Related papers: Power Control and Mode Selection for VBR Video Str…
A 360 virtual reality (VR) video, recording a scene of interest in every direction, provides VR users with immersive viewing experience. However, transmission of a 360 VR video which is of a much larger size than a traditional video to…
Consider a device to device (D2D) link which utilizes the mode selection to decide between the direct mode and cellular mode. This paper investigates the impact of mode selection on effective capacity (EC) (the maximum sustainable constant…
Providing wireless users with high-quality video content has become increasingly important. However, ensuring consistent video quality poses challenges due to variable encoded bitrate caused by dynamic video content and fluctuating channel…
In this paper, we propose a full-duplex orthogonal frequency-division multiplexing (OFDM) device-to-device (D2D) system in two-hop networks, where multiple full-duplex decode-and-forward (DF) relays assist the transmission from D2D user…
Device-to-Device (D2D) communications is a technology that allows mobile users to relay information to each other, without access to the cellular network. In this paper, we consider how to dynamically select multi-hop routes for D2D…
In this work, we propose a novel rate control algorithm for Versatile Video Coding (VVC) standard based on its distinct rate-distortion characteristics. By modelling the transform coefficients with the composite Cauchy distribution, higher…
In this paper, we consider device-to-device (D2D) communication that is underlaid in a multi-cell massive multiple-input multiple-output (MIMO) system and propose a new framework for power control and pilot allocation. In this scheme, the…
In device-to-device (D2D) communication under a cell with resource sharing mode the spectrum resource utilization of the system will be improved. However, if the interference generated by the D2D user is not controlled, the performance of…
The rise of capturing systems for objects and scenes in 3D with increased fidelity and immersion has led to the popularity of volumetric video contents that can be seen from any position and angle in 6 degrees of freedom navigation. Such…
Conventional planar video streaming is the most popular application in mobile systems and the rapid growth of 360 video content and virtual reality (VR) devices are accelerating the adoption of VR video streaming. Unfortunately, video…
Adaptive Bitrate (ABR) Streaming over the cellular networks has been well studied in the literature; however, existing ABR algorithms primarily focus on improving the end-users' Quality of Experience (QoE) while ignoring the resource…
In this paper, we would like to investigate optimal wireless streaming of a multi-quality tiled 360 virtual reality (VR) video from a server to multiple users. To this end, we propose to maximally exploit potential multicast opportunities…
Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…
A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network…
Device-to-device (D2D) communications as an underlay of a LTE-A (4G) network can reduce the traffic load as well as power consumption in cellular networks by way of utilizing peer-to-peer links for users in proximity of each other. This…
Future mobile networks are supposed to serve high data rates required by users. To accommodate the high data rates, a direct communication between nearby mobile terminals (MTs), known as Device-to-device (D2D) communication, can be…
Conventional adaptive bitrate (ABR) streaming systems typically rely on static bitrate ladders to optimize Quality of Experience (QoE). While operationally simple, this "one-size-fits-all" approach neglects content-specific characteristics,…
We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…
Underlaying device-to-device (D2D) communications to a cellular network is considered as a key technique to improve spectral efficiency in 5G networks. For such D2D systems, mode selection and resource allocation have been widely utilized…
Real-time video streaming relies on rate control mechanisms to adapt video bitrate to network capacity while maintaining high utilization and low delay. However, the current video rate controllers, such as Google Congestion Control (GCC),…