Related papers: Static/Dynamic Filtering for Mesh Geometry
We present a generalization of the bilateral filter that can be applied to feature-preserving smoothing of signals on images, meshes, and other domains within a single unified framework. Our discretization is competitive with…
The process of using one image to guide the filtering process of another one is called Guided Image Filtering (GIF). The main challenge of GIF is the structure inconsistency between the guidance image and the target image. Besides, noise in…
By considering the features of the airport runway image filtering, an improved bilateral filtering method was proposed which can remove noise with edge preserving. Firstly the steerable filtering decomposition is used to calculate the…
Edge-preserving smoothing is a fundamental procedure for many computer vision and graphic applications. This can be achieved with either local methods or global methods. In most cases, global methods can yield superior performance over…
During a surface acquisition process using 3D scanners, noise is inevitable and an important step in geometry processing is to remove these noise components from these surfaces (given as points-set or triangulated mesh). The noise-removal…
This paper concerns the estimation problem of attitude, position, and linear velocity of a rigid-body autonomously navigating with six degrees of freedom (6 DoF). The navigation dynamics are highly nonlinear and are modeled on the matrix…
We propose a bilateral filter with a locally controlled domain kernel for directional edge-preserving smoothing. Traditional bilateral filters use a range kernel, which is responsible for edge preservation, and a fixed domain kernel that…
Mesh denoising is a fundamental problem in digital geometry processing. It seeks to remove surface noise, while preserving surface intrinsic signals as accurately as possible. While the traditional wisdom has been built upon specialized…
Mesh offsetting plays an important role in discrete geometric processing. In this paper, we propose a parallel feature-preserving mesh offsetting framework with variable distance. Different from the traditional method based on distance and…
Discontinuity preserving smoothing is a fundamentally important procedure that is useful in a wide variety of image processing contexts. It is directly useful for noise reduction, and frequently used as an intermediate step in higher level…
Current mesh reduction techniques, while numerous, all primarily reduce mesh size by successive element deletion (e.g. edge collapses) with the goal of geometric and topological feature preservation. The choice of geometric error used to…
Smoothing and sharpening are two fundamental image processing operations. The latter is usually related to the former through the unsharp masking algorithm. In this paper, we develop a new type of filter which performs smoothing or…
Mesh denoising is a critical technology in geometry processing that aims to recover high-fidelity 3D mesh models of objects from their noise-corrupted versions. In this work, we propose a learning-based normal filtering scheme for mesh…
In this work, we propose a new approach for efficient edge-preserving image deconvolution. Our algorithm is based on a novel type of explicit image filter - guided filter. The guided filter can be used as an edge-preserving smoothing…
Stochastic texture filtering (STF) has re-emerged as a technique that can bring down the cost of texture filtering of advanced texture compression methods, e.g., neural texture compression. However, during texture magnification, the swapped…
In image processing, it can be a useful pre-processing step to smooth away small structures, such as noise or unimportant details, while retaining the overall structure of the image by keeping edges, which separate objects, sharp. Typically…
Co-registration of multimodal remote sensing images is still an ongoing challenge because of nonlinear radiometric differences (NRD) and significant geometric distortions (e.g., scale and rotation changes) between these images. In this…
Geometric rounding of a mesh is the task of approximating its vertex coordinates by floating point numbers while preserving mesh structure. Geometric rounding allows algorithms of computational geometry to interface with numerical…
Geometric feature learning for 3D surfaces is critical for many applications in computer graphics and 3D vision. However, deep learning currently lags in hierarchical modeling of 3D surfaces due to the lack of required operations and/or…
Edge preserving filters preserve the edges and its information while blurring an image. In other words they are used to smooth an image, while reducing the edge blurring effects across the edge like halos, phantom etc. They are nonlinear in…