English
Related papers

Related papers: Robust 3D Human Motion Reconstruction Via Dynamic …

200 papers

We introduce a synthetic dataset for evaluating non-rigid 3D human reconstruction based on conventional RGB-D cameras. The dataset consist of seven motion sequences of a single human model. For each motion sequence per-frame ground truth…

Computer Vision and Pattern Recognition · Computer Science 2019-03-08 Shafeeq Elanattil , Peyman Moghadam

Mesh models are a promising approach for encoding the structure of 3D objects. Current mesh reconstruction systems predict uniformly distributed vertex locations of a predetermined graph through a series of graph convolutions, leading to…

Computer Vision and Pattern Recognition · Computer Science 2019-02-01 Edward J. Smith , Scott Fujimoto , Adriana Romero , David Meger

Non-contact radar-based human sensing is often interpreted using simplified motion assumptions. However, respiration induces non-rigid surface deformation of the human body that impacts electromagnetic wave scattering and can degrade the…

Signal Processing · Electrical Eng. & Systems 2026-01-12 Guangqi Shi , Kimitaka Sumi , Takuya Sakamoto

Generating realistic full-body motion interacting with objects is critical for applications in robotics, virtual reality, and human-computer interaction. While existing methods can generate full-body motion within 3D scenes, they often lack…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Kunal Bhosikar , Siddharth Katageri , Vivek Madhavaram , Kai Han , Charu Sharma

Scene reconstruction from multi-view images is a fundamental problem in computer vision and graphics. Recent neural implicit surface reconstruction methods have achieved high-quality results; however, editing and manipulating the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Xiaoyang Lyu , Chirui Chang , Peng Dai , Yang-Tian Sun , Xiaojuan Qi

Despite the impressive results achieved by deep learning based 3D reconstruction, the techniques of directly learning to model 4D human captures with detailed geometry have been less studied. This work presents a novel framework that can…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Boyan Jiang , Yinda Zhang , Xingkui Wei , Xiangyang Xue , Yanwei Fu

In this paper, we present DIREG3D, a holistic framework for 3D Hand Tracking. The proposed framework is capable of utilizing camera intrinsic parameters, 3D geometry, intermediate 2D cues, and visual information to regress parameters for…

Computer Vision and Pattern Recognition · Computer Science 2022-02-01 Ashar Ali , Upal Mahbub , Gokce Dane , Gerhard Reitmayr

Recent advances in 3D human shape estimation build upon parametric representations that model very well the shape of the naked body, but are not appropriate to represent the clothing geometry. In this paper, we present an approach to model…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Albert Pumarola , Jordi Sanchez , Gary P. T. Choi , Alberto Sanfeliu , Francesc Moreno-Noguer

We present a new effective way for performance capture of deforming meshes with fine-scale time-varying surface detail from multi-view video. Our method builds up on coarse 4D surface reconstructions, as obtained with commonly used…

Computer Vision and Pattern Recognition · Computer Science 2016-02-08 Nadia Robertini , Edilson De Aguiar , Thomas Helten , Christian Theobalt

Rigid structure-from-motion (RSfM) and non-rigid structure-from-motion (NRSfM) have long been treated in the literature as separate (different) problems. Inspired by a previous work which solved directly for 3D scene structure by factoring…

Computer Vision and Pattern Recognition · Computer Science 2017-07-18 Pan Ji , Hongdong Li , Yuchao Dai , Ian Reid

3D human pose estimation captures the human joint points in three-dimensional space while keeping the depth information and physical structure. That is essential for applications that require precise pose information, such as human-computer…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Jianbin Jiao , Xina Cheng , Weijie Chen , Xiaoting Yin , Hao Shi , Kailun Yang

In this paper we present a novel method to estimate 3D human pose and shape from monocular videos. This task requires directly recovering pixel-alignment 3D human pose and body shape from monocular images or videos, which is challenging due…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Sen Yang , Wen Heng , Gang Liu , Guozhong Luo , Wankou Yang , Gang Yu

We introduce PeeledHuman - a novel shape representation of the human body that is robust to self-occlusions. PeeledHuman encodes the human body as a set of Peeled Depth and RGB maps in 2D, obtained by performing ray-tracing on the 3D body…

Computer Vision and Pattern Recognition · Computer Science 2020-11-03 Sai Sagar Jinka , Rohan Chacko , Avinash Sharma , P. J. Narayanan

We present a lightweight solution to recover 3D pose from multi-view images captured with spatially calibrated cameras. Building upon recent advances in interpretable representation learning, we exploit 3D geometry to fuse input images into…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Edoardo Remelli , Shangchen Han , Sina Honari , Pascal Fua , Robert Wang

This paper presents a new system to obtain dense object reconstructions along with 6-DoF poses from a single image. Geared towards high fidelity reconstruction, several recent approaches leverage implicit surface representations and deep…

Computer Vision and Pattern Recognition · Computer Science 2020-04-28 Aniket Pokale , Aditya Aggarwal , K. Madhava Krishna

In this paper, we aim to recover the 3D human pose from 2D body joints of a single image. The major challenge in this task is the depth ambiguity since different 3D poses may produce similar 2D poses. Although many recent advances in this…

Computer Vision and Pattern Recognition · Computer Science 2019-06-03 Mengxi Jiang , Zhuliang Yu , Cuihua Li , Yunqi Lei

Estimating 3D human pose and shape from 2D images is a crucial yet challenging task. While prior methods with model-based representations can perform reasonably well on whole-body images, they often fail when parts of the body are occluded…

Computer Vision and Pattern Recognition · Computer Science 2022-08-24 Chun-Han Yao , Jimei Yang , Duygu Ceylan , Yi Zhou , Yang Zhou , Ming-Hsuan Yang

Temporal 3D human pose estimation from monocular videos is a challenging task in human-centered computer vision due to the depth ambiguity of 2D-to-3D lifting. To improve accuracy and address occlusion issues, inertial sensor has been…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Yiming Bao , Xu Zhao , Dahong Qian

We present a novel approach for real-time joint reconstruction of 3D scene motion and geometry from binocular stereo videos. Our approach is based on a novel variational halfway-domain scene flow formulation, which allows us to obtain…

Computer Vision and Pattern Recognition · Computer Science 2016-10-25 Lucas Thies , Michael Zollhöfer , Christian Richardt , Christian Theobalt , Günther Greiner

While novel view synthesis for dynamic scenes has made significant progress, capturing skeleton models of objects and re-posing them remains a challenging task. To tackle this problem, in this paper, we propose a novel approach to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Diwen Wan , Yuxiang Wang , Ruijie Lu , Gang Zeng
‹ Prev 1 8 9 10 Next ›