Related papers: A Generative Approach to Zero-Shot and Few-Shot Ac…
Visual Speech Recognition (VSR) is the process of recognizing or interpreting speech by watching the lip movements of the speaker. Recent machine learning based approaches model VSR as a classification problem; however, the scarcity of…
Few-shot learning aims to recognize instances from novel classes with few labeled samples, which has great value in research and application. Although there has been a lot of work in this area recently, most of the existing work is based on…
In Generalized Zero-Shot Learning (GZSL), unseen categories (for which no visual data are available at training time) can be predicted by leveraging their class embeddings (e.g., a list of attributes describing them) together with a…
We propose a Paired Few-shot GAN (PFS-GAN) model for learning generators with sufficient source data and a few target data. While generative model learning typically needs large-scale training data, our PFS-GAN not only uses the concept of…
Semantic segmentation, which aims to acquire a detailed understanding of images, is an essential issue in computer vision. However, in practical scenarios, new categories that are different from the categories in training usually appear.…
Machine learning models of visual action recognition are typically trained and tested on data from specific situations where actions are associated with certain objects. It is an open question how action-object associations in the training…
We introduce a novel formulation for incorporating visual feedback in controlling robots. We define a generative model from actions to image observations of features on the end-effector. Inference in the model allows us to infer the robot…
Lately, generative adversarial networks (GANs) have been successfully applied to zero-shot learning (ZSL) and achieved state-of-the-art performance. By synthesizing virtual unseen visual features, GAN-based methods convert the challenging…
Generalised zero-shot learning (GZSL) is a classification problem where the learning stage relies on a set of seen visual classes and the inference stage aims to identify both the seen visual classes and a new set of unseen visual classes.…
In this paper, we are interested in the few-shot learning problem. In particular, we focus on a challenging scenario where the number of categories is large and the number of examples per novel category is very limited, e.g. 1, 2, or 3.…
Zero-shot skeleton-based action recognition aims to classify unseen skeleton-based human actions without prior exposure to such categories during training. This task is extremely challenging due to the difficulty in generalizing from known…
We capitalize on large amounts of unlabeled video in order to learn a model of scene dynamics for both video recognition tasks (e.g. action classification) and video generation tasks (e.g. future prediction). We propose a generative…
Popular approaches for few-shot classification consist of first learning a generic data representation based on a large annotated dataset, before adapting the representation to new classes given only a few labeled samples. In this work, we…
Zero-Shot Learning (ZSL) aims at classifying unlabeled objects by leveraging auxiliary knowledge, such as semantic representations. A limitation of previous approaches is that only intrinsic properties of objects, e.g. their visual…
Zero-Shot Learning (ZSL) targets at recognizing unseen categories by leveraging auxiliary information, such as attribute embedding. Despite the encouraging results achieved, prior ZSL approaches focus on improving the discriminant power of…
Zero-shot learning (ZSL) aims to recognize a set of unseen classes without any training images. The standard approach to ZSL requires a set of training images annotated with seen class labels and a semantic descriptor for seen/unseen…
Human Action Anomaly Detection (HAAD) aims to identify anomalous actions given only normal action data during training. Existing methods typically follow a one-model-per-category paradigm, requiring separate training for each action…
This paper investigates a general framework to discover categories of unlabeled scene images according to their appearances (i.e., textures and structures). We jointly solve the two coupled tasks in an unsupervised manner: (i) classifying…
Convolutional neural networks are able to learn realistic image priors from numerous training samples in low-level image generation and restoration. We show that, for high-level image recognition tasks, we can further reconstruct…
We are interested in developing a unified machine learning model over many mobile devices for practical learning tasks, where each device only has very few training data. This is a commonly encountered situation in mobile computing…