Related papers: Learning Sight from Sound: Ambient Sound Provides …
This paper introduces a new framework for supervised sound source localization referred to as virtually-supervised learning. An acoustic shoe-box room simulator is used to generate a large number of binaural single-source audio scenes.…
Unsupervised learning from visual data is one of the most difficult challenges in computer vision, being a fundamental task for understanding how visual recognition works. From a practical point of view, learning from unsupervised visual…
Sound events often occur in unstructured environments where they exhibit wide variations in their frequency content and temporal structure. Convolutional neural networks (CNN) are able to extract higher level features that are invariant to…
Modeling imaging sensor noise is a fundamental problem for image processing and computer vision applications. While most previous works adopt statistical noise models, real-world noise is far more complicated and beyond what these models…
Acoustic scenes are rich and redundant in their content. In this work, we present a spatio-temporal attention pooling layer coupled with a convolutional recurrent neural network to learn from patterns that are discriminative while…
We present an unsupervised representation learning approach using videos without semantic labels. We leverage the temporal coherence as a supervisory signal by formulating representation learning as a sequence sorting task. We take…
Contrastive learning has delivered impressive results for various tasks in the self-supervised regime. However, existing approaches optimize for learning representations specific to downstream scenarios, i.e., \textit{global}…
We present a multimodal framework to learn general audio representations from videos. Existing contrastive audio representation learning methods mainly focus on using the audio modality alone during training. In this work, we show that…
Diffracted scattering and occlusion are important acoustic effects in interactive auralization and noise control applications, typically requiring expensive numerical simulation. We propose training a convolutional neural network to map…
We present a simple yet effective self-supervised framework for audio-visual representation learning, to localize the sound source in videos. To understand what enables to learn useful representations, we systematically investigate the…
When humans perform a task, such as playing a game, they selectively pay attention to certain parts of the visual input, gathering relevant information and sequentially combining it to build a representation from the sensory data. In this…
Convolutional neural networks (CNNs) have shown great success in computer vision, approaching human-level performance when trained for specific tasks via application-specific loss functions. In this paper, we propose a method for augmenting…
The abundance and ease of utilizing sound, along with the fact that auditory clues reveal a plethora of information about what happens in a scene, make the audio-visual space an intuitive choice for representation learning. In this paper,…
The objective of this work is to localize the sound sources in visual scenes. Existing audio-visual works employ contrastive learning by assigning corresponding audio-visual pairs from the same source as positives while randomly mismatched…
We propose a new deep network for audio event recognition, called AENet. In contrast to speech, sounds coming from audio events may be produced by a wide variety of sources. Furthermore, distinguishing them often requires analyzing an…
There are rich synchronized audio and visual events in our daily life. Inside the events, audio scenes are associated with the corresponding visual objects; meanwhile, sounding objects can indicate and help to separate their individual…
In this paper, we present an approach for learning a visual representation from the raw spatiotemporal signals in videos. Our representation is learned without supervision from semantic labels. We formulate our method as an unsupervised…
People can easily imagine the potential sound while seeing an event. This natural synchronization between audio and visual signals reveals their intrinsic correlations. To this end, we propose to learn the audio-visual correlations from the…
Self-supervised representation learning targets to learn convnet-based image representations from unlabeled data. Inspired by the success of NLP methods in this area, in this work we propose a self-supervised approach based on spatially…
A learning path is proposed starting from the characterization of a sound wave, showing how human beings emit articulate sounds in the language, introducing psychoacoustics, i.e. how the sound interacts with ears and it is transduced into…