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We present a new algorithm to simulate dynamic group behaviors for interactive multi-agent crowd simulation. Our approach is general and makes no assumption about the environment, shape, or size of the groups. We use the least effort…

Multiagent Systems · Computer Science 2016-02-12 Liang He , Jia Pan , Sahil Narang , Wenping Wang , Dinesh Manocha

The simulation of pedestrian crowd that reflects reality is a major challenge for researches. Several crowd simulation models have been proposed such as cellular automata model, agent-based model, fluid dynamic model, etc. It is important…

Multiagent Systems · Computer Science 2017-08-15 Wonho Kang , Youngnam Han

In this paper, we consider a mean field game model inspired by crowd motion in which several interacting populations evolving in $\mathbb R^d$ aim at reaching given target sets in minimal time. The movement of each agent is described by a…

Optimization and Control · Mathematics 2022-08-16 Saeed Sadeghi Arjmand , Guilherme Mazanti

Animating and simulating crowds using an agent-based approach is a well-established area where every agent in the crowd is individually controlled such that global human-like behaviour emerges. We observe that human navigation and movement…

Artificial Intelligence · Computer Science 2025-08-22 Yibo Liu , Liam Shatzel , Brandon Haworth , Teseo Schneider

A general framework for performing event-driven simulations of systems with semi-flexible or rigid bodies interacting under impulsive torques and forces is outlined. Two different approaches are presented. In the first, the dynamics and…

Statistical Mechanics · Physics 2007-05-23 Lisandro Hernandez de la Pena , Ramses van Zon , Jeremy Schofield , Sheldon B. Opps

Agent-based modelling is a valuable approach for systems whose behaviour is driven by the interactions between distinct entities. They have shown particular promise as a means of modelling crowds of people in streets, public transport…

Multiagent Systems · Computer Science 2020-04-30 Nick Malleson , Kevin Minors , Le-Minh Kieu , Jonathan A. Ward , Andrew A. West , Alison Heppenstall

Immersive rooms are increasingly popular augmented reality systems that support multi-agent interactions within a virtual world. However, despite extensive content creation and technological developments, insights about perceptually-driven…

Human-Computer Interaction · Computer Science 2025-12-22 Jerry M. Huang , Stefan T. Radev

Interactive real-time rigid body simulation is a crucial tool in any modern game engine or 3D authoring tool. The quest for fast, robust and accurate simulations is ever evolving. PBRBD (Position Based Rigid Body Dynamics), a recent…

Graphics · Computer Science 2023-11-17 Miguel Luis Nunes Seabra , Daniel Simões Lopes , João Madeiras Pereira

In this paper we deal with pedestrian modeling, aiming at simulating crowd behavior in normal and emergency scenarios, including highly congested mass events. We are specifically concerned with a new agent-based, continuous-in-space,…

Adaptation and Self-Organizing Systems · Physics 2023-11-23 E. Cristiani , M. Menci , A. Malagnino , G. G. Amaro

The position-based dynamics (PBD) algorithm is a popular and versatile technique for real-time simulation of deformable bodies, but is only applicable to forces that can be expressed as linearly compliant constraints. In this work, we…

Graphics · Computer Science 2025-12-01 Manas Chaudhary , Chandradeep Pokhariya , Rahul Narain

This paper presents a position-based flocking model for interacting agents, balancing cohesion-separation and alignment to achieve stable collective motion. The model modifies a position-velocity-based approach by approximating velocity…

Multiagent Systems · Computer Science 2025-08-08 Hossein B. Jond

NVIDIA researchers have pioneered an explicit method, position-based dynamics (PBD), for simulating systems with contact forces, gaining widespread use in computer graphics and animation. While the method yields visually compelling…

Numerical Analysis · Mathematics 2023-10-04 Steffen Plunder , Sara Merino-Aceituno

Simulation models of pedestrian dynamics have become an invaluable tool for evacuation planning. Typically crowds are assumed to stream unidirectionally towards a safe area. Simulated agents avoid collisions through mechanisms that belong…

Multiagent Systems · Computer Science 2020-10-08 Benedikt Kleinmeier , Gerta Köster , John Drury

Pushes, falls, stampedes, and crushes are safety hazards that emerge from the collective motion of crowds, but might be avoided by better design and guidance. While pedestrian dynamics are now getting better understood on the whole, complex…

Physics and Society · Physics 2024-10-18 Chuan-Zhi Thomas Xie , Tie-Qiao Tang , Alexandre Nicolas

In this work we introduce an approach for modeling and analyzing collective behavior of a group of agents using moments. We represent the group of agents via their distribution and derive a method to estimate the dynamics of the moments. We…

Optimization and Control · Mathematics 2020-04-30 Silun Zhang , Axel Ringh , Xiaoming Hu , Johan Karlsson

3D multi-person motion prediction is a highly complex task, primarily due to the dependencies on both individual past movements and the interactions between agents. Moreover, effectively modeling these interactions often incurs substantial…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Yuanhong Zheng , Ruixuan Yu , Jian Sun

Collective behavior of people in large groups and emergent crowd dynamics can have dangerous and disastrous results when panic is introduced. These events can be caused by emergency situations such as fires in a large building or a…

Computation · Statistics 2022-12-19 Janey Alex , Jason Stillerman , Noah Fritzhand , Tucker Paron

For robots to be a part of our daily life, they need to be able to navigate among crowds not only safely but also in a socially compliant fashion. This is a challenging problem because humans tend to navigate by implicitly cooperating with…

Robotics · Computer Science 2017-05-18 Anirudh Vemula , Katharina Muelling , Jean Oh

Simulation modeling of robots, objects, and environments is the backbone for all model-based control and learning. It is leveraged broadly across dynamic programming and model-predictive control, as well as data generation for imitation,…

Robotics · Computer Science 2022-01-19 Fei Liu , Mingen Li , Jingpei Lu , Entong Su , Michael C. Yip

Deploying a safe mobile robot policy in scenarios with human pedestrians is challenging due to their unpredictable movements. Current Reinforcement Learning-based motion planners rely on a single policy to simulate pedestrian movements and…

Robotics · Computer Science 2024-10-17 Wen Zheng Terence Ng , Jianda Chen , Sinno Jialin Pan , Tianwei Zhang
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