Related papers: Angle-Monotone Graphs: Construction and Local Rout…
A geometric graph is angle-monotone if every pair of vertices has a path between them that---after some rotation---is $x$- and $y$-monotone. Angle-monotone graphs are $\sqrt 2$-spanners and they are increasing-chord graphs. Dehkordi, Frati,…
A geometric graph $G$ is $xy-$monotone if each pair of vertices of $G$ is connected by a $xy-$monotone path. We study the problem of producing the $xy-$monotone spanning geometric graph of a point set $P$ that (i) has the minimum cost,…
We study the problem of embedding graphs in the plane as good geometric spanners. That is, for a graph $G$, the goal is to construct a straight-line drawing $\Gamma$ of $G$ in the plane such that, for any two vertices $u$ and $v$ of $G$,…
We study the construction of the minimum cost spanning geometric graph of a given rooted point set $P$ where each point of $P$ is connected to the root by a path that satisfies a given property. We focus on two properties, namely the…
For an angle $\alpha\in (0,\pi)$, we consider plane graphs and multigraphs in which the edges are either (i) one-bend polylines with an angle $\alpha$ between the two edge segments, or (ii) circular arcs of central angle $2(\pi-\alpha)$. We…
A crossing-free straight-line drawing of a graph is monotone if there is a monotone path between any pair of vertices with respect to some direction. We show how to construct a monotone drawing of a tree with $n$ vertices on an $O(n^{1.5})…
Given a set $A$ of $n$ points (vertices) in general position in the plane, the \emph{complete geometric graph} $K_n[A]$ consists of all $\binom{n}{2}$ segments (edges) between the elements of $A$. It is known that the edge set of every…
Random geometric graphs result from taking $n$ uniformly distributed points in the unit cube, $[0,1]^d$, and connecting two points if their Euclidean distance is at most $r$, for some prescribed $r$. We show that monotone properties for…
We present a routing algorithm for the directed $\Theta_4$-graph, here denoted as the $\overrightarrow{\Theta_4}}$-graph, that computes a path between any two vertices $s$ and $t$ having length at most $17$ times the Euclidean distance…
We present a deterministic local routing algorithm that is guaranteed to find a path between any pair of vertices in a half-$\theta_6$-graph (the half-$\theta_6$-graph is equivalent to the Delaunay triangulation where the empty region is an…
A graph is \emph{hamiltonian-connected} if every pair of vertices can be connected by a hamiltonian path, and it is \emph{hamiltonian} if it contains a hamiltonian cycle. We construct families of non-hamiltonian graphs for which the ratio…
Given a set of points in the plane, we want to establish a connection network between these points that consists of several disjoint layers. Motivated by sensor networks, we want that each layer is spanning and plane, and that no edge is…
A monotone drawing of a planar graph $G$ is a planar straight-line drawing of $G$ where a monotone path exists between every pair of vertices of $G$ in some direction. Recently monotone drawings of planar graphs have been proposed as a new…
A straight-line drawing of a graph is a monotone drawing if for each pair of vertices there is a path which is monotonically increasing in some direction, and it is called a strongly monotone drawing if the direction of monotonicity is…
The \emph{local edge-length ratio} of a planar straight-line drawing $\Gamma$ is the largest ratio between the lengths of any pair of edges of $\Gamma$ that share a common vertex. The \emph{global edge-length ratio} of $\Gamma$ is the…
A random geometric graph, $G(n,r)$, is formed by choosing $n$ points independently and uniformly at random in a unit square; two points are connected by a straight-line edge if they are at Euclidean distance at most $r$. For a given…
Let $P$ be a set of $n$ vertices in the plane and $S$ a set of non-crossing line segments between vertices in $P$, called constraints. Two vertices are visible if the straight line segment connecting them does not properly intersect any…
The "slope-number" of a graph $G$ is the minimum number of distinct edge slopes in a straight-line drawing of $G$ in the plane. We prove that for $\Delta\geq5$ and all large $n$, there is a $\Delta$-regular $n$-vertex graph with…
In this article, we present a construction of a spanner on a set of $n$ points in $\mathbf{R}^d$ that we call a heavy path WSPD spanner. The construction is parameterized by a constant $s > 2$ called the separation ratio. The size of the…
Computing a Euclidean minimum spanning tree of a set of points is a seminal problem in computational geometry and geometric graph theory. We combine it with another classical problem in graph drawing, namely computing a monotone geometric…