English
Related papers

Related papers: Gamification: a Game Changer for Managing Technica…

200 papers

Technical Debt occurs when development teams favour short-term operability over long-term stability. Since this places software maintainability at risk, technical debt requires early attention to avoid paying for accumulated interest. Most…

Software Engineering · Computer Science 2022-10-14 Abdulaziz Alhefdhi , Hoa Khanh Dam , Yusuf Sulistyo Nugroho , Hideaki Hata , Takashi Ishio , Aditya Ghose

This study examines the integration of digital tools in project-based learning within a Biomedical Engineering course to enhance collaboration, transparency, and assessment fairness. Building on prior pilot experiences, we implemented a…

Computers and Society · Computer Science 2025-09-09 Gonzalo R. Ríos-Muñoz , Caterina Fuster-Barcelo , Arrate Muñoz-Barrutia

The recent advancements in machine learning (ML) have demonstrated the potential for providing a powerful solution to build complex prediction systems in a short time. However, in highly regulated industries, such as the financial…

Machine Learning · Computer Science 2021-03-23 Chong Huang , Arash Nourian , Kevin Griest

The implementation of smart building technology in the form of smart infrastructure applications has great potential to improve sustainability and energy efficiency by leveraging humans-in-the-loop strategy. However, human preference in…

Machine Learning · Computer Science 2018-09-27 Ioannis C. Konstantakopoulos , Andrew R. Barkan , Shiying He , Tanya Veeravalli , Huihan Liu , Costas Spanos

Games are a popular form of entertainment. However, many computer games present unnecessary barriers to players with sensory, motor and cognitive impairments. In order to overcome such pitfalls, an awareness of their impact and a…

Computers and Society · Computer Science 2015-12-31 Michael James Scott , Gheorghita Ghinea , Ian Hamilton

Tightly coupled and interdependent systems inhibit productivity by requiring developers to carefully coordinate their changes, even when modifying subsystems that should be independent of one another. Poor architectural decisions frequently…

Software Engineering · Computer Science 2023-02-21 Jason Lefever , Yuanfang Cai , Rick Kazman , Hongzhou Fang

This paper presents the design process and empirical evaluation of a new tool for enabling ethics by design: The Moral-IT Cards. Better tools are needed to support the role of technologists in addressing ethical issues during system design.…

Computers and Society · Computer Science 2020-07-16 Lachlan Urquhart , Peter Craigon

Research software (also called scientific software) is essential for advancing scientific endeavours. Research software encapsulates complex algorithms and domain-specific knowledge and is a fundamental component of all science. A pervasive…

Software Engineering · Computer Science 2026-03-24 Neil A. Ernst , Ahmed Musa Awon , Swapnil Hingmire , Ze Shi Li

Software analytics can be improved by surveying; i.e. rechecking and (possibly) revising the labels offered by prior analysis. Surveying is a time-consuming task and effective surveyors must carefully manage their time. Specifically, they…

Software Engineering · Computer Science 2019-05-22 Fahmid M. Fahid , Zhe Yu , Tim Menzies

Serious games are gaining popularity as effective teaching and learning tools, providing engaging, interactive, and practical experiences for students. Gamified learning experiences, such as virtual escape rooms, have emerged as powerful…

Computers and Society · Computer Science 2026-01-19 Khondokar Fida Hasan , William Hughes , Adrita Rahman

Understanding player strategies is a key question when analyzing player behavior both for academic researchers and industry practitioners. For game designers and game user researchers, it is important to gauge the distance between intended…

Human-Computer Interaction · Computer Science 2021-06-28 Truong-Huy Dinh Nguyen , Magy Seif El-Nasr , Alessandro Canossa

Reinforcement Learning (RL) has the potential to improve the robustness of GUI agents in stochastic environments, yet training is highly sensitive to the quality of the reward function. Existing reward approaches struggle to achieve both…

Artificial Intelligence · Computer Science 2026-03-20 Zehao Li , Zhenyu Wu , Yibo Zhao , Bowen Yang , Jingjing Xie , Zhaoyang Liu , Zhoumianze Liu , Kaiming Jin , Jianze Liang , Zonglin Li , Feng Wu , Bowen Zhou , Zun Wang , Zichen Ding

Technical Debt is a metaphor used to describe the situation in which long-term software artifact quality is traded for short-term goals in software projects. In recent years, the concept of self-admitted technical debt (SATD) was proposed,…

Software Engineering · Computer Science 2021-11-03 Tao Xiao , Dong Wang , Shane McIntosh , Hideaki Hata , Raula Gaikovina Kula , Takashi Ishio , Kenichi Matsumoto

As software systems continue to play a significant role in modern society, ensuring their fairness has become a critical concern in software engineering. Motivated by this scenario, this paper focused on exploring the multifaceted nature of…

Software Engineering · Computer Science 2025-01-10 Ronnie de Souza Santos , Felipe Fronchetti , Savio Freire , Rodrigo Spinola

Technical Debt management decisions always imply a trade-off among outcomes at different points in time. In such intertemporal choices, distant outcomes are often valued lower than close ones, a phenomenon known as temporal discounting.…

Software Engineering · Computer Science 2019-04-03 Christoph Becker , Fabian Fagerholm , Rahul Mohanani , Alexandros Chatzigeorgiou

Awareness of cybersecurity topics facilitates software developers to produce secure code. This awareness is especially important in industrial environments for the products and services in critical infrastructures. In this work, we address…

Software Engineering · Computer Science 2021-02-11 Tiago Espinha Gasiba , Ulrike Lechner , Maria Pinto-Albuquerque

Large class sizes challenge personalized learning in schools, prompting the use of educational technologies such as intelligent tutoring systems. To address this, we present an AI-driven personalization system, called ZPDES, based on the…

Computers and Society · Computer Science 2025-03-06 Benjamin Clément , Hélène Sauzéon , Didier Roy , Pierre-Yves Oudeyer

This paper introduces our gamification of a part of our software design curriculum. Based on typical design principles a motivating learning game is developed to train students in software design. We use Bloom's taxonomy to determine…

Human-Computer Interaction · Computer Science 2014-01-22 Dave R. Stikkolorum , Michel R. V. Chaudron , Oswald de Bruin

Software practitioners can make sub-optimal decisions concerning requirements during gathering, documenting, prioritizing, and implementing requirements as software features or architectural design decisions -- this is captured by the…

Software Engineering · Computer Science 2024-07-02 Judith Perera , Ewan Tempero , Yu-Cheng Tu , Kelly Blincoe , Matthias Galster

In recent years, the games industry has made a major move towards data-driven development, using data analytics and player modeling to inform design decisions. Data-driven techniques are beneficial as they allow for the study of player…

Human-Computer Interaction · Computer Science 2020-06-22 Magy Seif El-Nasr , Erica Kleinman