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We describe a novel approach for generating music using a self-correcting, non-chronological, autoregressive model. We represent music as a sequence of edit events, each of which denotes either the addition or removal of a note---even a…
A flexible recommendation and retrieval system requires music similarity in terms of multiple partial elements of musical pieces to allow users to select the element they want to focus on. A method for music similarity learning using…
Probabilistic programming is related to a compositional approach to stochastic modeling by switching from discrete to continuous time dynamics. In continuous time, an operator-algebra semantics is available in which processes proceeding in…
Generating music is an interesting and challenging problem in the field of machine learning. Mimicking human creativity has been popular in recent years, especially in the field of computer vision and image processing. With the advent of…
This paper is about creating digital musical instruments where a predictive neural network model is integrated into the interactive system. Rather than predicting symbolic music (e.g., MIDI notes), we suggest that predicting future control…
This paper presents an unsupervised machine learning algorithm that identifies recurring patterns -- referred to as ``music-words'' -- from symbolic music data. These patterns are fundamental to musical structure and reflect the cognitive…
Music and language are structurally similar. Such structural similarity is often explained by generative processes. This paper describes the recent development of probabilistic generative models (PGMs) for language learning and symbol…
The development of models for learning music similarity and feature extraction from audio media files is an increasingly important task for the entertainment industry. This work proposes a novel music classification model based on metric…
Existing automatic music generation approaches that feature deep learning can be broadly classified into two types: raw audio models and symbolic models. Symbolic models, which train and generate at the note level, are currently the more…
We propose the neural string edit distance model for string-pair matching and string transduction based on learnable string edit distance. We modify the original expectation-maximization learned edit distance algorithm into a differentiable…
Existing music generation models are mostly language-based, neglecting the frequency continuity property of notes, resulting in inadequate fitting of rare or never-used notes and thus reducing the diversity of generated samples. We argue…
Deep learning models have become a critical tool for analysis and classification of musical data. These models operate either on the audio signal, e.g. waveform or spectrogram, or on a symbolic representation, such as MIDI. In the latter,…
We explore whether useful temporal neural generative models can be learned from sequential data without back-propagation through time. We investigate the viability of a more neurocognitively-grounded approach in the context of unsupervised…
A central challenge in neuroscience is understanding how neural system implements computation through its dynamics. We propose a nonlinear time series model aimed at characterizing interpretable dynamics from neural trajectories. Our model…
Machine-learning techniques have been recently used with spectacular results to generate artefacts such as music or text. However, these techniques are still unable to capture and generate artefacts that are convincingly structured. In this…
Inspired by the ubiquitous use of differential equations to model continuous dynamics across diverse scientific and engineering domains, we propose a novel and intuitive approach to continuous sequence modeling. Our method interprets…
Many music theoretical constructs (such as scale types, modes, cadences, and chord types) are defined in terms of pitch intervals---relative distances between pitches. Therefore, when computer models are employed in music tasks, it can be…
Musical performance requires prediction to operate instruments, to perform in groups and to improvise. In this paper, we investigate how a number of digital musical instruments (DMIs), including two of our own, have applied predictive…
Physical modelling synthesis aims to generate audio from physical simulations of vibrating structures. Thin elastic plates are a common model for drum membranes. Traditional numerical methods like finite differences and finite elements…
Source code processing heavily relies on the methods widely used in natural language processing (NLP), but involves specifics that need to be taken into account to achieve higher quality. An example of this specificity is that the semantics…