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We propose a new method for realistic human motion transfer using a generative adversarial network (GAN), which generates a motion video of a target character imitating actions of a source character, while maintaining high authenticity of…

Graphics · Computer Science 2023-05-09 Yang-Tian Sun , Qian-Cheng Fu , Yue-Ren Jiang , Zitao Liu , Yu-Kun Lai , Hongbo Fu , Lin Gao

Human video motion transfer has a wide range of applications in multimedia, computer vision and graphics. Recently, due to the rapid development of Generative Adversarial Networks (GANs), there has been significant progress in the field.…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Dongxu Wei , Xiaowei Xu , Haibin Shen , Kejie Huang

Generative models have emerged as an essential building block for many image synthesis and editing tasks. Recent advances in this field have also enabled high-quality 3D or video content to be generated that exhibits either multi-view or…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Sherwin Bahmani , Jeong Joon Park , Despoina Paschalidou , Hao Tang , Gordon Wetzstein , Leonidas Guibas , Luc Van Gool , Radu Timofte

Generating videos with content and motion variations is a challenging task in computer vision. While the recent development of GAN allows video generation from latent representations, it is not easy to produce videos with particular content…

Computer Vision and Pattern Recognition · Computer Science 2021-03-01 Fu-En Yang , Jing-Cheng Chang , Yuan-Hao Lee , Yu-Chiang Frank Wang

In this paper, we propose a generative model, Temporal Generative Adversarial Nets (TGAN), which can learn a semantic representation of unlabeled videos, and is capable of generating videos. Unlike existing Generative Adversarial Nets…

Machine Learning · Computer Science 2017-08-21 Masaki Saito , Eiichi Matsumoto , Shunta Saito

Adversarial examples have been demonstrated to threaten many computer vision tasks including object detection. However, the existing attacking methods for object detection have two limitations: poor transferability, which denotes that the…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Xingxing Wei , Siyuan Liang , Ning Chen , Xiaochun Cao

We propose a unified Generative Adversarial Network (GAN) for controllable image-to-image translation, i.e., transferring an image from a source to a target domain guided by controllable structures. In addition to conditioning on a…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Hao Tang , Hong Liu , Nicu Sebe

There is an urgent need for an effective video classification method by means of a small number of samples. The deficiency of samples could be effectively alleviated by generating samples through Generative Adversarial Networks (GAN), but…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Yumeng Zhang , Gaoguo Jia , Li Chen , Mingrui Zhang , Junhai Yong

Generative adversarial networks (GANs) have demonstrated impressive image generation quality and semantic editing capability of real images, e.g., changing object classes, modifying attributes, or transferring styles. However, applying…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Yiran Xu , Badour AlBahar , Jia-Bin Huang

Dynamic texture synthesis aims to generate sequences that are visually similar to a reference video texture and exhibit specific stationary properties in time. In this paper, we introduce a spatiotemporal generative adversarial network…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Xiangtian Li , Xiaobo Wang , Zhen Qi , Han Cao , Zhaoyang Zhang , Ao Xiang

Endoscopic videos from multicentres often have different imaging conditions, e.g., color and illumination, which make the models trained on one domain usually fail to generalize well to another. Domain adaptation is one of the potential…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Jiawei Chen , Yuexiang Li , Kai Ma , Yefeng Zheng

Generative adversarial networks (GANs) are a recent approach to train generative models of data, which have been shown to work particularly well on image data. In the current paper we introduce a new model for texture synthesis based on GAN…

Computer Vision and Pattern Recognition · Computer Science 2017-09-11 Nikolay Jetchev , Urs Bergmann , Roland Vollgraf

Generative adversarial models (GANs) continue to produce advances in terms of the visual quality of still images, as well as the learning of temporal correlations. However, few works manage to combine these two interesting capabilities for…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Gereon Fox , Ayush Tewari , Mohamed Elgharib , Christian Theobalt

Generative Adversarial Networks (GANs) have shown remarkable successes in generating realistic images and interpolating changes between images. Existing models, however, do not take into account physical contexts behind images in generating…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Hayato Futase , Tomoki Tsujimura , Tetsuya Kajimoto , Hajime Kawarazaki , Toshiyuki Suzuki , Makoto Miwa , Yutaka Sasaki

Video generation requires synthesizing consistent and persistent frames with dynamic content over time. This work investigates modeling the temporal relations for composing video with arbitrary length, from a few frames to even infinite,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-15 Qihang Zhang , Ceyuan Yang , Yujun Shen , Yinghao Xu , Bolei Zhou

Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Ceyuan Yang , Zhe Wang , Xinge Zhu , Chen Huang , Jianping Shi , Dahua Lin

Face transfer animates the facial performances of the character in the target video by a source actor. Traditional methods are typically based on face modeling. We propose an end-to-end face transfer method based on Generative Adversarial…

Computer Vision and Pattern Recognition · Computer Science 2017-10-18 Runze Xu , Zhiming Zhou , Weinan Zhang , Yong Yu

Human behavior understanding in videos is a complex, still unsolved problem and requires to accurately model motion at both the local (pixel-wise dense prediction) and global (aggregation of motion cues) levels. Current approaches based on…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 C. Spampinato , S. Palazzo , P. D'Oro , D. Giordano , M. Shah

We capitalize on large amounts of unlabeled video in order to learn a model of scene dynamics for both video recognition tasks (e.g. action classification) and video generation tasks (e.g. future prediction). We propose a generative…

Computer Vision and Pattern Recognition · Computer Science 2016-10-27 Carl Vondrick , Hamed Pirsiavash , Antonio Torralba

In the deep learning era, long video generation of high-quality still remains challenging due to the spatio-temporal complexity and continuity of videos. Existing prior works have attempted to model video distribution by representing videos…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Sihyun Yu , Jihoon Tack , Sangwoo Mo , Hyunsu Kim , Junho Kim , Jung-Woo Ha , Jinwoo Shin
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