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So-called battle maps are an appropriate way to visually summarize the flow of battles as they happen in many team-based combat games. Such maps can be a valuable tool for retrospective analysis of battles for the purpose of training or for…
There is a lack of standard benchmarks for Multi-Agent Reinforcement Learning (MARL) algorithms. The Starcraft Multi-Agent Challenge (SMAC) has been widely used in MARL research, but is built on top of a heavy, closed-source computer game,…
Although board games and video games have been studied for decades in artificial intelligence research, challenging word games remain relatively unexplored. Word games are not as constrained as games like chess or poker. Instead, word game…
The exponential growth of data volumes has led to escalating computational costs in machine learning model training. However, many features fail to contribute positively to model performance while consuming substantial computational…
Deep learning technology has developed unprecedentedly in the last decade and has become the primary choice in many application domains. This progress is mainly attributed to a systematic collaboration in which rapidly growing computing…
Conventional federated learning frameworks suffer from several challenges including performance bottlenecks at the central aggregation server, data bias, poor model convergence, and exposure to model poisoning attacks, and limited trust in…
Dataset distillation aims at synthesizing a dataset by a small number of artificially generated data items, which, when used as training data, reproduce or approximate a machine learning (ML) model as if it were trained on the entire…
Performing data-intensive analytics is an essential part of modern Earth science. As such, research in atmospheric physics and meteorology frequently requires the processing of very large observational and/or modeled datasets. Typically,…
We as software developers or researchers very often get stacktrace error messages while we are trying to write some code or install some packages. Many times these error messages are very obscure and verbose; do not make much sense to us.…
A red team simulates adversary attacks to help defenders find effective strategies to defend their systems in a real-world operational setting. As more enterprise systems adopt AI, red-teaming will need to evolve to address the unique…
This paper presents a new tool to perform various steps in jet tagger development in an efficient and comprehensive way. A common data structure is used for training, as well as for performance evaluation in data. The introduction of this…
Automatic processing of bibliographic data becomes very important in digital libraries, data science and machine learning due to its importance in keeping pace with the significant increase of published papers every year from one side and…
Competitive online games use rating systems to match players with similar skills to ensure a satisfying experience for players. In this paper, we focus on the importance of addressing different aspects of playing behavior when modeling…
Deep reinforcement learning (RL) has achieved several high profile successes in difficult decision-making problems. However, these algorithms typically require a huge amount of data before they reach reasonable performance. In fact, their…
In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…
Huge amount of data is the key of the success of deep learning, however, redundant information impairs the generalization ability of the model and increases the burden of calculation. Dataset Distillation (DD) compresses the original…
Understanding the performance of machine learning models across diverse data distributions is critically important for reliable applications. Motivated by this, there is a growing focus on curating benchmark datasets that capture…
Mean-field games (MFGs) are limiting models to approximate $N$-player games, with a number of applications. Despite the ever-growing numerical literature on computation of MFGs, there is no library that allows researchers and practitioners…
Despite the recent successes of reinforcement learning in games and robotics, it is yet to become broadly practical. Sample efficiency and unreliable performance in rare but challenging scenarios are two of the major obstacles. Drawing…
Machine learning is essentially the sciences of playing with data. An adaptive data selection strategy, enabling to dynamically choose different data at various training stages, can reach a more effective model in a more efficient way. In…