Related papers: CycleGAN Face-off
Realistic generative face video synthesis has long been a pursuit in both computer vision and graphics community. However, existing face video generation methods tend to produce low-quality frames with drifted facial identities and…
The original publication Unpaired Image-to-Image Translation using Cycle-Consistent Adversarial Networks served as the inspiration for this implementation project. Researchers developed a novel method for doing image-to-image translations…
Recent studies on face attribute editing by exemplars have achieved promising results due to the increasing power of deep convolutional networks and generative adversarial networks. These methods encode attribute-related information in…
Image-to-image (i2i) translation is the dense regression problem of learning how to transform an input image into an output using aligned image pairs. Remarkable progress has been made in i2i translation with the advent of Deep…
In recent years, the role of image generative models in facial reenactment has been steadily increasing. Such models are usually subject-agnostic and trained on domain-wide datasets. The appearance of the reenacted individual is learned…
Camera localization is a fundamental requirement in robotics and computer vision. This paper introduces a pose-to-image translation framework to tackle the camera localization problem. We present PoseGANs, a conditional generative…
Face aging, which renders aging faces for an input face, has attracted extensive attention in the multimedia research. Recently, several conditional Generative Adversarial Nets (GANs) based methods have achieved great success. They can…
Face stylization refers to the transformation of a face into a specific portrait style. However, current methods require the use of example-based adaptation approaches to fine-tune pre-trained generative models so that they demand lots of…
Learning to generate natural scenes has always been a daunting task in computer vision. This is even more laborious when generating images with very different views. When the views are very different, the view fields have little overlap or…
While substantial progresses have been made in automated 2D portrait stylization, admirable 3D portrait stylization from a single user photo remains to be an unresolved challenge. One primary obstacle here is the lack of high quality…
We propose a novel end-to-end semi-supervised adversarial framework to generate photorealistic face images of new identities with wide ranges of expressions, poses, and illuminations conditioned by a 3D morphable model. Previous adversarial…
Understanding how activity in neural circuits reshapes following task learning could reveal fundamental mechanisms of learning. Thanks to the recent advances in neural imaging technologies, high-quality recordings can be obtained from…
Face modification systems using deep learning have become increasingly powerful and accessible. Given images of a person's face, such systems can generate new images of that same person under different expressions and poses. Some systems…
Motivated by the following two observations: 1) people are aging differently under different conditions for changeable facial attributes, e.g., skin color may become darker when working outside, and 2) it needs to keep some unchanged facial…
To enable realistic shape (e.g. pose and expression) transfer, existing face reenactment methods rely on a set of target faces for learning subject-specific traits. However, in real-world scenario end-users often only have one target face…
Recent advances in Generative Adversarial Nets (GANs) have shown remarkable improvements for facial expression editing. However, current methods are still prone to generate artifacts and blurs around expression-intensive regions, and often…
Recently image-to-image translation has attracted significant interests in the literature, starting from the successful use of the generative adversarial network (GAN), to the introduction of cyclic constraint, to extensions to multiple…
Image editing using a pretrained StyleGAN generator has emerged as a powerful paradigm for facial editing, providing disentangled controls over age, expression, illumination, etc. However, the approach cannot be directly adopted for video…
Although significant progress has been made in synthesizing high-quality and visually realistic face images by unconditional Generative Adversarial Networks (GANs), there still lacks of control over the generation process in order to…
In this paper, we propose a talking face generation method that takes an audio signal as input and a short target video clip as reference, and synthesizes a photo-realistic video of the target face with natural lip motions, head poses, and…