Related papers: Supermarket Model on Graphs
In this paper, we formulate and investigate a generalized consensus algorithm which makes an attempt to unify distributed averaging and maximizing algorithms considered in the literature. Each node iteratively updates its state as a…
This paper proposes and investigates a framework for clique gossip protocols. As complete subnetworks, the existence of cliques is ubiquitous in various social, computer, and engineering networks. By clique gossiping, nodes interact with…
The {Congested Clique} is a distributed-computing model for single-hop networks with restricted bandwidth that has been very intensively studied recently. It models a network by an $n$-vertex graph in which any pair of vertices can…
We consider the job assignment problem in a multi-server system consisting of $N$ parallel processor sharing servers, categorized into $M$ ($\ll N$) different types according to their processing capacity or speed. Jobs of random sizes…
We study the problem of approximating the number of $k$-cliques in a graph when given query access to the graph. We consider the standard query model for general graphs via (1) degree queries, (2) neighbor queries and (3) pair queries. Let…
We study normal approximations for a class of discrete-time occupancy processes, namely, Markov chains with transition kernels of product Bernoulli form. This class encompasses numerous models which appear in the complex networks…
In computer networks, participants may cooperate in processing tasks, so that loads are balanced among them. We present local distributed algorithms that (repeatedly) use local imbalance criteria to transfer loads concurrently across the…
In this paper we study graph problems in dynamic streaming model, where the input is defined by a sequence of edge insertions and deletions. As many natural problems require $\Omega(n)$ space, where $n$ is the number of vertices, existing…
Starting from a stochastic individual-based description of an SIS epidemic spreading on a random network, we study the dynamics when the size $n$ of the network tends to infinity. We recover in the limit an infinite-dimensional…
We develop efficient parameterized, with additive error, approximation algorithms for the (Connected) $r$-Domination problem and the (Connected) $p$-Center problem for unweighted and undirected graphs. Given a graph $G$, we show how to…
We consider a group of agents on a graph who repeatedly play the prisoner's dilemma game against their neighbors. The players adapt their actions to the past behavior of their opponents by applying the win-stay lose-shift strategy. On a…
In the load-balancing problem, we have an $n$-vertex bipartite graph $G=(L, R, E)$ between a set of clients and servers. The goal is to find an assignment of all clients to the servers, while minimizing the maximum load on each server,…
In this paper we consider neighborhood load balancing in the context of selfish clients. We assume that a network of n processors and m tasks is given. The processors may have different speeds and the tasks may have different weights. Every…
A powerful framework for studying graphs is to consider them as geometric graphs: nodes are randomly sampled from an underlying metric space, and any pair of nodes is connected if their distance is less than a specified neighborhood radius.…
Identifying the connected components of a graph, apart from being a fundamental problem with countless applications, is a key primitive for many other algorithms. In this paper, we consider this problem in parallel settings. Particularly,…
We formalize the problem of detecting a community in a network into testing whether in a given (random) graph there is a subgraph that is unusually dense. We observe an undirected and unweighted graph on N nodes. Under the null hypothesis,…
This paper addresses the problem of distributed learning of average belief with sequential observations, in which a network of $n>1$ agents aim to reach a consensus on the average value of their beliefs, by exchanging information only with…
This paper considers a population process on a dynamically evolving graph, which can be alternatively interpreted as a queueing network. The queues are of infinite-server type, entailing that at each node all customers present are served in…
We study the problem of maintaining robust and sparse overlay networks in fully distributed settings where nodes continuously join and leave the system. This scenario closely models real-world unstructured peer-to-peer networks, where…
We propose a new model that describes the dynamics of epidemic spreading on connected graphs. Our model consists in a PDE-ODE system where at each vertex of the graph we have a standard SIR model and connexions between vertices are given by…