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In this paper, we present an efficient method to incrementally learn to classify static hand gestures. This method allows users to teach a robot to recognize new symbols in an incremental manner. Contrary to other works which use special…

Robotics · Computer Science 2023-04-14 Xavier Cucurull , Anaís Garrell

Gesture recognition based on surface electromyographic signal (sEMG) is one of the most used methods. The traditional manual feature extraction can only extract some low-level signal features, this causes poor classifier performance and low…

Computer Vision and Pattern Recognition · Computer Science 2024-10-25 Mingjin Zhang , Jiahao Wang , Jianming Wang , Qi Wang

Deep learning models are widely used for the data-driven design of materials based on atomic force microscopy (AFM) and other scanning probe microscopy. These tools enhance efficiency in inverse design and characterization of materials.…

Materials Science · Physics 2024-12-12 Isaiah A. Moses , Wesley F. Reinhart

Surface electromyography provides a practical way to infer human movement intention from wearable muscle recordings, but models trained under a single acquisition setting often lose reliability when the user, session, electrode layout, or…

Machine Learning · Computer Science 2026-05-26 Zhenghao Huang , Huilin Yao , Kaikai Wang

The quantification of emotional states is an important step to understanding wellbeing. Time series data from multiple modalities such as physiological and motion sensor data have proven to be integral for measuring and quantifying…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Kieran Woodward , Eiman Kanjo , Athanasios Tsanas

We present a simple deep learning-based framework commonly used in computer vision and demonstrate its effectiveness for cross-dataset transfer learning in mental imagery decoding tasks that are common in the field of Brain-Computer…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Pierre Guetschel , Michael Tangermann

In-place gesture-based virtual locomotion techniques enable users to control their viewpoint and intuitively move in the 3D virtual environment. A key research problem is to accurately and quickly recognize in-place gestures, since they can…

Human-Computer Interaction · Computer Science 2022-09-05 Lizhi Zhao , Xuequan Lu , Qianyue Bao , Meili Wang

Accurate and real-time hand gesture recognition is essential for controlling advanced hand prostheses. Surface Electromyography (sEMG) signals obtained from the forearm are widely used for this purpose. Here, we introduce a novel hand…

Signal Processing · Electrical Eng. & Systems 2020-04-21 Ashwin De Silva , Malsha V. Perera , Kithmin Wickramasinghe , Asma M. Naim , Thilina Dulantha Lalitharatne , Simon L. Kappel

We developed a deep learning algorithm for human activity recognition using sensor signals as input. In this study, we built a pretrained language model based on the Transformer architecture, which is widely used in natural language…

Machine Learning · Computer Science 2025-05-29 Haruki Kai , Tsuyoshi Okita

Material classification in natural settings is a challenge due to complex interplay of geometry, reflectance properties, and illumination. Previous work on material classification relies strongly on hand-engineered features of visual…

Computer Vision and Pattern Recognition · Computer Science 2016-09-21 Patrick Wieschollek , Hendrik P. A. Lensch

Efficient and quick remote communication in search and rescue operations can be life-saving for the first responders. However, while operating on the field means of communication based on text, image and audio are not suitable for several…

We present an efficient approach for leveraging the knowledge from multiple modalities in training unimodal 3D convolutional neural networks (3D-CNNs) for the task of dynamic hand gesture recognition. Instead of explicitly combining…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Mahdi Abavisani , Hamid Reza Vaezi Joze , Vishal M. Patel

Few-shot learning is a technique to learn a model with a very small amount of labeled training data by transferring knowledge from relevant tasks. In this paper, we propose a few-shot learning method for wearable sensor based human activity…

Machine Learning · Computer Science 2019-03-26 Siwei Feng , Marco F. Duarte

The adoption of deep learning in ECG diagnosis is often hindered by the scarcity of large, well-labeled datasets in real-world scenarios, leading to the use of transfer learning to leverage features learned from larger datasets. Yet the…

Machine Learning · Computer Science 2024-06-28 Cuong V. Nguyen , Cuong D. Do

Recently, deep neural networks (DNNs) have been the subject of intense research for the classification of radio frequency (RF) signals, such as synthetic aperture radar (SAR) imagery or micro-Doppler signatures. However, a fundamental…

Signal Processing · Electrical Eng. & Systems 2018-11-21 Mehmet Saygin Seyfioglu , Baris Erol , Sevgi Zubeyde Gurbuz , Moeness G. Amin

The discrimination of human gestures using wearable solutions is extremely important as a supporting technique for assisted living, healthcare of the elderly and neurorehabilitation. This paper presents a mobile electromyography (EMG)…

Computer Vision and Pattern Recognition · Computer Science 2019-10-25 Enea Ceolini , Gemma Taverni , Lyes Khacef , Melika Payvand , Elisa Donati

For in-hand manipulation, estimation of the object pose inside the hand is one of the important functions to manipulate objects to the target pose. Since in-hand manipulation tends to cause occlusions by the hand or the object itself, image…

Robotics · Computer Science 2020-08-04 Tomoki Anzai , Kuniyuki Takahashi

Varying contraction levels of muscles is a big challenge in electromyography-based gesture recognition. Some use cases require the classifier to be robust against varying force changes, while others demand to distinguish between different…

Human-Computer Interaction · Computer Science 2019-09-04 Ali Moin , Andy Zhou , Simone Benatti , Abbas Rahimi , Luca Benini , Jan M. Rabaey

Conventional electromyography (EMG) measures the continuous neural activity during muscle contraction, but lacks explicit quantification of the actual contraction. Mechanomyography (MMG) and accelerometers only measure body surface motion,…

Human-Computer Interaction · Computer Science 2022-11-08 Zijing Zhang , Edwin C. Kan

With the development of new sensors and monitoring devices, more sources of data become available to be used as inputs for machine learning models. These can on the one hand help to improve the accuracy of a model. On the other hand,…

Machine Learning · Statistics 2023-11-07 Luis Pedro Silvestrin , Harry van Zanten , Mark Hoogendoorn , Ger Koole
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