Related papers: Music Generation by Deep Learning - Challenges and…
Machine learning has made tremendous progress in recent years and received large amounts of public attention. Though we are still far from designing a full artificially intelligent agent, machine learning has brought us many applications in…
Modelling musical structure is vital yet challenging for artificial intelligence systems that generate symbolic music compositions. This literature review dissects the evolution of techniques for incorporating coherent structure, from…
In recent years, AI-generated music has made significant progress, with several models performing well in multimodal and complex musical genres and scenes. While objective metrics can be used to evaluate generative music, they often lack…
Deep learning models are typically evaluated to measure and compare their performance on a given task. The metrics that are commonly used to evaluate these models are standard metrics that are used for different tasks. In the field of music…
The development of AI-driven generative audio mirrors broader AI trends, often prioritizing immediate accessibility at the expense of explainability. Consequently, integrating such tools into sustained artistic practice remains a…
We present a framework for automating generative deep learning with a specific focus on artistic applications. The framework provides opportunities to hand over creative responsibilities to a generative system as targets for automation. For…
Current AI-generated music lacks fundamental principles of good compositional techniques. By narrowing down implementation issues both programmatically and musically, we can create a better understanding of what parameters are necessary for…
Recent advances in deep learning have expanded possibilities to generate music, but generating a customizable full piece of music with consistent long-term structure remains a challenge. This paper introduces MusicFrameworks, a hierarchical…
Machine learning heavily relies on data, but real-world applications often encounter various data-related issues. These include data of poor quality, insufficient data points leading to under-fitting of machine learning models, and…
Music generation with the aid of computers has been recently grabbed the attention of many scientists in the area of artificial intelligence. Deep learning techniques have evolved sequence production methods for this purpose. Yet, a…
This paper presents an architecture for generating music for video games based on the Transformer deep learning model. Our motivation is to be able to customize the generation according to the taste of the player, who can select a corpus of…
The development of artificial intelligent composition has resulted in the increasing popularity of machine-generated pieces, with frequent copyright disputes consequently emerging. There is an insufficient amount of research on the…
This paper presents a deep reinforcement learning algorithm for online accompaniment generation, with potential for real-time interactive human-machine duet improvisation. Different from offline music generation and harmonization, online…
Deep learning has rapidly become the state-of-the-art approach for music generation. However, training a deep model typically requires a large training set, which is often not available for specific musical styles. In this paper, we present…
Despite advances in deep algorithmic music generation, evaluation of generated samples often relies on human evaluation, which is subjective and costly. We focus on designing a homogeneous, objective framework for evaluating samples of…
To achieve successful deployment of AI research, it is crucial to understand the demands of the industry. In this paper, we present the results of a survey conducted with professional audio engineers, in order to determine research…
Creating a complex work of art like music necessitates profound creativity. With recent advancements in deep learning and powerful models such as transformers, there has been huge progress in automatic music generation. In an accompaniment…
Realistic music generation is a challenging task. When building generative models of music that are learnt from data, typically high-level representations such as scores or MIDI are used that abstract away the idiosyncrasies of a particular…
Procedural content generation in video games has a long history. Existing procedural content generation methods, such as search-based, solver-based, rule-based and grammar-based methods have been applied to various content types such as…
Music segmentation refers to the dual problem of identifying boundaries between, and labeling, distinct music segments, e.g., the chorus, verse, bridge etc. in popular music. The performance of a range of music segmentation algorithms has…