English
Related papers

Related papers: Enabling Interactive Mobile Simulations Through Di…

200 papers

This work introduces a novel, modular, layered web based platform for managing machine learning experiments on grid-based High Performance Computing infrastructures. The coupling of the communication services offered by the grid, with an…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-10-12 Chairi Kiourt , Dimitris Kalles

Simulation is a fundamental research tool in the computer architecture field. These kinds of tools enable the exploration and evaluation of architectural proposals capturing the most relevant aspects of the highly complex systems under…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-02-11 Adrian Colaso , Pablo Prieto , Jose-Angel Herrero , Pablo Abad , Valentin Puente , Jose-Angel Gregorio

From computer vision and speech recognition to forecasting trajectories in autonomous vehicles, deep learning approaches are at the forefront of so many domains. Deep learning models are developed using plethora of high-level, generic…

Machine Learning · Computer Science 2021-05-07 Hamid Tabani , Ajay Balasubramaniam , Elahe Arani , Bahram Zonooz

We introduce a particle-based simulation method for granular material in interactive frame rates. We divide the simulation into two decoupled steps. In the first step, a relatively small number of particles is accurately simulated with a…

Graphics · Computer Science 2023-08-04 Alexander Sommer , Ulrich Schwanecke , Elmar Schömer

Discrete pedestrian simulation models are viable alternatives to particle based approaches based on a continuous spatial representation. The effects of discretisation, however, also imply some difficulties in modelling certain phenomena…

Multiagent Systems · Computer Science 2014-02-03 Stefania Bandini , Luca Crociani , Giuseppe Vizzari

Computer vision applications, especially those using augmented reality technology, are becoming quite popular in mobile devices. However, this type of application is known as presenting significant demands regarding resources. In order to…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Fabio Diniz Rossi

We explore the idea of integrating machine learning (ML) with high performance computing (HPC)-driven simulations to address challenges in using simulations to teach computational science and engineering courses. We demonstrate that a ML…

Physics Education · Physics 2020-09-01 Vikram Jadhao , JCS Kadupitiya

We contribute interaction techniques for augmenting mixed reality (MR) visualizations with smartphone proxies. By combining head-mounted displays (HMDs) with mobile touchscreens, we can augment low-resolution holographic 3D charts with…

Human-Computer Interaction · Computer Science 2023-03-17 Neil Chulpongsatorn , Wesley Willett , Ryo Suzuki

Heterogeneity has been an indispensable aspect of distributed computing throughout the history of these systems. In particular, with the increasing prevalence of accelerator technologies (e.g., GPUs and TPUs) and the emergence of…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-12-23 Ali Mokhtari , Mohsen Amini Salehi

Harnessing modern parallel computing resources to achieve complex multi-physics simulations is a daunting task. The Multiphysics Object Oriented Simulation Environment (MOOSE) aims to enable such development by providing simplified…

Collaboration between small-scale wireless devices hinges on their ability to infer properties shared across multiple nearby nodes. Wireless-enabled mobile devices in particular create a highly dynamic environment not conducive to…

Distributed, Parallel, and Cluster Computing · Computer Science 2008-10-20 Oliver Kennedy , Christoph Koch , Al Demers

In this chapter, we will mainly focus on collaborative training across wireless devices. Training a ML model is equivalent to solving an optimization problem, and many distributed optimization algorithms have been developed over the last…

Machine Learning · Computer Science 2021-12-13 Emre Ozfatura , Deniz Gunduz , H. Vincent Poor

Exploration is a fundamental problem in robotics. While sampling-based planners have shown high performance, they are oftentimes compute intensive and can exhibit high variance. To this end, we propose to directly learn the underlying…

Robotics · Computer Science 2022-07-15 Lukas Schmid , Chao Ni , Yuliang Zhong , Roland Siegwart , Olov Andersson

In the pursuit of artificial general intelligence, our most significant measurement of progress is an agent's ability to achieve goals in a wide range of environments. Existing platforms for constructing such environments are typically…

The rapid development of the mobile Internet and the Internet of Things is leading to a diversification of user devices and the emergence of new mobile applications on a regular basis. Such applications include those that are…

Computational Engineering, Finance, and Science · Computer Science 2024-08-13 Xirui Tang , Zeyu Wang , Xiaowei Cai , Honghua Su , Changsong Wei

Augmented Reality is a promising technique for human-machine interaction. Especially in robotics, which always considers systems in their environment, it is highly beneficial to display visualizations and receive user input directly in…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Peer Schüett , Max Schwarz , Sven Behnke

Smartphones are a popular device class for mobile Augmented Reality but suffer from a limited input space. Around-device interaction techniques aim at extending this input space using various sensing modalities. In this paper we present our…

Human-Computer Interaction · Computer Science 2017-09-05 Daniel Schneider , Jens Grubert

The Distributed object computing is a paradigm that allows objects to be distributed across a heterogeneous network, and allows each of the components to interoperate as a unified whole. A new generation of distributed applications, such as…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-02-18 Usha Batra , Deepak Dahiya , Sachin Bhardwaj

This paper presents a methodology for simulating the Internet of Things (IoT) using multi-level simulation models. With respect to conventional simulators, this approach allows us to tune the level of detail of different parts of the model…

Performance · Computer Science 2018-08-08 Stefano Ferretti , Gabriele D'Angelo , Vittorio Ghini , Moreno Marzolla

Handheld devices, while growing rapidly, are inherently constrained and lack the capability of executing resource hungry applications. This paper presents the design and implementation of distributed analysis and load-balancing system for…

Distributed, Parallel, and Cluster Computing · Computer Science 2007-05-23 Naveed Ahmad , Arshad Ali , Ashiq Anjum , Tahir Azim , Julian Bunn , Ali Hassan , Ahsan Ikram , Frank van Lingen , Richard McClatchey , Harvey Newman , Conrad Steenberg , Michael Thomas , Ian Willers
‹ Prev 1 3 4 5 6 7 10 Next ›