Related papers: Three Random Intercepts of a Segment
Stack triangulations appear as natural objects when defining an increasing family of triangulations by successive additions of vertices. We consider two different probability distributions for such objects. We represent, or "draw" these…
We consider two classes of computations which admit taking linear combinations of execution runs: probabilistic sampling and generalized animation. We argue that the task of program learning should be more tractable for these architectures…
In this paper the problem of finding a normal form of triangles and plane quadrilaterals up to similarity is considered. Several normal forms for triangles and a normal form for quadrilaterals of special case are described. Normal forms of…
The aim of this paper is twofold. First, three theoretical principles are formalized: randomization, overrepresentation and restriction. We develop these principles and give a rationale for their use in choosing the sampling design in a…
Graphs are used in many disciplines to model the relationships that exist between objects in a complex discrete system. Researchers may wish to compare a network of interest to a "typical" graph from a family (or ensemble) of graphs which…
The capacity of automatically modeling photographic composition is valuable for many real-world machine vision applications such as digital photography, image retrieval, image understanding, and image aesthetics assessment. The triangle…
There is a lot of research on probabilistic transition systems. There are not many studies in probabilistic process models. The lack of investigation into the interactive aspect of probabilistic processes is mainly due to the difficulty…
To generate a triangle of unit perimeter, break a stick of length 1 in two places at random, with the condition that triangle inequalities are satisfied. Is there a similarly natural method for generating triangles of unit area? Study of a…
In this work we study line arrangements consisting in lines passing through three non-aligned points. We call them triangular arrangements. We prove that any combinatorics of a triangular arrangement is always realized by a…
This paper presents some first results on how to perform uniform random walks (where every trace has the same probability to occur) in very large models. The models considered here are described in a succinct way as a set of communicating…
There is a growing need for investigating how machine learning models operate. With this work, we aim to understand trained machine learning models by questioning their data preferences. We propose a mathematical framework that allows us to…
We study three covering problems in the plane. Our original motivation for these problems come from trajectory analysis. The first is to decide whether a given set of line segments can be covered by up to four unit-sized, axis-parallel…
Percolation on a plane is usually associated with clusters spanning two opposite sides of a rectangular system. Here we investigate three-leg clusters generated on a square lattice and spanning the three sides of equilateral triangles. If…
Assuming repeated independent sampling from a Bernoulli distribution with two possible outcomes S and F, there are formulas for computing the probability of one specific pattern of consecutive outcomes (such as SSFFSS) winning (i.e. being…
We study graphs that are formed by independently-positioned needles (i.e., line segments) in the unit square. To mathematically characterize the graph structure, we derive the probability that two line segments intersect and determine…
Designing models that are both expressive and preserve known invariances of tasks is an increasingly hard problem. Existing solutions tradeoff invariance for computational or memory resources. In this work, we show how to leverage…
There is a growing body of work on sorting and selection in models other than the unit-cost comparison model. This work is the first treatment of a natural stochastic variant of the problem where the cost of comparing two elements is a…
Triangular distributions are a well-known class of distributions that are often used as an elementary example of a probability model. Maximum likelihood estimation of the mode parameter of the triangular distribution over the unit interval…
Many machine learning algorithms are based on the assumption that training examples are drawn independently. However, this assumption does not hold anymore when learning from a networked sample because two or more training examples may…
This article presents uniform random generators of plane partitions according to the size (the number of cubes in the 3D interpretation). Combining a bijection of Pak with the method of Boltzmann sampling, we obtain random samplers that are…