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This paper proposes a novel approach for predicting the motion of pedestrians interacting with others. It uses a Generative Adversarial Network (GAN) to sample plausible predictions for any agent in the scene. As GANs are very susceptible…

Computer Vision and Pattern Recognition · Computer Science 2019-04-25 Javad Amirian , Jean-Bernard Hayet , Julien Pettre

Generative adversarial imitation learning (GAIL) is a model-free algorithm that has been shown to provide strong results in imitating complex behaviors in high-dimensional environments. In this paper, we utilize the GAIL model for text…

Computation and Language · Computer Science 2021-05-28 Pratyush Muthukumar , Karishma Muthukumar , Deepan Muthirayan , Pramod Khargonekar

Designing a safe and human-like decision-making system for an autonomous vehicle is a challenging task. Generative imitation learning is one possible approach for automating policy-building by leveraging both real-world and simulated…

Robotics · Computer Science 2023-06-13 Arec Jamgochian , Etienne Buehrle , Johannes Fischer , Mykel J. Kochenderfer

Crowd movement guidance has been a fascinating problem in various fields, such as easing traffic congestion in unusual events and evacuating people from an emergency-affected area. To grab the reins of crowds, there has been considerable…

Machine Learning · Computer Science 2021-07-20 Koh Takeuchi , Ryo Nishida , Hisashi Kashima , Masaki Onishi

Generative Adversarial Imitation Learning (GAIL) can learn policies without explicitly defining the reward function from demonstrations. GAIL has the potential to learn policies with high-dimensional observations as input, e.g., images. By…

Robotics · Computer Science 2022-09-22 Yoshihisa Tsurumine , Takamitsu Matsubara

Understanding and modeling individual travel behavior responses is crucial for urban mobility regulation and policy evaluation. The Markov decision process (MDP) provides a structured framework for dynamic travel behavior modeling at the…

Machine Learning · Computer Science 2025-09-09 Yuanyuan Wu , Zhenlin Qin , Leizhen Wang , Xiaolei Ma , Zhenliang Ma

Human trajectory forecasting in crowds presents the challenges of modelling social interactions and outputting collision-free multimodal distribution. Following the success of Social Generative Adversarial Networks (SGAN), recent works…

Computer Vision and Pattern Recognition · Computer Science 2022-11-02 Parth Kothari , Alexandre Alahi

User consumption behavior data, which records individuals' online spending history at various types of stores, has been widely used in various applications, such as store recommendation, site selection, and sale forecasting. However, its…

Machine Learning · Computer Science 2025-03-11 Tao Feng , Yunke Zhang , Huandong Wang , Yong Li

Understanding and predicting the intention of pedestrians is essential to enable autonomous vehicles and mobile robots to navigate crowds. This problem becomes increasingly complex when we consider the uncertainty and multimodality of…

Computer Vision and Pattern Recognition · Computer Science 2020-07-14 Stuart Eiffert , Kunming Li , Mao Shan , Stewart Worrall , Salah Sukkarieh , Eduardo Nebot

Modeling the dynamics of people walking is a problem of long-standing interest in computer vision. Many previous works involving pedestrian trajectory prediction define a particular set of individual actions to implicitly model group…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Inhwan Bae , Jin-Hwi Park , Hae-Gon Jeon

Imitation learning (IL) aims to learn a policy from expert demonstrations that minimizes the discrepancy between the learner and expert behaviors. Various imitation learning algorithms have been proposed with different pre-determined…

Machine Learning · Computer Science 2020-11-20 Xin Zhang , Yanhua Li , Ziming Zhang , Zhi-Li Zhang

This paper presents a novel satellite attitude control framework that integrates Soft Actor-Critic (SAC) reinforcement learning with Generative Adversarial Imitation Learning (GAIL) to achieve robust performance under various unknown…

Systems and Control · Electrical Eng. & Systems 2025-07-03 Zhizhuo Zhang , Hao Peng , Xiaoli Bai

Deep generative models have recently shown great promise in imitation learning for motor control. Given enough data, even supervised approaches can do one-shot imitation learning; however, they are vulnerable to cascading failures when the…

Machine Learning · Computer Science 2017-07-17 Ziyu Wang , Josh Merel , Scott Reed , Greg Wayne , Nando de Freitas , Nicolas Heess

Understanding pedestrian dynamics is critical for mitigating crowd-related risks and improving public safety. In this work, we propose a data-driven mesoscopic modeling framework that combines the kinetic theory of active particles with…

Physics and Society · Physics 2026-05-29 Santiago Rosa , Manuel Pulido , Orlando Billoni , Juan Martín Guerrieri , Juan Pablo Agnelli

Reinforcement learning for multi-goal robot manipulation tasks poses significant challenges due to the diversity and complexity of the goal space. Techniques such as Hindsight Experience Replay (HER) have been introduced to improve learning…

Robotics · Computer Science 2025-06-17 Yingyi Kuang , Luis J. Manso , George Vogiatzis

The goal of imitation learning is to mimic expert behavior without access to an explicit reward signal. Expert demonstrations provided by humans, however, often show significant variability due to latent factors that are typically not…

Machine Learning · Computer Science 2017-11-16 Yunzhu Li , Jiaming Song , Stefano Ermon

In this paper, we present a novel method to recognize the types of crowd movement from crowd trajectories using agent-based motion models (AMMs). Our idea is to apply a number of AMMs, referred to as exemplar-AMMs, to describe the crowd…

Computer Vision and Pattern Recognition · Computer Science 2018-10-02 Wenxi Liu , Rynson W. H. Lau , Xiaogang Wang , Dinesh Manocha

Imitation learning aims to learn a policy from observing expert demonstrations without access to reward signals from environments. Generative adversarial imitation learning (GAIL) formulates imitation learning as adversarial learning,…

Machine Learning · Computer Science 2024-11-27 Chun-Mao Lai , Hsiang-Chun Wang , Ping-Chun Hsieh , Yu-Chiang Frank Wang , Min-Hung Chen , Shao-Hua Sun

Human motion and behaviour in crowded spaces is influenced by several factors, such as the dynamics of other moving agents in the scene, as well as the static elements that might be perceived as points of attraction or obstacles. In this…

Computer Vision and Pattern Recognition · Computer Science 2017-05-09 Federico Bartoli , Giuseppe Lisanti , Lamberto Ballan , Alberto Del Bimbo

We present an unsupervised approach to analyze crowd at various levels of granularity $-$ individual, group and collective. We also propose a motion model to represent the collective motion of the crowd. The model captures the…

Computer Vision and Pattern Recognition · Computer Science 2017-11-01 Neha Bhargava , Subhasis Chaudhuri