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Accurately digitizing physical objects is central to many applications, including virtual/augmented reality, industrial design, and e-commerce. Prior research has demonstrated efficient and faithful reconstruction of objects' geometric…

Graphics · Computer Science 2024-06-26 Yunxiang Zhang , Xin Sun , Dengfeng Li , Xinge Yu , Qi Sun

Medical doctors rely on images of the human anatomy, such as magnetic resonance imaging (MRI), to localize regions of interest in the patient during diagnosis and treatment. Despite advances in medical imaging technology, the information…

Human-Computer Interaction · Computer Science 2024-07-10 Laura Schütz , Sasan Matinfar , Gideon Schafroth , Navid Navab , Merle Fairhurst , Arthur Wagner , Benedikt Wiestler , Ulrich Eck , Nassir Navab

Recent advances in (scanning) transmission electron microscopy have enabled routine generation of large volumes of high-veracity structural data on 2D and 3D materials, naturally offering the challenge of using these as starting inputs for…

Data Analysis, Statistics and Probability · Physics 2022-11-08 Ayana Ghosh , Maxim Ziatdinov , Ondrej Dyck , Bobby Sumpter , Sergei V. Kalinin

Virtual reality (VR) is increasingly used to enhance the ecological validity of motor control and learning studies by providing immersive, interactive environments with precise motion tracking. However, designing realistic VR-based motor…

Quantitative Methods · Quantitative Biology 2025-05-01 Cristina Rossi , Rini Varghese , Amy J Bastian

Many interesting phenomena are characterized by the complex interaction of different physical processes, each often best modeled numerically via a specific approach. In this paper, we present the design and implementation of an…

Mathematical Software · Computer Science 2025-10-20 Juan Michael Sargado

When collaborating face-to-face, people commonly use the surfaces and spaces around them to perform sensemaking tasks, such as spatially organising documents, notes or images. However, when people collaborate remotely using desktop…

Human-Computer Interaction · Computer Science 2022-10-17 Ying Yang , Tim Dwyer , Michael Wybrow , Benjamin Lee , Maxime Cordeil , Mark Billinghurst , Bruce H. Thomas

As virtual reality (VR) systems become increasingly more advanced, they are likewise expected to respond intelligently and adapt to individual user states, abilities, and preferences. Recent work has explored how VR can be adapted and…

Human-Computer Interaction · Computer Science 2025-10-16 Tangyao Li , Yitong Zhu , Hai-Ning Liang , Yuyang Wang

Spatial computing experiences are physically constrained by the geometry and semantics of the local user environment. This limitation is elevated in remote multi-user interaction scenarios, where finding a common virtual ground physically…

Human-Computer Interaction · Computer Science 2020-06-19 Mohammad Keshavarzi , Allen Y. Yang , Woojin Ko , Luisa Caldas

Modern medicine demands innovations in medical education, particularly in the learning of human anatomy, traditionally taught through textbooks, dissections, and lectures. Virtual Reality (VR) has emerged as a promising tool to address the…

Human-Computer Interaction · Computer Science 2024-11-11 Myint Zu Than , Kian Meng Yap

We introduce a general-purpose framework for interconnecting scientific simulation programs using a homogeneous, unified interface. Our framework is intrinsically parallel, and conveniently separates all component numerical modules in…

Instrumentation and Methods for Astrophysics · Physics 2015-06-04 Simon Portegies Zwart , Steve McMillan , Arjen van Elteren , Inti Pelupessy , Nathan de Vries

In most cases the ultrafast dynamics of resonantly excited molecules are considered, and almost always computed in the molecular frame, while experiments are carried out in the laboratory frame. Here we provide a formalism in terms of a lab…

Chemical Physics · Physics 2022-11-09 Margaret Gregory , Simon Neville , Michael Schuurman , Varun Makhija

The computational notebook serves as a versatile tool for data analysis. However, its conventional user interface falls short of keeping pace with the ever-growing data-related tasks, signaling the need for novel approaches. With the rapid…

Human-Computer Interaction · Computer Science 2024-04-11 Sungwon In , Erick Krokos , Kirsten Whitley , Chris North , Yalong Yang

Generative artificial intelligence has shown promise in prompting virtual worlds into existence, yet little attention has been given to understanding how this process unfolds as social interaction. We present Social Conjurer, a framework…

Human-Computer Interaction · Computer Science 2024-10-03 Amina Kobenova , Cyan DeVeaux , Samyak Parajuli , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

Automated biomechanical testing has great potential for the development of VR applications, as initial insights into user behaviour can be gained in silico early in the design process. In particular, it allows prediction of user movements…

With the continuing development of affordable immersive virtual reality (VR) systems, there is now a growing market for consumer content. The current form of consumer systems is not dissimilar to the lab-based VR systems of the past 30…

Human-Computer Interaction · Computer Science 2023-01-24 Anthony Steed , Tuukka M. Takala , Daniel Archer , Wallace Lages , Robert W. Lindeman

Warm dense matter systems created in the laboratory are highly dynamical. In such cases electron dynamics is often needed to accurately simulate the evolution and properties of the system. Large systems force one to make simple…

Quantum Gases · Physics 2014-08-13 Paul E. Grabowski

Multiphysics phenomena, the coupling effects involving different aspects of physics laws, are pervasive in the real world and can often be encountered when performing everyday household tasks. Intelligent agents which seek to assist or…

Robotics · Computer Science 2023-05-16 Haoyuan Fu , Wenqiang Xu , Ruolin Ye , Han Xue , Zhenjun Yu , Tutian Tang , Yutong Li , Wenxin Du , Jieyi Zhang , Cewu Lu

This paper presents a novel framework enabling end-users to perform the management of complex robotic workplaces using a tablet and augmented reality. The framework allows users to commission the workplace comprising different types of…

Robotics · Computer Science 2023-06-16 Michal Kapinus , Zdeněk Materna , Daniel Bambušek , Vítězslav Beran , Pavel Smrž

In this article, we have proposed an educational learning material model using 360-degree environment on web-based platform by personalizing the learning environment as per user surf the web. Virtual Machinery Workshop allow an illusionary…

Computers and Society · Computer Science 2019-05-01 Prayitno , Anwar Sukito Ardjo , Liliek Triyono , Bambang Kuswanto

Molecular dynamics simulations have a prominent role in biophysics and drug discovery due to the atomistic information they provide on the structure, energetics and dynamics of biomolecules. Specialized software packages are required to…

Computational Physics · Physics 2013-10-08 Toni Giorgino
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