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Related papers: Design a multicultural blended e-learning system

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As a concrete application of multi-view learning, multi-view classification improves the traditional classification methods significantly by integrating various views optimally. Although most of the previous efforts have been demonstrated…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Jinglin Xu , Wenbin Li , Jiantao Shen , Xinwang Liu , Peicheng Zhou , Xiangsen Zhang , Xiwen Yao , Junwei Han

CollaClassroom is an AI-enhanced platform that embeds large language models (LLMs) into both individual and group study panels to support real-time collaboration. We evaluate CollaClassroom with Bangladeshi university students (N = 12)…

Human-Computer Interaction · Computer Science 2025-11-20 Salman Sayeed , Bijoy Ahmed Saiem , Al-Amin Sany , Sadia Sharmin , A. B. M. Alim Al Islam

Despite recent advancements in Multilingual Information Retrieval (MLIR), a significant gap remains between research and practical deployment. Many studies assess MLIR performance in isolated settings, limiting their applicability to…

Information Retrieval · Computer Science 2025-10-15 Vera Pavlova , Mohammed Makhlouf

Massive web-crawled image-text datasets lay the foundation for recent progress in multimodal learning. These datasets are designed with the goal of training a model to do well on standard computer vision benchmarks, many of which, however,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Thao Nguyen , Matthew Wallingford , Sebastin Santy , Wei-Chiu Ma , Sewoong Oh , Ludwig Schmidt , Pang Wei Koh , Ranjay Krishna

Obtaining knowledge and skill achievement through peer learning can lead to higher academic achievement. However, peer learning implementation is not just about putting students together and hoping for the best. At its worst-designed, peer…

Computers and Society · Computer Science 2019-10-29 Seyede Fatemeh Noorani , Mohammad Hossein Manshaei , Mohammad Ali Montazeri , Behnaz Omoomi

The study assesses the awareness of PSU Bayambang Campus students regarding e-learning technologies. A Quantitative Research Approach was used, gathering data through a demographic questionnaire and ICT Resources assessment. The survey…

Computers and Society · Computer Science 2023-08-08 Matthew John F. Sino Cruz , Kim Eric B. Nanlabi , Michael Ryan C. Peoro

Information technology (IT) has been used widely in many aspects of our daily life. After discuss politics related aspects for some articles. In this article author would like to discuss social media for students learning environment.…

Computers and Society · Computer Science 2018-04-24 Leon Andretti Abdillah

Lifelong learning requires appropriate solutions, especially for corporate training. Workers usually have difficulty combining training and their normal work. In this context, micro-learning emerges as a suitable solution, since it is based…

Networking and Internet Architecture · Computer Science 2023-12-12 Rebeca P. Díaz-Redondo , Manuel Caeiro-Rodríguez , Juan José López-Escobar , Ana Fernández-Vilas

The e-learning is an advanced version of traditional education. It is defined as a way of learning by using the communication mechanisms of modern computer networks and multimedia, including voice, image, and graphics and mechanisms to…

Computers and Society · Computer Science 2020-10-13 Adnan Sharaf Ali Yousef Al-Absi , Ivelina Peneva , Krasimir Yordzhev

Medical education increasingly emphasizes students' ability to apply knowledge in real-world clinical settings, focusing on evidence-based clinical reasoning and differential diagnoses. Problem-based learning (PBL) addresses traditional…

Human-Computer Interaction · Computer Science 2025-03-11 Yuansong Xu , Yuheng Shao , Jiahe Dong , Shaohan Shi , Chang Jiang , Quan Li

The modern engineering landscape increasingly requires a range of skills to successfully integrate complex systems. Project-based learning is used to help students build professional skills. However, it is typically applied to small teams…

Computers and Society · Computer Science 2014-10-28 Robert Margolies , Maria Gorlatova , John Sarik , Peter Kinget , Ioannis Kymissis , Gil Zussman

E-learning with using multimedia and graphical interfaces is now fashionable in some virtual learning environments. Especially, in open colleges, universities and E-learning databases, using these interfaces can improve quality of educating…

Computers and Society · Computer Science 2010-03-17 A. Daneshmand Malayeri , J. Abdollahi , R. Rezaei

This research full paper investigates the factors influencing computing educators' adoption of project-based learning (PjBL) in software engineering and computing curricula. Recognized as a student-centered pedagogical approach, PjBL has…

Software Engineering · Computer Science 2025-07-25 Ahmad D. Suleiman , Yiming Tang , Daqing Hou

Multimodal Large Language Models (MLLMs), trained primarily on English-centric data, frequently generate culturally inappropriate or misaligned responses in cross-cultural settings. To mitigate this, we introduce the task of cross-cultural…

Artificial Intelligence · Computer Science 2026-05-11 Zhen Zeng , Leijiang Gu , Feng Li , Jing Yu , Zenglin Shi

Internationalization of the higher education has created the so-called borderless university, which provides better opportunities for learning and increases the human and social sustainability. eLearning systems are a special kind of…

Computers and Society · Computer Science 2017-01-24 Ahmed D. Alharthi , Maria Spichkova

The research objective is to design a blended learning of system programming for software engineering bachelors. Under blended learning we understand the way of implementing the content of the training, which integrates classroom and…

Computers and Society · Computer Science 2018-08-07 Andrii Striuk

Although CS programs are booming, introductory courses like CS1 still adopt a one-size-fits-all formats that can exacerbate cognitive load and discourage learners with autism, ADHD, dyslexia and other neurological conditions. These call for…

Computers and Society · Computer Science 2025-11-26 Wendy Wong , Yuchao Jiang , Yuekang Li

The increasing use of Artificial Intelligence (AI) by students in learning presents new challenges for assessing their learning outcomes in project-based learning (PBL). This paper introduces a co-design study to explore the potential of…

Human-Computer Interaction · Computer Science 2024-01-30 Chengbo Zheng , Kangyu Yuan , Bingcan Guo , Reza Hadi Mogavi , Zhenhui Peng , Shuai Ma , Xiaojuan Ma

The prevalence of e-learning systems and on-line courses has made educational material widely accessible to students of varying abilities and backgrounds. There is thus a growing need to accommodate for individual differences in e-learning…

Artificial Intelligence · Computer Science 2019-07-30 Avi Segal , Kobi Gal , Guy Shani , Bracha Shapira

As research-based self-paced e-learning tools become increasingly available, a critical issue educators encounter is implementing strategies to ensure that all students engage with them as intended. Here, we discuss the effectiveness of…

Physics Education · Physics 2016-06-03 Seth DeVore , Emily Marshman , Chandralekha Singh