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Related papers: Graph Planning with Expected Finite Horizon

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The problem of optimal stopping with finite horizon in discrete time is considered in view of maximizing the expected gain. The algorithm proposed in this paper is completely nonparametric in the sense that it uses observed data from the…

Statistics Theory · Mathematics 2013-07-24 Michael Kohler , Harro Walk

Safe and efficient path planning in parking scenarios presents a significant challenge due to the presence of cluttered environments filled with static and dynamic obstacles. To address this, we propose a novel and computationally efficient…

We study the design of fixed-parameter algorithms for problems already known to be solvable in polynomial time. The main motivation is to get more efficient algorithms for problems with unattractive polynomial running times. Here, we focus…

Computational Complexity · Computer Science 2021-01-06 Archontia C. Giannopoulou , George B. Mertzios , Rolf Niedermeier

Computing a (short) path between two vertices is one of the most fundamental primitives in graph algorithmics. In recent years, the study of paths in temporal graphs, that is, graphs where the vertex set is fixed but the edge set changes…

Discrete Mathematics · Computer Science 2021-05-27 Arnaud Casteigts , Anne-Sophie Himmel , Hendrik Molter , Philipp Zschoche

Interdiction problems are leader-follower games in which the leader is allowed to delete a certain number of edges from the graph in order to maximally impede the follower, who is trying to solve an optimization problem on the impeded…

Data Structures and Algorithms · Computer Science 2013-10-02 Feng Pan , Aaron Schild

We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…

Data Structures and Algorithms · Computer Science 2019-07-24 Sankardeep Chakraborty , Kunihiko Sadakane , Srinivasa Rao Satti

In this paper, we show that given a weighted, directed planar graph $G$, and any $\epsilon >0$, there exists a polynomial time and $O(n^{\frac{1}{2}+\epsilon})$ space algorithm that computes the shortest path between two fixed vertices in…

Computational Complexity · Computer Science 2015-02-10 Diptarka Chakraborty , Raghunath Tewari

We consider optimal route planning when the objective function is a general nonlinear and non-monotonic function. Such an objective models user behavior more accurately, for example, when a user is risk-averse, or the utility function needs…

Data Structures and Algorithms · Computer Science 2015-11-24 Ger Yang , Evdokia Nikolova

We propose an algorithmic framework for efficient anytime motion planning on large dense geometric roadmaps, in domains where collision checks and therefore edge evaluations are computationally expensive. A large dense roadmap (graph) can…

Many discrete optimization problems amount to selecting a feasible set of edges of least weight. We consider in this paper the context of spatial graphs where the positions of the vertices are uncertain and belong to known uncertainty sets.…

Data Structures and Algorithms · Computer Science 2022-09-27 Marin Bougeret , Jérémy Omer , Michael Poss

In the classical facility location problem we consider a graph $G$ with fixed weights on the edges of $G$. The goal is then to find an optimal positioning for a set of facilities on the graph with respect to some objective function. We…

Data Structures and Algorithms · Computer Science 2014-06-10 Boaz Ben-Moshe , Michael Elkin , Lee-Ad Gottlieb , Eran Omri

We study the computational complexity of the map redistricting problem (gerrymandering). Mathematically, the electoral district designer (gerrymanderer) attempts to partition a weighted graph into $k$ connected components (districts) such…

Computer Science and Game Theory · Computer Science 2024-01-09 Jack Dippel , Max Dupré la Tour , April Niu , Sanjukta Roy , Adrian Vetta

Path finding is a well-studied problem in AI, which is often framed as graph search. Any-angle path finding is a technique that augments the initial graph with additional edges to build shorter paths to the goal. Indeed, optimal algorithms…

Artificial Intelligence · Computer Science 2021-04-15 Konstantin Yakovlev , Anton Andreychuk

Automated driving in urban scenarios requires efficient planning algorithms able to handle complex situations in real-time. A popular approach is to use graph-based planning methods in order to obtain a rough trajectory which is…

Robotics · Computer Science 2021-02-17 Oliver Speidel , Jona Ruof , Klaus Dietmayer

Coordinating agents through hazardous environments, such as aid-delivering drones navigating conflict zones or field robots traversing deployment areas filled with obstacles, poses fundamental planning challenges. We introduce and analyze…

Computer Science and Game Theory · Computer Science 2026-03-20 Andrzej Kaczmarczyk , Šimon Schierreich , Nicholas Axel Tanujaya , Haifeng Xu

We consider the ideal orientation problem in planar graphs. In this problem, we are given an undirected graph $G$ with positive edge lengths and $k$ pairs of distinct vertices $(s_1, t_1), \dots, (s_k, t_k)$ called terminals, and we want to…

Data Structures and Algorithms · Computer Science 2019-12-04 Yipu Wang

The performance of distributed averaging depends heavily on the underlying topology. In various fields, including compressed sensing, multi-party computation, and abstract graph theory, graphs may be expected to be free of short cycles,…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-15 Florine W. Dekker , Zekeriya Erkin , Mauro Conti

This paper presents a framework for fast and robust motion planning designed to facilitate automated driving. The framework allows for real-time computation even for horizons of several hundred meters and thus enabling automated driving in…

Robotics · Computer Science 2019-02-26 Zlatan Ajanovic , Bakir Lacevic , Barys Shyrokau , Michael Stolz , Martin Horn

For distributed graph processing on massive graphs, a graph is partitioned into multiple equally-sized parts which are distributed among machines in a compute cluster. In the last decade, many partitioning algorithms have been developed…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-04-12 Nikolai Merkel , Ruben Mayer , Tawkir Ahmed Fakir , Hans-Arno Jacobsen

The locality of a graph problem is the smallest distance $T$ such that each node can choose its own part of the solution based on its radius-$T$ neighborhood. In many settings, a graph problem can be solved efficiently with a distributed or…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-12-14 Yi-Jun Chang , Jan Studený , Jukka Suomela
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