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Due to the compact and rich high-level representations offered, skeleton-based human action recognition has recently become a highly active research topic. Previous studies have demonstrated that investigating joint relationships in spatial…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Ali Farajzadeh Bavil , Hamed Damirchi , Hamid D. Taghirad

With the development of robotics, skeleton-based action recognition has become increasingly important, as human-robot interaction requires understanding the actions of humans and humanoid robots. Due to different sources of human skeletons…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jidong Kuang , Hongsong Wang , Jie Gui

There has been huge progress on video action recognition in recent years. However, many works focus on tweaking existing 2D backbones due to the reliance of ImageNet pretraining, which restrains the models from achieving higher efficiency…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Zhe Wang , Xulei Yang

Aiming at the problems that the convolutional neural networks neglect to capture the inherent attributes of natural images and extract features only in a single scale in the field of image super-resolution reconstruction, a network…

Image and Video Processing · Electrical Eng. & Systems 2020-04-09 Jiawen Lyn , Sen Yan

Ensemble learning has proven effective in improving predictive performance and estimating uncertainty in neural networks. However, conventional ensemble methods often suffer from redundant parameter usage and computational inefficiencies…

Machine Learning · Computer Science 2024-12-23 Arnav Kharbanda , Advait Chandorkar

Human action recognition as an important application of computer vision has been studied for decades. Among various approaches, skeleton-based methods recently attract increasing attention due to their robust and superior performance.…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Tingtian Li , Zixun Sun , Xiao Chen

While current skeleton action recognition models demonstrate impressive performance on large-scale datasets, their adaptation to new application scenarios remains challenging. These challenges are particularly pronounced when facing new…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Zongye Zhang , Wenrui Cai , Qingjie Liu , Yunhong Wang

Action recognition based on skeleton data has recently witnessed increasing attention and progress. State-of-the-art approaches adopting Graph Convolutional networks (GCNs) can effectively extract features on human skeletons relying on the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Di Yang , Yaohui Wang , Antitza Dantcheva , Lorenzo Garattoni , Gianpiero Francesca , Francois Bremond

In this paper, we develop an efficient multi-scale network to predict action classes in partial videos in an end-to-end manner. Unlike most existing methods with offline feature generation, our method directly takes frames as input and…

Computer Vision and Pattern Recognition · Computer Science 2023-01-04 Xiaofa Liu , Jianqin Yin , Yuan Sun , Zhicheng Zhang , Jin Tang

Within the domain of medical image analysis, three distinct methodologies have demonstrated commendable accuracy: Neural Networks, Decision Trees, and Ensemble-Based Learning Algorithms, particularly in the specialized context of genstro…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Zeshan Khan

Representing features at multiple scales is of great importance for numerous vision tasks. Recent advances in backbone convolutional neural networks (CNNs) continually demonstrate stronger multi-scale representation ability, leading to…

Computer Vision and Pattern Recognition · Computer Science 2021-01-28 Shang-Hua Gao , Ming-Ming Cheng , Kai Zhao , Xin-Yu Zhang , Ming-Hsuan Yang , Philip Torr

Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent research has shown that such problems can be approached by…

Graphics · Computer Science 2019-08-21 He Wang , Edmond S. L. Ho , Hubert P. H. Shum , Zhanxing Zhu

Graph convolutional networks (GCNs) achieved promising performance in skeleton-based human action recognition by modeling a sequence of skeletons as a spatio-temporal graph. Most of the recently proposed GCN-based methods improve the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Negar Heidari , Alexandros Iosifidis

In existing CNN based detectors, the backbone network is a very important component for basic feature extraction, and the performance of the detectors highly depends on it. In this paper, we aim to achieve better detection performance by…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Yudong Liu , Yongtao Wang , Siwei Wang , TingTing Liang , Qijie Zhao , Zhi Tang , Haibin Ling

Recently, a massive number of deep learning based approaches have been successfully applied to various remote sensing image (RSI) recognition tasks. However, most existing advances of deep learning methods in the RSI field heavily rely on…

Image and Video Processing · Electrical Eng. & Systems 2021-12-08 Cheng Peng , Yangyang Li , Ronghua Shang , Licheng Jiao

Improving information flow in deep networks helps to ease the training difficulties and utilize parameters more efficiently. Here we propose a new convolutional neural network architecture with alternately updated clique (CliqueNet). In…

Computer Vision and Pattern Recognition · Computer Science 2018-04-04 Yibo Yang , Zhisheng Zhong , Tiancheng Shen , Zhouchen Lin

Generating long-range skeleton-based human actions has been a challenging problem since small deviations of one frame can cause a malformed action sequence. Most existing methods borrow ideas from video generation, which naively treat…

Graphics · Computer Science 2020-08-18 Ping Yu , Yang Zhao , Chunyuan Li , Junsong Yuan , Changyou Chen

Pose-based action recognition is predominantly tackled by approaches which treat the input skeleton in a monolithic fashion, i.e. joints in the pose tree are processed as a whole. However, such approaches ignore the fact that action…

Computer Vision and Pattern Recognition · Computer Science 2022-08-12 Neel Trivedi , Ravi Kiran Sarvadevabhatla

Dynamics of human body skeletons convey significant information for human action recognition. Conventional approaches for modeling skeletons usually rely on hand-crafted parts or traversal rules, thus resulting in limited expressive power…

Computer Vision and Pattern Recognition · Computer Science 2018-01-26 Sijie Yan , Yuanjun Xiong , Dahua Lin

Existing 3D skeleton-based action recognition approaches reach impressive performance by encoding handcrafted action features to image format and decoding by CNNs. However, such methods are limited in two ways: a) the handcrafted action…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Shannan Guan , Haiyan Lu , Linchao Zhu , Gengfa Fang