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This paper proposes a new framework for RGB-D-based action recognition that takes advantages of hand-designed features from skeleton data and deeply learned features from depth maps, and exploits effectively both the local and global…

Computer Vision and Pattern Recognition · Computer Science 2016-02-03 Pichao Wang , Zhaoyang Li , Yonghong Hou , Wanqing Li

Human action recognition from well-segmented 3D skeleton data has been intensively studied and has been attracting an increasing attention. Online action detection goes one step further and is more challenging, which identifies the action…

Computer Vision and Pattern Recognition · Computer Science 2016-07-27 Yanghao Li , Cuiling Lan , Junliang Xing , Wenjun Zeng , Chunfeng Yuan , Jiaying Liu

Learning from spatio-temporal data has numerous applications such as human-behavior analysis, object tracking, video compression, and physics simulation.However, existing methods still perform poorly on challenging video tasks such as…

Machine Learning · Computer Science 2020-10-06 Jiahao Su , Wonmin Byeon , Jean Kossaifi , Furong Huang , Jan Kautz , Animashree Anandkumar

Deep neural networks have achieved remarkable success for video-based action recognition. However, most of existing approaches cannot be deployed in practice due to the high computational cost. To address this challenge, we propose a new…

Computer Vision and Pattern Recognition · Computer Science 2020-06-18 Kun Liu , Wu Liu , Huadong Ma , Mingkui Tan , Chuang Gan

Skeleton-aware sign language recognition (SLR) has gained popularity due to its ability to remain unaffected by background information and its lower computational requirements. Current methods utilize spatial graph modules and temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Lianyu Hu , Liqing Gao , Zekang Liu , Wei Feng

Spatial and temporal relationships, both short-range and long-range, between objects in videos, are key cues for recognizing actions. It is a challenging problem to model them jointly. In this paper, we first present a new variant of Long…

Computer Vision and Pattern Recognition · Computer Science 2020-04-28 Zexi Chen , Bharathkumar Ramachandra , Tianfu Wu , Ranga Raju Vatsavai

Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on encoding skeleton data as skeleton image representations based…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Carlos Caetano , Jessica Sena , François Brémond , Jefersson A. dos Santos , William Robson Schwartz

The discriminative power of modern deep learning models for 3D human action recognition is growing ever so potent. In conjunction with the recent resurgence of 3D human action representation with 3D skeletons, the quality and the pace of…

Computer Vision and Pattern Recognition · Computer Science 2017-04-18 Tae Soo Kim , Austin Reiter

In recent years, there has been renewed interest in developing methods for skeleton-based human action recognition. A skeleton sequence can be naturally represented as a high-order tensor time series. In this paper, we model and analyze…

Computer Vision and Pattern Recognition · Computer Science 2017-01-17 Wenwen Ding , Kai Liu

It remains a challenge to efficiently extract spatialtemporal information from skeleton sequences for 3D human action recognition. Although most recent action recognition methods are based on Recurrent Neural Networks which present…

Computer Vision and Pattern Recognition · Computer Science 2017-06-08 Hong Liu , Juanhui Tu , Mengyuan Liu

Due to the fast processing-speed and robustness it can achieve, skeleton-based action recognition has recently received the attention of the computer vision community. The recent Convolutional Neural Network (CNN)-based methods have shown…

Computer Vision and Pattern Recognition · Computer Science 2021-11-23 Han Chen , Yifan Jiang , Hanseok Ko

Simultaneous Localization and Mapping (SLAM) plays an important role in many robotics fields, including social robots. Many of the available visual SLAM methods are based on the assumption of a static world and struggle in dynamic…

Robotics · Computer Science 2025-10-06 Mobin Habibpour , Alireza Nemati , Ali Meghdari , Alireza Taheri , Shima Nazari

We address the problem of generating video features for action recognition. The spatial pyramid and its variants have been very popular feature models due to their success in balancing spatial location encoding and spatial invariance.…

Computer Vision and Pattern Recognition · Computer Science 2015-10-16 Zhenzhong Lan , Alexander G. Hauptmann

Deep convolutional networks have achieved great success for visual recognition in still images. However, for action recognition in videos, the advantage over traditional methods is not so evident. This paper aims to discover the principles…

Computer Vision and Pattern Recognition · Computer Science 2016-08-03 Limin Wang , Yuanjun Xiong , Zhe Wang , Yu Qiao , Dahua Lin , Xiaoou Tang , Luc Van Gool

Deep Recurrent Neural Network architectures, though remarkably capable at modeling sequences, lack an intuitive high-level spatio-temporal structure. That is while many problems in computer vision inherently have an underlying high-level…

Computer Vision and Pattern Recognition · Computer Science 2016-04-12 Ashesh Jain , Amir R. Zamir , Silvio Savarese , Ashutosh Saxena

Recently, skeleton-based human action has become a hot research topic because the compact representation of human skeletons brings new blood to this research domain. As a result, researchers began to notice the importance of using RGB or…

Computer Vision and Pattern Recognition · Computer Science 2023-07-26 Yifan Jiang , Han Chen , Hanseok Ko

The ability to identify and temporally segment fine-grained human actions throughout a video is crucial for robotics, surveillance, education, and beyond. Typical approaches decouple this problem by first extracting local spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2016-11-17 Colin Lea , Michael D. Flynn , Rene Vidal , Austin Reiter , Gregory D. Hager

Human activity understanding with 3D/depth sensors has received increasing attention in multimedia processing and interactions. This work targets on developing a novel deep model for automatic activity recognition from RGB-D videos. We…

Computer Vision and Pattern Recognition · Computer Science 2017-08-01 Keze Wang , Xiaolong Wang , Liang Lin , Meng Wang , Wangmeng Zuo

Action recognition from well-segmented 3D skeleton video has been intensively studied. However, due to the difficulty in representing the 3D skeleton video and the lack of training data, action detection from streaming 3D skeleton video…

Computer Vision and Pattern Recognition · Computer Science 2017-04-20 Bo Li , Huahui Chen , Yucheng Chen , Yuchao Dai , Mingyi He

Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…

Computer Vision and Pattern Recognition · Computer Science 2018-01-26 Sijie Yan , Yuanjun Xiong , Dahua Lin