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Reinforcement Learning (RL) has achieved significant success in application domains such as robotics, games and health care. However, training RL agents is very time consuming. Current implementations exhibit poor performance due to…

Machine Learning · Computer Science 2021-12-24 Chi Zhang , Sanmukh Rao Kuppannagari , Viktor K Prasanna

This paper describes an improvement in Deep Q-learning called Reverse Experience Replay (also RER) that solves the problem of sparse rewards and helps to deal with reward maximizing tasks by sampling transitions successively in reverse…

Machine Learning · Computer Science 2019-10-24 Egor Rotinov

We study continual learning in the large scale setting where tasks in the input sequence are not limited to classification, and the outputs can be of high dimension. Among multiple state-of-the-art methods, we found vanilla experience…

Machine Learning · Computer Science 2020-10-07 Yogesh Balaji , Mehrdad Farajtabar , Dong Yin , Alex Mott , Ang Li

Reinforcement learning augmented by the representational power of deep neural networks, has shown promising results on high-dimensional problems, such as game playing and robotic control. However, the sequential nature of these problems…

Neural and Evolutionary Computing · Computer Science 2021-05-10 Alexis Asseman , Nicolas Antoine , Ahmet S. Ozcan

Personalized recommendation models (RecSys) are one of the most popular machine learning workload serviced by hyperscalers. A critical challenge of training RecSys is its high memory capacity requirements, reaching hundreds of GBs to TBs of…

Hardware Architecture · Computer Science 2022-05-11 Youngeun Kwon , Minsoo Rhu

Artificial neural networks (ANNs) continue to face challenges in continual learning, particularly due to catastrophic forgetting, the loss of previously learned knowledge when acquiring new tasks. Inspired by memory consolidation in the…

Machine Learning · Computer Science 2025-09-03 Jina Kim

Deep Reinforcement Learning (RL) involves the use of Deep Neural Networks (DNNs) to make sequential decisions in order to maximize reward. For many tasks the resulting sequence of actions produced by a Deep RL policy can be long and…

Artificial Intelligence · Computer Science 2022-07-26 Sam Blakeman , Denis Mareschal

Experience replay plays a crucial role in improving the sample efficiency of deep reinforcement learning agents. Recent advances in experience replay propose using Mixup (Zhang et al., 2018) to further improve sample efficiency via…

Machine Learning · Computer Science 2022-05-20 Ryan Sander , Wilko Schwarting , Tim Seyde , Igor Gilitschenski , Sertac Karaman , Daniela Rus

To enable embodied agents to operate effectively over extended timeframes, it is crucial to develop models that form and access memories to stay contextualized in their environment. In the current paradigm of training transformer-based…

Artificial Intelligence · Computer Science 2025-12-01 Gunshi Gupta , Karmesh Yadav , Zsolt Kira , Yarin Gal , Rahaf Aljundi

We propose Episodic Backward Update (EBU) - a novel deep reinforcement learning algorithm with a direct value propagation. In contrast to the conventional use of the experience replay with uniform random sampling, our agent samples a whole…

Machine Learning · Computer Science 2019-11-13 Su Young Lee , Sungik Choi , Sae-Young Chung

Intelligent agents need to remember salient information to reason in partially-observed environments. For example, agents with a first-person view should remember the positions of relevant objects even if they go out of view. Similarly, to…

Artificial Intelligence · Computer Science 2022-10-25 Jurgis Pasukonis , Timothy Lillicrap , Danijar Hafner

Episodic control, inspired by the role of episodic memory in the human brain, has been shown to improve the sample inefficiency of model-free reinforcement learning by reusing high-return past experiences. However, the memory growth of…

Systems and Control · Electrical Eng. & Systems 2024-07-24 Mukul Chodhary , Kevin Octavian , SooJean Han

Significant progress has been made in AI for games, including board games, MOBA, and RTS games. However, complex agents are typically developed in an embedded manner, directly accessing game state information, unlike human players who rely…

Machine Learning · Computer Science 2025-04-08 Tianyang Wu , Lipeng Wan , Yuhang Wang , Qiang Wan , Xuguang Lan

A computing cluster that interconnects multiple compute nodes is used to accelerate distributed reinforcement learning based on DQN (Deep Q-Network). In distributed reinforcement learning, Actor nodes acquire experiences by interacting with…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-13 Masaki Furukawa , Hiroki Matsutani

General game testing relies on the use of human play testers, play test scripting, and prior knowledge of areas of interest to produce relevant test data. Using deep reinforcement learning (DRL), we introduce a self-learning mechanism to…

Machine Learning · Computer Science 2021-03-31 Joakim Bergdahl , Camilo Gordillo , Konrad Tollmar , Linus Gisslén

In reinforcement learning (RL), experience replay-based sampling techniques play a crucial role in promoting convergence by eliminating spurious correlations. However, widely used methods such as uniform experience replay (UER) and…

Machine Learning · Computer Science 2023-02-07 Ramnath Kumar , Dheeraj Nagaraj

We introduce a two-player model of reinforcement learning with memory. Past actions of an iterated game are stored in a memory and used to determine player's next action. To examine the behaviour of the model some approximate methods are…

Statistical Mechanics · Physics 2009-11-13 Adam Lipowski , Krzysztof Gontarek , Marcel Ausloos

In this work, we present a learning-based approach to chip placement, one of the most complex and time-consuming stages of the chip design process. Unlike prior methods, our approach has the ability to learn from past experience and improve…

The continued growth of the computational capability of throughput processors has made throughput processors the platform of choice for a wide variety of high performance computing applications. Graphics Processing Units (GPUs) are a prime…

Hardware Architecture · Computer Science 2018-05-01 Rachata Ausavarungnirun

Continual learning seeks to enable machine learning systems to solve an increasing corpus of tasks sequentially. A critical challenge for continual learning is forgetting, where the performance on previously learned tasks decreases as new…

Machine Learning · Computer Science 2025-06-06 Yasaman Mahdaviyeh , James Lucas , Mengye Ren , Andreas S. Tolias , Richard Zemel , Toniann Pitassi
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