Related papers: A three-player coherent state embezzlement game
We present an optimal scheme to realize the transformations between single copies of two bipartite entangled states without classical communication between the sharing parties. The scheme achieves the upper bound for the success…
Three player quantum Kolkata restaurant problem is modeled using three entangled qutrits. This first use of three level quantum states in this context is a step towards a $N$-choice generalization of the $N$-player quantum minority game. It…
Player-Compatible Equilibrium (PCE) imposes cross-player restrictions on the magnitudes of the players' "trembles" onto different strategies. These restrictions capture the idea that trembles correspond to deliberate experiments by agents…
We consider an application of the mathematical formalism of quantum mechanics (QM) outside physics, namely, to game theory. We present a simple game between macroscopic players, say Alice and Bob (or in a more complex form - Alice, Bob and…
We investigate a game where a sender (Alice) teleports coherent states to two receivers (Bob and Charlie) through a tripartite Gaussian state. The aim of the receivers is to optimize their teleportation fidelities by means of local…
We provide an interesting two-party parity oblivious communication game whose success probability is solely determined by the Bell expression. The parity-oblivious condition in an operational quantum theory implies the preparation…
We generalize Ebert's Hat Problem for three persons and three colors. All players guess simultaneously the color of their own hat observing only the hat colors of the other players. It is also allowed for each player to pass: no color is…
This paper studies quantum refereed games, which are quantum interactive proof systems with two competing provers: one that tries to convince the verifier to accept and the other that tries to convince the verifier to reject. We prove that…
We show that the class MIP* of languages that can be decided by a classical verifier interacting with multiple all-powerful quantum provers sharing entanglement is equal to the class RE of recursively enumerable languages. Our proof builds…
We introduce a new board game based on the ancient Chinese game of Go (Weiqi, Igo, Baduk). The key difference from the original game is that players no longer alternatively play single stones on the board but instead they take turns placing…
We investigate the entanglement within a system undergoing a random, local process. We find that there is initially a phase of very fast generation and spread of entanglement. At the end of this phase the entanglement is typically maximal.…
Entanglement is of paramount importance in quantum information theory. Its supremacy over classical correlations has been demonstrated in numerous information theoretic protocols. Here we study possible adequacy of quantum entanglement in…
A new representation of Game Theory is developed in this paper. State of players is represented by a density matrix, and payoff function is a set of hermitian operators, which when applied onto the density matrix give the payoff of players.…
Quantum games with incomplete information can be studied within a Bayesian framework. We consider a version of prisoner's dilemma (PD) in this framework with three players and characterize the Nash equilibria. A variation of the standard PD…
To date all self-tests for high dimensional systems are confined to many-qubit states. This is due to two restrictions in the literature: the standard techniques for proving self-testing results apply only to qubits, and there are few…
We report the first experimental demonstration of the odd-cycle game. We entangle two ions separated by ~2 m and the players use them to win the odd-cycle game with a probability ~26 sigma above that allowed by the best classical strategy.…
It has been extensively shown in past literature that Bayesian Game Theory and Quantum Non-locality have strong ties between them. Pure Entangled States have been used, in both common and conflict interest games, to gain advantageous…
We study the behavior of the entangled value of two-player one-round projection games under parallel repetition. We show that for any projection game $G$ of entangled value 1-eps < 1, the value of the $k$-fold repetition of G goes to zero…
We develop an octonionic representation of the payoff function for three player, two strategy, maximally entangled quantum games in order to obtain computationally friendly version of this function. This computational capability is then…
Examples of games between two partners with mixed strategies, calculated by the use of the probability amplitude as some vector in Hilbert space are given. The games are macroscopic, no microscopic quantum agent is supposed. The reason for…