Related papers: Supermarket Model on Graphs
A service system with multiple types of customers, arriving according to Poisson processes, is considered. The system is heterogeneous in that the servers also can be of multiple types. Each customer has an independent exponentially…
We consider the emergent behavior of viral spread when agents in a large population interact with each other over a contact network. When the number of agents is large and the contact network is a complete graph, it is well known that the…
In distributed networks, it is often useful for the nodes to be aware of dense subgraphs, e.g., such a dense subgraph could reveal dense subtructures in otherwise sparse graphs (e.g. the World Wide Web or social networks); these might…
In this paper we consider a model for the spread of a stochastic SIR (Susceptible $\to$ Infectious $\to$ Recovered) epidemic on a network of individuals described by a random intersection graph. Individuals belong to a random number of…
We study which property testing and sublinear time algorithms can be transformed into graph streaming algorithms for random order streams. Our main result is that for bounded degree graphs, any property that is constant-query testable in…
Finding a Maximum Clique is a classic property test from graph theory; find any one of the largest complete subgraphs in an Erd\"os-R\'enyi G(N, p) random graph. We use Maximum Clique to explore the structure of the problem as a function of…
We consider a system of $N$ identical server pools and a single dispatcher where tasks arrive as a Poisson process of rate $\lambda(N)$. Arriving tasks cannot be queued, and must immediately be assigned to one of the server pools to start…
We consider a large distributed service system consisting of $n$ homogeneous servers with infinite capacity FIFO queues. Jobs arrive as a Poisson process of rate $\lambda n/k_n$ (for some positive constant $\lambda$ and integer $k_n$). Each…
The degeneracy of an $n$-vertex graph $G$ is the smallest number $d$ such that every subgraph of $G$ contains a vertex of degree at most $d$. We show that there exists a nearly-optimal fixed-parameter tractable algorithm for enumerating all…
Maximal clique enumeration (MCE) is a fundamental problem in graph theory and is used in many applications, such as social network analysis, bioinformatics, intelligent agent systems, cyber security, etc. Most existing MCE algorithms focus…
Complex systems, ranging from soft materials to wireless communication, are often organised as random geometric networks in which nodes and edges evenly fill up the volume of some space. Studying such networks is difficult because they…
Censor-Hillel et al. [PODC'15] recently showed how to efficiently implement centralized algebraic algorithms for matrix multiplication in the congested clique model, a model of distributed computing that has received increasing attention in…
We consider a system of $N$ parallel queues with identical exponential service rates and a single dispatcher where tasks arrive as a Poisson process. When a task arrives, the dispatcher always assigns it to an idle server, if there is any,…
The query complexity of graph properties is well-studied when queries are on edges. We investigate the same when queries are on nodes. In this setting a graph $G = (V, E)$ on $n$ vertices and a property $\mathcal{P}$ are given. A black-box…
Given a graph $G$, a vertex switch of $v \in V(G)$ results in a new graph where neighbors of $v$ become nonneighbors and vice versa. This operation gives rise to an equivalence relation over the set of labeled digraphs on $n$ vertices. The…
In previous work, we developed the scaled SIS process, which models the dynamics of SIS epidemics over networks. With the scaled SIS process, we can consider networks that are finite-sized and of arbitrary topology (i.e., we are not…
We consider a system of $N$ particles whose interactions are characterized by a (weighted) graph $G^N$. Each particle is a node of the graph with an internal state. The state changes according to Markovian dynamics that depend on the states…
In the random geometric graph $G(n,r_n)$, $n$ vertices are placed randomly in Euclidean $d$-space and edges are added between any pair of vertices distant at most $r_n$ from each other. We establish strong laws of large numbers (LLNs) for a…
In the rendezvous problem, two computing entities (called \emph{agents}) located at different vertices in a graph have to meet at the same vertex. In this paper, we consider the synchronous \emph{neighborhood rendezvous problem}, where the…
In this paper, we study a variant of hedonic games, called \textsc{Seat Arrangement}. The model is defined by a bijection from agents with preferences for each other to vertices in a graph $G$. The utility of an agent depends on the…