Related papers: Rectilinear Link Diameter and Radius in a Rectilin…
We consider the problem of augmenting an n-vertex graph embedded in a metric space, by inserting one additional edge in order to minimize the diameter of the resulting graph. We present exact algorithms for the cases when (i) the input…
We study the problem of finding maximum-area rectangles contained in a polygon in the plane. There has been a fair amount of work for this problem when the rectangles have to be axis-aligned or when the polygon is convex. We consider this…
Orthogonal graph drawing has many applications, e.g., for laying out UML diagrams or cableplans. In this paper, we present a new pipeline that draws multigraphs orthogonally, using few bends, few crossings, and small area. Our pipeline…
The radius and diameter are fundamental graph parameters. They are defined as the minimum and maximum of the eccentricities in a graph, respectively, where the eccentricity of a vertex is the largest distance from the vertex to another…
In this paper, we show that the oriented diameter of any $n$-vertex $2$-connected near triangulation is at most $\lceil{\frac{n}{2}}\rceil$ (except for seven small exceptions), and the upper bound is tight. This extends a result of Wang…
We study the following range searching problem: Preprocess a set $P$ of $n$ points in the plane with respect to a set $\mathcal{O}$ of $k$ orientations % , for a constant, in the plane so that given an $\mathcal{O}$-oriented convex polygon…
We initiate the study of diameter computation in geometric intersection graphs from the fine-grained complexity perspective. A geometric intersection graph is a graph whose vertices correspond to some shapes in $d$-dimensional Euclidean…
We present a new randomized algorithm for computing the diameter of a weighted directed graph. The algorithm runs in $\Ot(M^{\w/(\w+1)}n^{(\w^2+3)/(\w+1)})$ time, where $\w < 2.376$ is the exponent of fast matrix multiplication, $n$ is the…
For a polygonal domain with $h$ holes and a total of $n$ vertices, we present algorithms that compute the $L_1$ geodesic diameter in $O(n^2+h^4)$ time and the $L_1$ geodesic center in $O((n^4+n^2 h^4)\alpha(n))$ time, respectively, where…
We present an algorithm for computing the so-called Beer-index of a polygon $P$ in $O(n^2)$ time, where $n$ is the number of corners. The polygon $P$ may have holes. The Beer-index is the probability that two points chosen independently and…
In this paper we present new data structures for two extensively studied variants of the orthogonal range searching problem. First, we describe a data structure that supports two-dimensional orthogonal range minima queries in $O(n)$ space…
We devise a data structure that can answer shortest path queries for two query points in a polygonal domain $P$ on $n$ vertices. For any $\varepsilon > 0$, the space complexity of the data structure is $O(n^{10+\varepsilon })$ and queries…
We show how to construct an overlay network of constant degree and diameter $O(\log n)$ in time $O(\log n)$ starting from an arbitrary weakly connected graph. We assume a synchronous communication network in which nodes can send messages to…
Given an $n$-vertex planar directed graph with real edge lengths and with no negative cycles, we show how to compute single-source shortest path distances in the graph in $O(n\log^2n/\log\log n)$ time with O(n) space. This is an improvement…
Let $\mathcal{P}$ be a set of $h$ pairwise-disjoint polygonal obstacles with a total of $n$ vertices in the plane. We consider the problem of building a data structure that can quickly compute an $L_1$ shortest obstacle-avoiding path…
The circuit diameter of a polyhedron is the maximum length (number of steps) of a shortest circuit walk between any two vertices of the polyhedron. Introduced by Borgwardt, Finhold and Hemmecke (SIDMA 2015), it is a relaxation of the…
Proximity graph-based methods have emerged as a leading paradigm for approximate nearest neighbor (ANN) search in the system community. This paper presents fresh insights into the theoretical foundation of these methods. We describe an…
Approximate nearest-neighbor search is a fundamental algorithmic problem that continues to inspire study due its essential role in numerous contexts. In contrast to most prior work, which has focused on point sets, we consider…
Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…
We present an algorithm that computes the geodesic center of a given polygonal domain. The running time of our algorithm is $O(n^{12+\epsilon})$ for any $\epsilon>0$, where $n$ is the number of corners of the input polygonal domain. Prior…