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Ball trajectory data are one of the most fundamental and useful information in the evaluation of players' performance and analysis of game strategies. Although vision-based object tracking techniques have been developed to analyze sport…

Machine Learning · Computer Science 2019-07-09 Yu-Chuan Huang , I-No Liao , Ching-Hsuan Chen , Tsì-Uí İk , Wen-Chih Peng

Video Instance Segmentation is a fundamental computer vision task that deals with segmenting and tracking object instances across a video sequence. Most existing methods typically accomplish this task by employing a multi-stage top-down…

Computer Vision and Pattern Recognition · Computer Science 2022-04-25 Jyoti Kini , Mubarak Shah

Unsupervised approaches for video anomaly detection may not perform as good as supervised approaches. However, learning unknown types of anomalies using an unsupervised approach is more practical than a supervised approach as annotation is…

Computer Vision and Pattern Recognition · Computer Science 2022-11-03 Kamalakar Thakare , Yash Raghuwanshi , Debi Prosad Dogra , Heeseung Choi , Ig-Jae Kim

Recent temporal action segmentation approaches need frame annotations during training to be effective. These annotations are very expensive and time-consuming to obtain. This limits their performances when only limited annotated data is…

Computer Vision and Pattern Recognition · Computer Science 2022-11-04 Sovan Biswas , Anthony Rhodes , Ramesh Manuvinakurike , Giuseppe Raffa , Richard Beckwith

Current text-video retrieval methods mainly rely on cross-modal matching between queries and videos to calculate their similarity scores, which are then sorted to obtain retrieval results. This method considers the matching between each…

Computer Vision and Pattern Recognition · Computer Science 2024-08-22 Yili Li , Jing Yu , Keke Gai , Bang Liu , Gang Xiong , Qi Wu

Most existing action quality assessment methods rely on the deep features of an entire video to predict the score, which is less reliable due to the non-transparent inference process and poor interpretability. We argue that understanding…

Computer Vision and Pattern Recognition · Computer Science 2022-04-08 Jinglin Xu , Yongming Rao , Xumin Yu , Guangyi Chen , Jie Zhou , Jiwen Lu

With the exponential growth of video content, the need for automated video highlight detection to extract key moments or highlights from lengthy videos has become increasingly pressing. This technology has the potential to enhance user…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Zahidul Islam , Sujoy Paul , Mrigank Rochan

This paper presents a novel approach for lecture video indexing using a boosted deep convolutional neural network system. The indexing is performed by matching high quality slide images, for which text is either known or extracted, to lower…

Computer Vision and Pattern Recognition · Computer Science 2017-12-05 Di Ma , Xi Zhang , Xu Ouyang , Gady Agam

Video skimming, also known as dynamic video summarization, generates a temporally abridged version of a given video. Skimming can be achieved by identifying significant components either in uni-modal or multi-modal features extracted from…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Vivekraj V. K. , Debashis Sen , Balasubramanian Raman

With ever increasing computing power and data storage capacity, the potential for large digital video libraries is growing rapidly.However, the massive use of video for the moment is limited by its opaque characteristics. Indeed, a user who…

Computer Vision and Pattern Recognition · Computer Science 2014-12-16 Walid Mahdi , Liming Chen , Mohsen Ardebilian

Video-Text Retrieval (VTR) aims to search for the most relevant video related to the semantics in a given sentence, and vice versa. In general, this retrieval task is composed of four successive steps: video and textual feature…

Computer Vision and Pattern Recognition · Computer Science 2023-02-27 Cunjuan Zhu , Qi Jia , Wei Chen , Yanming Guo , Yu Liu

The increasing number of spectators and players in e-sports, along with the development of optimized communication solutions and cloud computing technology, has motivated the constant growth of the online game industry. Even though…

Artificial Intelligence · Computer Science 2025-10-23 Silvia García-Méndez , Francisco de Arriba-Pérez

In this paper, the main task we aim to tackle is the multi-instance semi-supervised video object segmentation across a sequence of frames where only the first-frame box-level ground-truth is provided. Detection-based algorithms are widely…

Computer Vision and Pattern Recognition · Computer Science 2020-04-17 Mingjie Sun , Jimin Xiao , Eng Gee Lim , Bingfeng Zhang , Yao Zhao

Automated tennis stroke analysis has advanced significantly with the integration of biomechanical motion cues alongside deep learning techniques, enhancing stroke classification accuracy and player performance evaluation. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Arushi Dashore , Aryan Anumala , Emily Hui , Olivia Yang

Action segmentation refers to inferring boundaries of semantically consistent visual concepts in videos and is an important requirement for many video understanding tasks. For this and other video understanding tasks, supervised approaches…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 M. Saquib Sarfraz , Naila Murray , Vivek Sharma , Ali Diba , Luc Van Gool , Rainer Stiefelhagen

This paper presents a novel approach for temporal and semantic segmentation of edited videos into meaningful segments, from the point of view of the storytelling structure. The objective is to decompose a long video into more manageable…

Computer Vision and Pattern Recognition · Computer Science 2016-11-11 Lorenzo Baraldi , Costantino Grana , Rita Cucchiara

Badminton, known for having the fastest ball speeds among all sports, presents significant challenges to the field of computer vision, including player identification, court line detection, shuttlecock trajectory tracking, and player…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Jing-Yuan Chang

Based on known methods for computing the number of distinct score sequences for $n$-vertex tournaments, we develop algorithms for computing the number of distinct score sequences for self-complementary tournaments, strong tournaments, and…

Combinatorics · Mathematics 2023-06-12 Paul K. Stockmeyer

The amount of audio-visual information has increased dramatically with the advent of High Speed Internet. Furthermore, technological advances in recent years in the field of information technology, have simplified the use of video data in…

Multimedia · Computer Science 2019-04-25 Mohamed Hamroun , Mohamed Salim Bouhlel

Nowadays, the video documents like educational courses available on the web increases significantly. However, the information retrieval systems today can not return to the users (students or teachers) of parts of those videos that meet…

Digital Libraries · Computer Science 2012-01-25 Ghalia Merzougui , Mahieddine Djoudi , Amel Behaz
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