Related papers: Graph-based time-space trade-offs for approximate …
In this paper, we consider the weighted graph matching problem with partially disclosed correspondences between a number of anchor nodes. Our construction exploits recently introduced node signatures based on graph Laplacians, namely the…
The problem of measuring similarity of graphs and their nodes is important in a range of practical problems. There is a number of proposed measures, some of them being based on iterative calculation of similarity between two graphs and the…
Algorithms often carry out equally many computations for "easy" and "hard" problem instances. In particular, algorithms for finding nearest neighbors typically have the same running time regardless of the particular problem instance. In…
We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…
Closeness is a widely-used centrality measure in social network analysis. For a node it indicates the reciprocal of the average shortest-path distance to the other nodes of the network. While the identification of the k nodes with highest…
Using random walks for sampling has proven advantageous in assessing the characteristics of large and unknown social networks. Several algorithms based on random walks have been introduced in recent years. In the practical application of…
The Fr\'echet distance is a popular distance measure between trajectories or curves in space, or between walks in graphs. We study computing the Fr\'echet distance between walks in the $d$-dimensional grid graphs, i.e. $\mathbb{Z}^d$ where…
For any $\varepsilon > 0$, we give a polynomial-time $n^\varepsilon$-approximation algorithm for Max Independent Set in graphs of bounded twin-width given with an $O(1)$-sequence. This result is derived from the following time-approximation…
In the graph label selection problem, one is given an $n$-vertex graph and a budget $k$, and seeks to select $k$ vertices whose labels enable accurate prediction of the labels on the remaining vertices. This problem formalizes distilling a…
The random greedy algorithm for finding a maximal independent set in a graph constructs a maximal independent set by inspecting the graph's vertices in a random order, adding the current vertex to the independent set if it is not adjacent…
We consider the problem of searching for a node on a labelled random graph according to a greedy algorithm that selects a route to the desired node using metric information on the graph. Motivated by peer-to-peer networks two types of…
We study approximate-near-neighbor data structures for time series under the continuous Fr\'echet distance. For an attainable approximation factor $c>1$ and a query radius $r$, an approximate-near-neighbor data structure can be used to…
If we pick $n$ random points uniformly in $[0,1]^d$ and connect each point to its $k-$nearest neighbors, then it is well known that there exists a giant connected component with high probability. We prove that in $[0,1]^d$ it suffices to…
We propose a fast approximate algorithm for large graph matching. A new projected fixed-point method is defined and a new doubly stochastic projection is adopted to derive the algorithm. Previous graph matching algorithms suffer from high…
The spectrum of a network or graph $G=(V,E)$ with adjacency matrix $A$, consists of the eigenvalues of the normalized Laplacian $L= I - D^{-1/2} A D^{-1/2}$. This set of eigenvalues encapsulates many aspects of the structure of the graph,…
In the rendezvous problem, two computing entities (called \emph{agents}) located at different vertices in a graph have to meet at the same vertex. In this paper, we consider the synchronous \emph{neighborhood rendezvous problem}, where the…
We start with a review of the pervasiveness of the nearest neighbor search problem and techniques used to solve it along with some experimental results. In the second chapter, we show reductions between two different classes of geo- metric…
Graph isomorphism is an important computer science problem. The problem for the general case is unknown to be in polynomial time. The base algorithm for the general case works in quasi-polynomial time. The solutions in polynomial time for…
We present a series of almost settled inapproximability results for three fundamental problems. The first in our series is the subexponential-time inapproximability of the maximum independent set problem, a question studied in the area of…
Consider a generalization of the classical binary search problem in linearly sorted data to the graph-theoretic setting. The goal is to design an adaptive query algorithm, called a strategy, that identifies an initially unknown target…