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Using semi-tensor product of matrices, the structures of several kinds of symmetric games are investigated via the linear representation of symmetric group in the structure vector of games as its representation space. First of all, the…

Computer Science and Game Theory · Computer Science 2017-03-09 Daizhan Cheng , Ting Liu

Humans excel at applying learned behavior to unlearned situations. A crucial component of this generalization behavior is our ability to compose/decompose a whole into reusable parts, an attribute known as compositionality. One of the…

Artificial Intelligence · Computer Science 2024-07-24 Prasanna Vijayaraghavan , Jeffrey Frederic Queisser , Sergio Verduzco Flores , Jun Tani

The interactive game theoretical approach to the description of perception processes is proposed. The subject is treated formally in terms of a new class of the verbalizable interactive games which are called the perception games. An…

History and Overview · Mathematics 2007-05-23 Denis V. Juriev

This paper proposes a formal framework for modeling the interaction of causal and (qualitative) epistemic reasoning. To this purpose, we extend the notion of a causal model with a representation of the epistemic state of an agent. On the…

Artificial Intelligence · Computer Science 2020-11-02 Fausto Barbero , Katrin Schulz , Sonja Smets , Fernando R. Velázquez-Quesada , Kaibo Xie

Making sense of the world and acting in it relies on building simplified mental representations that abstract away aspects of reality. This principle of cognitive mapping is universal to agents with limited resources. Living organisms,…

Artificial Intelligence · Computer Science 2025-04-30 Marta Kryven , Cole Wyeth , Aidan Curtis , Kevin Ellis

Game semantics provides an interactive point of view on proofs, which enables one to describe precisely their dynamical behavior during cut elimination, by considering formulas as games on which proofs induce strategies. We are specifically…

Logic in Computer Science · Computer Science 2015-05-18 Samuel Mimram

We present a differentiable framework capable of learning a wide variety of compositions of simple policies that we call skills. By recursively composing skills with themselves, we can create hierarchies that display complex behavior. Skill…

Artificial Intelligence · Computer Science 2017-12-01 Himanshu Sahni , Saurabh Kumar , Farhan Tejani , Charles Isbell

Theoretical foundations of compositional reasoning about heaps in imperative programming languages are investigated. We introduce a novel concept of compositional symbolic memory and its relevant properties. We utilize these formal…

Programming Languages · Computer Science 2019-06-27 Yurii Kostyukov , Konstantin Batoev , Dmitry Mordvinov , Michael Kostitsyn , Aleksandr Misonizhnik

This paper presents the research on the interdisciplinary research infrastructure for understanding human reasoning in game-theoretic terms. Strategic reasoning is considered to impact human decision making in social, economical and…

Computer Science and Game Theory · Computer Science 2011-05-04 Rustam Tagiew

Current decision support systems address domains that are heterogeneous in nature and becoming progressively larger. Such systems often require the input of expert judgement about a variety of different fields and an intensive computational…

Other Statistics · Statistics 2017-07-10 Manuele Leonelli , Eva Riccomagno , Jim Q. Smith

Mechanistic interpretability aims to explain neural model behaviour by reverse-engineering learned computational structure into human-understandable components. Without a formal framework, however, mechanistic explanations cannot be…

Machine Learning · Computer Science 2026-05-12 Ward Gauderis , Thomas Dooms , Steven T. Holmer , Kola Ayonrinde , Geraint A. Wiggins

Humans are remarkably flexible when understanding new sentences that include combinations of concepts they have never encountered before. Recent work has shown that while deep networks can mimic some human language abilities when presented…

Computation and Language · Computer Science 2021-10-20 Yen-Ling Kuo , Boris Katz , Andrei Barbu

This paper explores how semantic-space reasoning, traditionally used in computational linguistics, can be extended to tactical decision-making in team sports. Building on the analogy between texts and teams -- where players act as words and…

Artificial Intelligence · Computer Science 2026-05-05 Alessio Di Rubbo , Mattia Neri , Remo Pareschi , Marco Pedroni , Roberto Valtancoli , Paolino Zica

A quantitative model of concurrent interaction is introduced. The basic objects are linear combinations of partial order relations, acted upon by a group of permutations that represents potential non-determinism in synchronisation. This…

Logic in Computer Science · Computer Science 2011-07-08 Emmanuel Beffara

We are entering a new era in which software systems are becoming more and more complex and larger. So, the composition of such systems is becoming infeasible by manual means. To address this challenge, self-organising software models…

Formal Languages and Automata Theory · Computer Science 2025-08-27 Damian Arellanes

The ability to continually learn, retain and deploy skills to accomplish goals is a key feature of intelligent and efficient behavior. However, the neural mechanisms facilitating the continual learning and flexible (re-)composition of…

Machine Learning · Computer Science 2025-10-24 Haozhe Shan , Sun Minni , Lea Duncker

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

Artificial Intelligence · Computer Science 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

Interpretability has arisen as a key desideratum of machine learning models alongside performance. Approaches so far have been primarily concerned with fixed dimensional inputs emphasizing feature relevance or selection. In contrast, we…

Machine Learning · Computer Science 2018-07-03 Guang-He Lee , David Alvarez-Melis , Tommi S. Jaakkola

The sequential equilibrium is a standard solution concept for extensive-form games with imperfect information that includes an explicit representation of the players' beliefs. An assessment consisting of a strategy and a belief is a…

Computer Science and Game Theory · Computer Science 2024-02-08 Moritz Graf , Thorsten Engesser , Bernhard Nebel

Multimodal models have been proven to outperform text-based approaches on learning semantic representations. However, it still remains unclear what properties are encoded in multimodal representations, in what aspects do they outperform the…

Computation and Language · Computer Science 2017-11-23 Shaonan Wang , Jiajun Zhang , Nan Lin , Chengqing Zong
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