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Much of the remarkable progress in computer vision has been focused around fully supervised learning mechanisms relying on highly curated datasets for a variety of tasks. In contrast, humans often learn about their world with little to no…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Martin Lohmann , Jordi Salvador , Aniruddha Kembhavi , Roozbeh Mottaghi

This paper addresses new methodologies to deal with the challenging task of generating dynamic Human-Object Interactions from textual descriptions (Text2HOI). While most existing works assume interactions with limited body parts or static…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Qianyang Wu , Ye Shi , Xiaoshui Huang , Jingyi Yu , Lan Xu , Jingya Wang

Visual object recognition in unseen and cluttered indoor environments is a challenging problem for mobile robots. Toward this goal, we extend our previous work to propose the TOPS2 descriptor, and an accompanying recognition framework,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Ekta U. Samani , Ashis G. Banerjee

Building embodied intelligent agents that can interact with 3D indoor environments has received increasing research attention in recent years. While most works focus on single-object or agent-object visual functionality and affordances, our…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Qi Li , Kaichun Mo , Yanchao Yang , Hang Zhao , Leonidas Guibas

Despite the significant demand for assistive technology among vulnerable groups (e.g., the elderly, children, and the disabled) in daily tasks, research into advanced AI-driven assistive solutions that genuinely accommodate their diverse…

Robotics · Computer Science 2024-04-16 Zhihao Cao , Zidong Wang , Siwen Xie , Anji Liu , Lifeng Fan

Two less addressed issues of deep reinforcement learning are (1) lack of generalization capability to new target goals, and (2) data inefficiency i.e., the model requires several (and often costly) episodes of trial and error to converge,…

Computer Vision and Pattern Recognition · Computer Science 2016-09-19 Yuke Zhu , Roozbeh Mottaghi , Eric Kolve , Joseph J. Lim , Abhinav Gupta , Li Fei-Fei , Ali Farhadi

The domain of Embodied AI has recently witnessed substantial progress, particularly in navigating agents within their environments. These early successes have laid the building blocks for the community to tackle tasks that require agents to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Kiana Ehsani , Winson Han , Alvaro Herrasti , Eli VanderBilt , Luca Weihs , Eric Kolve , Aniruddha Kembhavi , Roozbeh Mottaghi

Visual object recognition in unseen and cluttered indoor environments is a challenging problem for mobile robots. This study presents a 3D shape and color-based descriptor, TOPS2, for point clouds generated from RGB-D images and an…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Ekta U. Samani , Ashis G. Banerjee

The Animal-AI Environment is a unique game-based research platform designed to facilitate collaboration between the artificial intelligence and comparative cognition research communities. In this paper, we present the latest version of the…

We have observed significant progress in visual navigation for embodied agents. A common assumption in studying visual navigation is that the environments are static; this is a limiting assumption. Intelligent navigation may involve…

Computer Vision and Pattern Recognition · Computer Science 2021-05-04 Kuo-Hao Zeng , Luca Weihs , Ali Farhadi , Roozbeh Mottaghi

Visual recognition ecosystems (e.g. ImageNet, Pascal, COCO) have undeniably played a prevailing role in the evolution of modern computer vision. We argue that interactive and embodied visual AI has reached a stage of development similar to…

Massive datasets and high-capacity models have driven many recent advancements in computer vision and natural language understanding. This work presents a platform to enable similar success stories in Embodied AI. We propose ProcTHOR, a…

Collaboration is a necessary skill to perform tasks that are beyond one agent's capabilities. Addressed extensively in both conventional and modern AI, multi-agent collaboration has often been studied in the context of simple grid worlds.…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Unnat Jain , Luca Weihs , Eric Kolve , Mohammad Rastegari , Svetlana Lazebnik , Ali Farhadi , Alexander Schwing , Aniruddha Kembhavi

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

Drawing supports learning by externalizing mental models, but providing timely feedback at scale remains challenging. We present Draw2Learn, a system that explores how AI can act as a supportive teammate during drawing-based learning. The…

Human-Computer Interaction · Computer Science 2026-02-03 Yuqi Hang

In this paper, we present a novel dataset captured using a VR headset to record conversations between participants within a physics simulator (AI2-THOR). Our primary objective is to extend the field of co-speech gesture generation by…

Computer Vision and Pattern Recognition · Computer Science 2024-10-02 Anna Deichler , Jim O'Regan , Jonas Beskow

One of the fundamental goals of visual perception is to allow agents to meaningfully interact with their environment. In this paper, we take a step towards that long-term goal -- we extract highly localized actionable information related to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Kaichun Mo , Leonidas Guibas , Mustafa Mukadam , Abhinav Gupta , Shubham Tulsiani

Physically rearranging objects is an important capability for embodied agents. Visual room rearrangement evaluates an agent's ability to rearrange objects in a room to a desired goal based solely on visual input. We propose a simple yet…

Computer Vision and Pattern Recognition · Computer Science 2022-08-11 Brandon Trabucco , Gunnar Sigurdsson , Robinson Piramuthu , Gaurav S. Sukhatme , Ruslan Salakhutdinov

Recognition of occluded objects in unseen and unstructured indoor environments is a challenging problem for mobile robots. To address this challenge, we propose a new descriptor, TOPS, for point clouds generated from depth images and an…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Ekta U. Samani , Ashis G. Banerjee

Embodiment is an important characteristic for all intelligent agents (creatures and robots), while existing scene description tasks mainly focus on analyzing images passively and the semantic understanding of the scenario is separated from…

Robotics · Computer Science 2020-05-08 Sinan Tan , Huaping Liu , Di Guo , Xinyu Zhang , Fuchun Sun
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