Related papers: Learning Low-shot facial representations via 2D wa…
In this paper, a novel method for representation and recognition of the facial expressions in two-dimensional image sequences is presented. We apply a variation of two-dimensional heteroscedastic linear discriminant analysis (2DHLDA)…
Face recognition has been an active research area in the past few decades. In general, face recognition can be very challenging due to variations in viewpoint, illumination, facial expression, etc. Therefore it is essential to extract…
Deformable image registration is a very important field of research in medical imaging. Recently multiple deep learning approaches were published in this area showing promising results. However, drawbacks of deep learning methods are the…
In this paper, we present our framework for neural face/head reenactment whose goal is to transfer the 3D head orientation and expression of a target face to a source face. Previous methods focus on learning embedding networks for identity…
The key challenge of face recognition is to develop effective feature representations for reducing intra-personal variations while enlarging inter-personal differences. In this paper, we show that it can be well solved with deep learning…
The vulnerability of face recognition systems to presentation attacks has limited their application in security-critical scenarios. Automatic methods of detecting such malicious attempts are essential for the safe use of facial recognition…
Supervised machine learning has several drawbacks that make it difficult to use in many situations. Drawbacks include: heavy reliance on massive training data, limited generalizability and poor expressiveness of high-level semantics.…
Face morphing is a problem in computer graphics with numerous artistic and forensic applications. It is challenging due to variations in pose, lighting, gender, and ethnicity. This task consists of a warping for feature alignment and a…
This paper studies few-shot segmentation, which is a task of predicting foreground mask of unseen classes by a few of annotations only, aided by a set of rich annotations already existed. The existing methods mainly focus the task on…
3D facial avatar reconstruction has been a significant research topic in computer graphics and computer vision, where photo-realistic rendering and flexible controls over poses and expressions are necessary for many related applications.…
Face images are subject to many different factors of variation, especially in unconstrained in-the-wild scenarios. For most tasks involving such images, e.g. expression recognition from video streams, having enough labeled data is…
Image generating neural networks are mostly viewed as black boxes, where any change in the input can have a number of globally effective changes on the output. In this work, we propose a method for learning disentangled representations to…
In the field of face recognition, a model learns to distinguish millions of face images with fewer dimensional embedding features, and such vast information may not be properly encoded in the conventional model with a single branch. We…
From the beginning of zero-shot learning research, visual attributes have been shown to play an important role. In order to better transfer attribute-based knowledge from known to unknown classes, we argue that an image representation with…
This paper presents a new approach for classifying 2D histopathology patches using few-shot learning. The method is designed to tackle a significant challenge in histopathology, which is the limited availability of labeled data. By applying…
While recent research has progressively overcome the low-resolution constraint of one-shot face video re-enactment with the help of StyleGAN's high-fidelity portrait generation, these approaches rely on at least one of the following:…
This paper proposes a novel face recognition algorithm based on large-scale supervised hierarchical feature learning. The approach consists of two parts: hierarchical feature learning and large-scale model learning. The hierarchical feature…
Recognizing wild faces is extremely hard as they appear with all kinds of variations. Traditional methods either train with specifically annotated variation data from target domains, or by introducing unlabeled target variation data to…
Recently, deep learning based 3D face reconstruction methods have shown promising results in both quality and efficiency.However, training deep neural networks typically requires a large volume of data, whereas face images with ground-truth…
What is the best way to learn a universal face representation? Recent work on Deep Learning in the area of face analysis has focused on supervised learning for specific tasks of interest (e.g. face recognition, facial landmark localization…