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Motion prediction is a classic problem in computer vision, which aims at forecasting future motion given the observed pose sequence. Various deep learning models have been proposed, achieving state-of-the-art performance on motion…

Computer Vision and Pattern Recognition · Computer Science 2022-01-10 Pengxiang Su , Zhenguang Liu , Shuang Wu , Lei Zhu , Yifang Yin , Xuanjing Shen

To achieve highly dynamic jumps of legged robots, it is essential to control the rotational dynamics of the robot. In this paper, we aim to improve the jumping performance by proposing a unified model for planning highly dynamic jumps that…

Robotics · Computer Science 2021-09-13 Ke Wang , Guiyang Xin , Songyan Xin , Michael Mistry , Sethu Vijayakumar , Petar Kormushev

In this paper, we consider the problem of deploying a robot from a specification given as a temporal logic statement about some properties satisfied by the regions of a large, partitioned environment. We assume that the robot has noisy…

Robotics · Computer Science 2012-02-24 Xu Chu Ding , Jing Wang , Morteza Lahijanian , Ioannis Ch. Paschalidis , Calin A. Belta

This paper seeks insight into stabilization mechanisms for periodic walking gaits in 3D bipedal robots. Based on this insight, a control strategy based on virtual constraints, which imposes coordination between joints rather than a temporal…

Robotics · Computer Science 2017-07-10 Christine Chevallereau , Hamed Razavi , Damien Six , Yannick Aoustin , Jessy Grizzle

This paper presents a novel model-free reinforcement learning (RL) framework to design feedback control policies for 3D bipedal walking. Existing RL algorithms are often trained in an end-to-end manner or rely on prior knowledge of some…

Robotics · Computer Science 2019-10-07 Guillermo A. Castillo , Bowen Weng , Wei Zhang , Ayonga Hereid

The robust balancing capability of humanoids is essential for mobility in real environments. Many studies focus on implementing human-inspired ankle, hip, and stepping strategies to achieve human-level balance. In this paper, a robust…

Robotics · Computer Science 2025-05-06 Myeong-Ju Kim , Daegyu Lim , Gyeongjae Park , Kwanwoo Lee , Jaeheung Park

Inchworm crawling allows for both quasistatic and dynamic gaits at a wide range of actuation frequencies. This locomotion mechanism is common in nonskeletal animals and exploited extensively in the bio-inspired field of soft robotics. In…

Robotics · Computer Science 2020-09-10 Benny Gamus , Amir D. Gat , Yizhar Or

For humanoid robots to live up to their potential utility, they must be able to robustly recover from instabilities. In this work, we propose a number of balance enhancements to enable the robot to both achieve specific, desired footholds…

Robotics · Computer Science 2023-07-25 Robert Griffin , James Foster , Stefan Fasano , Brandon Shrewsbury , Sylvain Bertrand

Accurate control of a humanoid robot's global position (i.e., its three-dimensional position in the world) is critical to the reliable execution of high-risk tasks such as avoiding collision with pedestrians in a crowded environment. This…

Robotics · Computer Science 2023-04-28 Yuan Gao , Kentaro Barhydt , Christopher Niezrecki , Yan Gu

Animals run robustly in diverse terrain. This locomotion robustness is puzzling because axon conduction velocity is limited to a few ten meters per second. If reflex loops deliver sensory information with significant delays, one would…

Robotics · Computer Science 2022-12-02 An Mo , Fabio Izzi , Emre Cemal Gönen , Daniel Haeufle , Alexander Badri-Spröwitz

Simplified models are useful to increase the computational efficiency of a motion planning algorithm, but their lack of accuracy have to be managed. We propose two feasibility constraints to be included in a Single Rigid Body Dynamicsbased…

Dynamic traversal of uneven terrain is a major objective in the field of legged robotics. The most recent model predictive control approaches for these systems can generate robust dynamic motion of short duration; however, planning over a…

Robotics · Computer Science 2020-02-18 Oliwier Melon , Mathieu Geisert , David Surovik , Ioannis Havoutis , Maurice Fallon

We present a stepping stabilization control that addresses external push disturbances on bipedal walking robots. The stepping control is synthesized based on the step-to-step (S2S) dynamics of the robot that is controlled to have an…

Robotics · Computer Science 2022-01-27 Xiaobin Xiong , Yuxiao Chen , Aaron Ames

This paper proposes a kinodynamic motion planning framework for multi-legged robot jumping based on the mixed-integer convex program (MICP), which simultaneously reasons about centroidal motion, contact points, wrench, and gait sequences.…

Robotics · Computer Science 2021-03-26 Yanran Ding , Chuanzheng Li , Hae-Won Park

Generating forward-backward self-representation leg animation in virtual environments for walking-in-place (WIP) techniques is an underexplored research topic. A challenging aspect of the problem is to find an appropriate mapping from…

Human-Computer Interaction · Computer Science 2022-12-13 Jingbo Zhao , Zhetao Wang , Yiqin Peng , Yaojun Wang

This work developed a learning framework for perceptive legged locomotion that combines visual feedback, proprioceptive information, and active gait regulation of foot-ground contacts. The perception requires only one forward-facing camera…

Robotics · Computer Science 2023-02-01 Daniel Chee Hian Tan , Jenny Zhang , Michael , Chuah , Zhibin Li

Balancing and reacting to strong and unexpected pushes is a critical requirement for humanoid robots. We recently designed a capture point based approach which interfaces with a momentum-based torque controller and we implemented and…

Robotics · Computer Science 2017-05-31 Stefano Dafarra , Francesco Romano , Francesco Nori

This paper presents a novel approach for controlling humanoid robots to push heavy objects. The approach combines kinodynamics-based pose optimization and loco-manipulation model predictive control (MPC). The proposed pose optimization…

Robotics · Computer Science 2023-07-27 Junheng Li , Quan Nguyen

Differential Dynamic Programming (DDP) is a popular technique used to generate motion for dynamic-legged robots in the recent past. However, in most cases, only the first-order partial derivatives of the underlying dynamics are used,…

Robotics · Computer Science 2023-07-25 Shubham Singh , Ryan P. Russell , Patrick M. Wensing

A common approach to the generation of walking patterns for humanoid robots consists in adopting a layered control architecture. This paper proposes an architecture composed of three nested control loops. The outer loop exploits a robot…