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While many algorithmic extensions to Deep Q-Networks (DQN) have been proposed, there remains limited understanding of how different improvements interact. In particular, multi-step and ensemble style extensions have shown promise in…

Machine Learning · Computer Science 2025-06-09 Adrian Ly , Richard Dazeley , Peter Vamplew , Francisco Cruz , Sunil Aryal

This paper investigates a project with stochastic activity durations and cash flows under discrete scenarios, where activities must satisfy precedence constraints generating cash inflows and outflows. The objective is to maximize expected…

Machine Learning · Computer Science 2025-11-18 Wei Xu , Fan Yang , Qinyuan Cui , Zhi Chen

Multi-agent systems in which secondary agents with conflicting agendas also alter their methods need opponent modeling. In this study, we simulate the main agent's and secondary agents' tactics using Double Deep Q-Networks (DDQN) with a…

Artificial Intelligence · Computer Science 2022-11-29 Yangtianze Tao , John Doe

Inspired by Double Q-learning algorithm, the Double-DQN (DDQN) algorithm was originally proposed in order to address the overestimation issue in the original DQN algorithm. The DDQN has successfully shown both theoretically and empirically…

Artificial Intelligence · Computer Science 2024-10-30 Shervin Halat , Mohammad Mehdi Ebadzadeh , Kiana Amani

Multi-agent reinforcement learning (MARL) has become a significant research topic due to its ability to facilitate learning in complex environments. In multi-agent tasks, the state-action value, commonly referred to as the Q-value, can vary…

Artificial Intelligence · Computer Science 2024-06-13 Zhenglong Luo , Zhiyong Chen , James Welsh

The superiority of Multi-Robot Systems (MRS) in various complex environments is unquestionable. However, in complex situations such as search and rescue, environmental monitoring, and automated production, robots are often required to work…

Robotics · Computer Science 2024-08-22 Bin Wu , C Steve Suh

We employ the Deep Q-Learning algorithm with Experience Replay to train an agent capable of achieving a high-level of play in the L-Game while self-learning from low-dimensional states. We also employ variable batch size for training in…

Machine Learning · Computer Science 2018-02-20 Petros Giannakopoulos , Yannis Cotronis

Massive practical works addressed by Deep Q-network (DQN) algorithm have indicated that stochastic policy, despite its simplicity, is the most frequently used exploration approach. However, most existing stochastic exploration approaches…

Machine Learning · Computer Science 2022-06-22 Wenhui Huang , Cong Zhang , Jingda Wu , Xiangkun He , Jie Zhang , Chen Lv

In device-to-device (D2D) communication under a cell with resource sharing mode the spectrum resource utilization of the system will be improved. However, if the interference generated by the D2D user is not controlled, the performance of…

Networking and Internet Architecture · Computer Science 2025-11-04 Shi Gengtian , Takashi Koshimizu , Megumi Saito , Pan Zhenni , Liu Jiang , Shigeru Shimamoto

Autonomous navigation is challenging for mobile robots, especially in an unknown environment. Commonly, the robot requires multiple sensors to map the environment, locate itself, and make a plan to reach the target. However, reinforcement…

Robotics · Computer Science 2023-03-08 Miguel Quinones-Ramirez , Jorge Rios-Martinez , Victor Uc-Cetina

DQN (Deep Q-Network) is a method to perform Q-learning for reinforcement learning using deep neural networks. DQNs require a large buffer and batch processing for an experience replay and rely on a backpropagation based iterative…

Machine Learning · Computer Science 2023-03-14 Hirohisa Watanabe , Mineto Tsukada , Hiroki Matsutani

Non-parametric episodic memory can be used to quickly latch onto high-rewarded experience in reinforcement learning tasks. In contrast to parametric deep reinforcement learning approaches in which reward signals need to be back-propagated…

Machine Learning · Computer Science 2023-04-25 Zhao Yang , Thomas M. Moerland , Mike Preuss , Aske Plaat

We propose Episodic Backward Update (EBU) - a novel deep reinforcement learning algorithm with a direct value propagation. In contrast to the conventional use of the experience replay with uniform random sampling, our agent samples a whole…

Machine Learning · Computer Science 2019-11-13 Su Young Lee , Sungik Choi , Sae-Young Chung

Deep neural network (DNN) based approaches hold significant potential for reinforcement learning (RL) and have already shown remarkable gains over state-of-art methods in a number of applications. The effectiveness of DNN methods can be…

Machine Learning · Statistics 2017-06-01 Henghui Zhu , Feng Nan , Ioannis Paschalidis , Venkatesh Saligrama

In recent years, there has been increasing amount of interest around meta reinforcement learning methods for traffic signal control, which have achieved better performance compared with traditional control methods. However, previous methods…

Machine Learning · Computer Science 2021-10-26 Yayi Zou , Zhiwei Qin

In this article, we propose a novel algorithm for deep reinforcement learning named Expert Q-learning. Expert Q-learning is inspired by Dueling Q-learning and aims at incorporating semi-supervised learning into reinforcement learning…

Machine Learning · Computer Science 2024-06-26 Li Meng , Anis Yazidi , Morten Goodwin , Paal Engelstad

Deep neural networks have shown superior performance in many regimes to remember familiar patterns with large amounts of data. However, the standard supervised deep learning paradigm is still limited when facing the need to learn new…

Machine Learning · Computer Science 2018-11-16 Jing Shi , Jiaming Xu , Yiqun Yao , Bo Xu

In this paper, we provide the details of implementing various reinforcement learning (RL) algorithms for controlling a Cart-Pole system. In particular, we describe various RL concepts such as Q-learning, Deep Q Networks (DQN), Double DQN,…

Robotics · Computer Science 2020-06-15 Swagat Kumar

Deep Reinforcement Learning (RL) has considerably advanced over the past decade. At the same time, state-of-the-art RL algorithms require a large computational budget in terms of training time to converge. Recent work has started to…

Reinforcement learning has exceeded human-level performance in game playing AI with deep learning methods according to the experiments from DeepMind on Go and Atari games. Deep learning solves high dimension input problems which stop the…

Machine Learning · Computer Science 2019-09-12 Yue Zheng
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