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In representative democracies, the election of new representatives in regular election cycles is meant to prevent corruption and other misbehavior by elected officials and to keep them accountable in service of the ``will of the people."…

Multiagent Systems · Computer Science 2023-02-27 Xiaolin Sun , Jacob Masur , Ben Abramowitz , Nicholas Mattei , Zizhan Zheng

Liquid democracy is a novel paradigm for collective decision-making that gives agents the choice between casting a direct vote or delegating their vote to another agent. We consider a generalization of the standard liquid democracy setting…

Computer Science and Game Theory · Computer Science 2021-12-15 Markus Brill , Théo Delemazure , Anne-Marie George , Martin Lackner , Ulrike Schmidt-Kraepelin

We examine vote delegation when preferences of agents are private information. One group of agents (delegators) does not want to participate in voting and abstains under conventional voting or can delegate its votes to the other group…

Computer Science and Game Theory · Computer Science 2021-10-26 Hans Gersbach , Akaki Mamageishvili , Manvir Schneider

We consider the following problem in which a given number of items has to be chosen from a predefined set. Each item is described by a vector of attributes and for each attribute there is a desired distribution that the selected set should…

Artificial Intelligence · Computer Science 2021-03-29 Jerome Lang , Piotr Skowron

Citizen-focused democratic processes where participants deliberate on alternatives and then vote to make the final decision are increasingly popular today. While the computational social choice literature has extensively investigated voting…

Multiagent Systems · Computer Science 2023-05-17 Kanav Mehra , Nanda Kishore Sreenivas , Kate Larson

The division of mandates to the European Parliament posed difficulties since the beginning of its operation. Introduction of the degressive proportionality principle to legal acts intensified further discussion on this subject. The…

Physics and Society · Physics 2013-01-03 Katarzyna Cegielka

Voting can abstractly model any decision-making scenario and as such it has been extensively studied over the decades. Recently, the related literature has focused on quantifying the impact of utilizing only limited information in the…

Computer Science and Game Theory · Computer Science 2020-01-07 Aris Filos-Ratsikas , Evi Micha , Alexandros A. Voudouris

A negotiating team is a group of two or more agents who join together as a single negotiating party because they share a common goal related to the negotiation. Since a negotiating team is composed of several stakeholders, represented as a…

Computer Science and Game Theory · Computer Science 2021-08-03 Leora Schmerler , Noam Hazon

This chapter examines the link between delegation and lobbying, two themes central to political economy. Delegation models explore how legislatures manage uncertainty and control bureaucratic agents, while lobbying models analyze how…

Theoretical Economics · Economics 2025-11-24 Thomas Groll , Sharyn O'Halloran

We study elections where voters are faced with the challenge of expressing preferences over an extreme number of issues under consideration. This is largely motivated by emerging blockchain governance systems, which include voters with…

Computer Science and Game Theory · Computer Science 2024-05-15 Georgios Amanatidis , Aris Filos-Ratsikas , Philip Lazos , Evangelos Markakis , Georgios Papasotiropoulos

How to elect the representatives in legislative bodies is a question that every modern democracy has to answer. This design task has to consider various elements so as to fulfill the citizens' expectations and contribute to the maintenance…

Computer Science and Game Theory · Computer Science 2024-10-07 Javier Cembrano , José Correa , Gonzalo Díaz , Victor Verdugo

Proportional representation (PR) is a fundamental principle of many democracies world-wide which employ PR-based voting rules to elect their representatives. The normative properties of these voting rules however, are often only understood…

Computer Science and Game Theory · Computer Science 2018-01-30 Barton E. Lee

In this study, we propose a generalization of the classic model of liquid democracy that allows fractional delegation of voting weight, while simultaneously allowing for the existence of equilibrium states. Our approach empowers agents to…

Multiagent Systems · Computer Science 2025-10-09 Francisco M. Bersetche

We develop a simple theoretic game a model to analyze the relationship between electoral sys tems and governments' choice in trade policies. We show that existence of international pressure or foreign lobby changes a government's final…

General Economics · Economics 2020-03-13 Serkan Kucuksenel , Osman Gulseven

Integrity of elections is vital to democratic systems, but it is frequently threatened by malicious actors. The study of algorithmic complexity of the problem of manipulating election outcomes by changing its structural features is known as…

Computer Science and Game Theory · Computer Science 2020-07-21 Andrew Estornell , Sanmay Das , Edith Elkind , Yevgeniy Vorobeychik

Many real-world scenarios require the random selection of one or more individuals from a pool of eligible candidates. One example of especial social relevance refers to the legal system, in which the jurors and judges are commonly picked…

Leaving the joint enterprise when defection is unveiled is always a viable option to avoid being exploited. Although loner strategy helps the population not to be trapped into the tragedy of the commons state, it could offer only a modest…

Physics and Society · Physics 2015-10-28 Attila Szolnoki , Xiaojie Chen

As the world's democratic institutions are challenged by dissatisfied citizens, political scientists and also computer scientists have proposed and analyzed various (innovative) methods to select representative bodies, a crucial task in…

Multiagent Systems · Computer Science 2023-04-07 Manon Revel , Niclas Boehmer , Rachael Colley , Markus Brill , Piotr Faliszewski , Edith Elkind

Representativeness is a foundational yet slippery concept. Though familiar at first blush, it lacks a single precise meaning. Instead, meanings range from typical or characteristic, to a proportionate match between sample and population, to…

Computers and Society · Computer Science 2021-02-11 Kyla Chasalow , Karen Levy

We study wisdom of the crowd effects in liquid democracy when agents are allowed to apportion weights to proxies by mixing their delegations. We show that in this setting -- unlike in the standard one where votes are always delegated in…

Computer Science and Game Theory · Computer Science 2021-03-17 Yuzhe Zhang , Davide Grossi