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Related papers: Real-time CPU-based large-scale 3D mesh reconstruc…

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We present a novel method for reconstructing a 3D implicit surface from a large-scale, sparse, and noisy point cloud. Our approach builds upon the recently introduced Neural Kernel Fields (NKF) representation. It enjoys similar…

Computer Vision and Pattern Recognition · Computer Science 2023-06-12 Jiahui Huang , Zan Gojcic , Matan Atzmon , Or Litany , Sanja Fidler , Francis Williams

Computed Tomographic Imaging Spectrometers (CTIS) capture hyperspectral images in realtime. However, post processing the imagery can require enormous computational resources; thus, limiting its application to non-realtime scenarios. To…

Image and Video Processing · Electrical Eng. & Systems 2020-06-03 Larz White , W. Bryan Bell , Ryan Haygood

Visualizing a large-scale volumetric dataset with high resolution is challenging due to the substantial computational time and space complexity. Recent deep learning-based image inpainting methods significantly improve rendering latency by…

Graphics · Computer Science 2025-10-13 Jianxin Sun , David Lenz , Hongfeng Yu , Tom Peterka

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated impressive results for novel view synthesis with real-time rendering capabilities. However, integrating 3DGS with SLAM systems faces a fundamental scalability limitation:…

Purpose: Common dense stereo Simultaneous Localization and Mapping (SLAM) approaches in Minimally Invasive Surgery (MIS) require high-end parallel computational resources for real-time implementation. Yet, it is not always feasible since…

Robotics · Computer Science 2023-12-27 Jingwei Song , Ray Zhang , Qiuchen Zhu , Jianyu Lin , Maani Ghaffari

Dynamic SLAM methods jointly estimate for the static and dynamic scene components, however existing approaches, while accurate, are computationally expensive and unsuitable for online applications. In this work, we present the first…

Robotics · Computer Science 2025-09-11 Jesse Morris , Yiduo Wang , Viorela Ila

The world around us is full of soft objects we perceive and deform with dexterous hand movements. For a robotic hand to control soft objects, it has to acquire online state feedback of the deforming object. While RGB-D cameras can collect…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Elham Amin Mansour , Hehui Zheng , Robert K. Katzschmann

In autonomous driving applications, accurate and efficient road surface reconstruction is paramount. This paper introduces RoMe, a novel framework designed for the robust reconstruction of large-scale road surfaces. Leveraging a unique mesh…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Ruohong Mei , Wei Sui , Jiaxin Zhang , Xue Qin , Gang Wang , Tao Peng , Cong Yang

We present a mapping system capable of constructing detailed instance-level semantic models of room-sized indoor environments by means of an RGB-D camera. In this work, we integrate deep-learning-based instance segmentation and…

Robotics · Computer Science 2019-11-22 Dinh-Cuong Hoang , Todor Stoyanov , Achim J. Lilienthal

3D Gaussian splatting has emerged as an expressive scene representation for RGB-D visual SLAM, but its application to large-scale, multi-agent outdoor environments remains unexplored. Multi-agent Gaussian SLAM is a promising approach to…

Robotics · Computer Science 2025-06-24 Annika Thomas , Aneesa Sonawalla , Alex Rose , Jonathan P. How

Monocular Simultaneous Localization and Mapping (SLAM) aims to estimate a robot's pose while simultaneously reconstructing an unknown 3D scene using a single camera. While existing monocular SLAM systems generate detailed 3D geometry…

Robotics · Computer Science 2025-11-27 Yuchen Zhou , Haihang Wu

In this paper, we present a system for incrementally reconstructing a dense 3D model of the geometry of an outdoor environment using a single monocular camera attached to a moving vehicle. Dense models provide a rich representation of the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Louis Gallagher , Varun Ravi Kumar , Senthil Yogamani , John B. McDonald

We contribute a dense SLAM system that takes a live stream of depth images as input and reconstructs non-rigid deforming scenes in real time, without templates or prior models. In contrast to existing approaches, we do not maintain any…

Computer Vision and Pattern Recognition · Computer Science 2019-05-01 Wei Gao , Russ Tedrake

A dense SLAM system is essential for mobile robots, as it provides localization and allows navigation, path planning, obstacle avoidance, and decision-making in unstructured environments. Due to increasing computational demands the use of…

Robotics · Computer Science 2024-10-29 Emiliano Höss , Pablo De Cristóforis

High-dimensional datasets typically cluster around lower-dimensional manifolds but are also often marred by severe noise, obscuring the intrinsic geometry essential for downstream learning tasks. We present a quantum algorithm for…

Quantum Physics · Physics 2025-08-11 Nhat A. Nghiem , Tuan K. Do , Tzu-Chieh Wei , Trung V. Phan

The paper presents an efficient real-time scheduling algorithm for intelligent real-time edge services, defined as those that perform machine intelligence tasks, such as voice recognition, LIDAR processing, or machine vision, on behalf of…

Machine Learning · Computer Science 2020-11-03 Shuochao Yao , Yifan Hao , Yiran Zhao , Huajie Shao , Dongxin Liu , Shengzhong Liu , Tianshi Wang , Jinyang Li , Tarek Abdelzaher

We are interested in reconstructing the mesh representation of object surfaces from point clouds. Surface reconstruction is a prerequisite for downstream applications such as rendering, collision avoidance for planning, animation, etc.…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Minghua Liu , Xiaoshuai Zhang , Hao Su

Traditional stereo algorithms have focused their efforts on reconstruction quality and have largely avoided prioritizing for run time performance. Robots, on the other hand, require quick maneuverability and effective computation to observe…

Robotics · Computer Science 2016-02-18 Sudeep Pillai , Srikumar Ramalingam , John J. Leonard

Autonomous machines (e.g., vehicles, mobile robots, drones) require sophisticated 3D mapping to perceive the dynamic environment. However, maintaining a real-time 3D map is expensive both in terms of compute and memory requirements,…

Hardware Architecture · Computer Science 2022-05-09 Tianyu Jia , En-Yu Yang , Yu-Shun Hsiao , Jonathan Cruz , David Brooks , Gu-Yeon Wei , Vijay Janapa Reddi

In real-time Visual SLAM systems, local mapping must operate under strict latency constraints, as delays degrade map quality and increase the risk of tracking failure. GPU parallelization offers a promising way to reduce latency. However,…