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In this paper, we study the problem of reinforcement learning in multi-agent systems where communication among agents is limited. We develop a decentralized actor-critic learning framework in which each agent performs several local updates…

Machine Learning · Computer Science 2025-10-23 Xiaoxing Ren , Nicola Bastianello , Thomas Parisini , Andreas A. Malikopoulos

A widely-studied deep reinforcement learning (RL) technique known as Prioritized Experience Replay (PER) allows agents to learn from transitions sampled with non-uniform probability proportional to their temporal-difference (TD) error.…

Machine Learning · Computer Science 2022-09-02 Baturay Saglam , Furkan B. Mutlu , Dogan C. Cicek , Suleyman S. Kozat

In many deep reinforcement learning settings, when an agent takes an action, it repeats the same action a predefined number of times without observing the states until the next action-decision point. This technique of action repetition has…

Machine Learning · Computer Science 2021-05-10 Taisei Hashimoto , Yoshimasa Tsuruoka

Reinforcement learning is a machine learning approach based on behavioral psychology. It is focused on learning agents that can acquire knowledge and learn to carry out new tasks by interacting with the environment. However, a problem…

Artificial Intelligence · Computer Science 2022-12-15 Hugo Muñoz , Ernesto Portugal , Angel Ayala , Bruno Fernandes , Francisco Cruz

In online continual learning, a neural network incrementally learns from a non-i.i.d. data stream. Nearly all online continual learning methods employ experience replay to simultaneously prevent catastrophic forgetting and underfitting on…

Machine Learning · Computer Science 2024-07-22 Jason Yoo , Yunpeng Liu , Frank Wood , Geoff Pleiss

Multi-agent reinforcement learning is difficult to be applied in practice, which is partially due to the gap between the simulated and real-world scenarios. One reason for the gap is that the simulated systems always assume that the agents…

Machine Learning · Computer Science 2022-03-17 Jian Zhao , Youpeng Zhao , Weixun Wang , Mingyu Yang , Xunhan Hu , Wengang Zhou , Jianye Hao , Houqiang Li

An important component of many Deep Reinforcement Learning algorithms is the Experience Replay which serves as a storage mechanism or memory of made experiences. These experiences are used for training and help the agent to stably find the…

Machine Learning · Computer Science 2020-02-05 Wenzel Baron Pilar von Pilchau , Anthony Stein , Jörg Hähner

Continual learning aims to provide intelligent agents capable of learning multiple tasks sequentially with neural networks. One of its main challenging, catastrophic forgetting, is caused by the neural networks non-optimal ability to learn…

Machine Learning · Computer Science 2021-01-29 Ghada Sokar , Decebal Constantin Mocanu , Mykola Pechenizkiy

Imitation learning allows agents to learn complex behaviors from demonstrations. However, learning a complex vision-based task may require an impractical number of demonstrations. Meta-imitation learning is a promising approach towards…

We consider the multi-agent reinforcement learning setting with imperfect information in which each agent is trying to maximize its own utility. The reward function depends on the hidden state (or goal) of both agents, so the agents must…

Artificial Intelligence · Computer Science 2018-03-28 Roberta Raileanu , Emily Denton , Arthur Szlam , Rob Fergus

In adversarial imitation learning, a discriminator is trained to differentiate agent episodes from expert demonstrations representing the desired behavior. However, as the trained policy learns to be more successful, the negative examples…

In cooperative stochastic games multiple agents work towards learning joint optimal actions in an unknown environment to achieve a common goal. In many real-world applications, however, constraints are often imposed on the actions that can…

Multiagent Systems · Computer Science 2020-07-14 Raghuram Bharadwaj Diddigi , Sai Koti Reddy Danda , Prabuchandran K. J. , Shalabh Bhatnagar

Catastrophic forgetting (CF) happens whenever a neural network overwrites past knowledge while being trained on new tasks. Common techniques to handle CF include regularization of the weights (using, e.g., their importance on past tasks),…

Machine Learning · Statistics 2021-08-06 Jary Pomponi , Simone Scardapane , Aurelio Uncini

We present a novel negotiation model that allows an agent to learn how to negotiate during concurrent bilateral negotiations in unknown and dynamic e-markets. The agent uses an actor-critic architecture with model-free reinforcement…

Multiagent Systems · Computer Science 2020-02-04 Pallavi Bagga , Nicola Paoletti , Bedour Alrayes , Kostas Stathis

Fictitious play with reinforcement learning is a general and effective framework for zero-sum games. However, using the current deep neural network models, the implementation of fictitious play faces crucial challenges. Neural network model…

Machine Learning · Computer Science 2019-12-02 Rong-Jun Qin , Jing-Cheng Pang , Yang Yu

We present an effective technique for training deep learning agents capable of negotiating on a set of clauses in a contract agreement using a simple communication protocol. We use Multi Agent Reinforcement Learning to train both agents…

Machine Learning · Computer Science 2018-09-20 Vishal Sunder , Lovekesh Vig , Arnab Chatterjee , Gautam Shroff

Self-play is an unsupervised training procedure which enables the reinforcement learning agents to explore the environment without requiring any external rewards. We augment the self-play setting by providing an external memory where the…

Machine Learning · Computer Science 2018-06-04 Shagun Sodhani , Vardaan Pahuja

Reinforcement learning in cooperative multi-agent settings has recently advanced significantly in its scope, with applications in cooperative estimation for advertising, dynamic treatment regimes, distributed control, and federated…

Machine Learning · Computer Science 2021-03-30 Abhimanyu Dubey , Alex Pentland

Offline Reinforcement Learning methods seek to learn a policy from logged transitions of an environment, without any interaction. In the presence of function approximation, and under the assumption of limited coverage of the state-action…

Machine Learning · Computer Science 2021-06-03 Robert Dadashi , Shideh Rezaeifar , Nino Vieillard , Léonard Hussenot , Olivier Pietquin , Matthieu Geist

Continual learning-the ability to learn many tasks in sequence-is critical for artificial learning systems. Yet standard training methods for deep networks often suffer from catastrophic forgetting, where learning new tasks erases knowledge…

Machine Learning · Statistics 2021-07-12 Sebastian Lee , Sebastian Goldt , Andrew Saxe