problems such as node classification. When scaling up the underlying graphs of GNNs to a larger size, we are forced to either train on the complete graph and keep the full…
Creative sketching or doodling is an expressive activity, where imaginative and previously unseen depictions of everyday visual objects are drawn. Creative sketch image generation is a challenging vision problem, where the task is to…
We introduce SketchYourSeg, a novel framework that establishes freehand sketches as a powerful query modality for subjective image segmentation across entire galleries through a single exemplar sketch. Unlike text prompts that struggle with…
Vectorized high-definition map (HD-map) construction, which focuses on the perception of centimeter-level environmental information, has attracted significant research interest in the autonomous driving community. Most existing approaches…
Sketching is one of the most fundamental tools in large-scale machine learning. It enables runtime and memory saving via randomly compressing the original large problem into lower dimensions. In this paper, we propose a novel sketching…
This paper proposes a computational approach for analysis of strokes in line drawings by artists. We aim at developing an AI methodology that facilitates attribution of drawings of unknown authors in a way that is not easy to be deceived by…
Pairwise alignment of DNA sequencing data is a ubiquitous task in bioinformatics and typically represents a heavy computational burden. A standard approach to speed up this task is to compute "sketches" of the DNA reads (typically via…
Modelling human free-hand sketches has become topical recently, driven by practical applications such as fine-grained sketch based image retrieval (FG-SBIR). Sketches are clearly related to photo edge-maps, but a human free-hand sketch of a…
Large-scale pre-trained models have been remarkably successful in resolving downstream tasks. Nonetheless, deploying these models on low-capability devices still requires an effective approach, such as model pruning. However, pruning the…
In this paper, we explore the task of generating photo-realistic face images from hand-drawn sketches. Existing image-to-image translation methods require a large-scale dataset of paired sketches and images for supervision. They typically…
We consider the problem of reconstructing a 3D scene from multiple sketches. We propose a pipeline which involves (1) stitching together multiple sketches through use of correspondence points, (2) converting the stitched sketch into a…
Facial sketches are both a concise way of showing the identity of a person and a means to express artistic intention. While a few techniques have recently emerged that allow sketches to be extracted in different styles, they typically rely…
Hand-drawn sketches are a natural and efficient medium for capturing and conveying ideas. Despite significant advancements in controllable natural image generation, translating freehand sketches into structured, machine-readable diagrams…
The aim of the paper is to separate handwritten and printed text from a real document embedded with noise, graphics including annotations. Relying on run-length smoothing algorithm (RLSA), the extracted pseudo-lines and pseudo-words are…
In this paper, we propose a learning-based approach to the task of automatically extracting a "wireframe" representation for images of cluttered man-made environments. The wireframe (see Fig. 1) contains all salient straight lines and their…
The state-of-the-art tools for practical graph canonization are all based on the individualization-refinement paradigm, and their difference is primarily in the choice of heuristics they include and in the actual tool implementation. It is…
Dynamic connectivity is a fundamental dynamic graph problem, and recent algorithmic breakthroughs on dynamic graph sketching have reshaped what is theoretically possible: by encoding the graph as per-vertex linear sketches, these algorithms…
In this work, we investigate the problem of sketch-based object localization on natural images, where given a crude hand-drawn sketch of an object, the goal is to localize all the instances of the same object on the target image. This…