Related papers: The critical greedy server on the integers is recu…
Bounding the price of anarchy, which quantifies the damage to social welfare due to selfish behavior of the participants, has been an important area of research. In this paper, we study this phenomenon in the context of a game modeling…
We extend the Markov additive methodology developed in [Ann. Appl. Probab. 9 (1999) 110-145, Ann. Appl. Probab. 11 (2001) 596-607] to obtain the sharp asymptotics of the steady state probability of a queueing network when one of the nodes…
A two-sided matching system is considered, where servers are assumed to arrive at a fixed rate, while the arrival rate of customers is modulated via a price-control mechanism. We analyse a loss model, wherein customers who are not served…
We study a model of a polling system, that is, a collection of $d$ queues with a single server that switches from queue to queue. The service time distribution and arrival rates change randomly every time a queue is emptied. This model is…
This work considers a many-server queueing system in which customers with i.i.d., generally distributed service times enter service in the order of arrival. The dynamics of the system is represented in terms of a process that describes the…
We study the Renting Servers in the Cloud problem (RSiC) in multiple dimensions. In this problem, a sequence of multi-parameter jobs must be scheduled on servers that can be rented on-demand. Each job has an arrival time, a finishing time,…
We establish continuity of the integral representation $y(t)=x(t)+\int_0^th(y(s)) ds$, $t\ge0$, mapping a function $x$ into a function $y$ when the underlying function space $D$ is endowed with the Skorohod $M_1$ topology. We apply this…
Motivated by queueing applications, we study various reflected autoregressive processes with dependencies. Amongst others, we study cases where the interarrival and service times are proportionally dependent with additive and/or subtracting…
We study a multi-server model with $n$ flexible servers and $n$ queues, connected through a bipartite graph, where the level of flexibility is captured by the graph's average degree, $d_n$. Applications in content replication in data…
We study a vacation-type queueing model, and a single-server multi-queue polling model, with the special feature of retrials. Just before the server arrives at a station there is some deterministic glue period. Customers (both new arrivals…
In this paper we consider a single-server, cyclic polling system with switch-over times and Poisson arrivals. The service disciplines that are discussed, are exhaustive and gated service. The novel contribution of the present paper is that…
In cloud computing systems, assigning a job to multiple servers and waiting for the earliest copy to finish is an effective method to combat the variability in response time of individual servers. Although adding redundant replicas always…
We study a system, where a random flow of customers is served by servers (called agents) invited on-demand. Each invited agent arrives into the system after a random time; after each service completion, an agent returns to the system or…
Understanding the detailed queueing behavior of a networking session is critical in enabling low-latency services over the Internet. Especially when the packet arrival and service rates at the queue of a link vary over time and moreover…
Inspired by sequential budgeted allocation problems, we study the online matching problem with budget refills. In this context, we consider an online bipartite graph $G=(U,V,E)$, where the nodes in $V$ are discovered sequentially and nodes…
We introduce the {\Delta}(i)/GI/1 queue, a new queueing model. In this model, customers from a given population independently sample a time to arrive from some given distribution F. Thus, the arrival times are an ordered statistics, and the…
The paper considers excited random walks (ERWs) on integers in i.i.d. environments with a bounded number of excitations per site. The emphasis is primarily on the critical case for the transition between recurrence and transience which…
We consider an M/M/N/K/FCFS system (N>0, K>=N), where the servers operate at (possibly) heterogeneous service rates. In this situation, the steady state behavior depends on the routing policy that is used to select which idle server serves…
This is an expository review paper illustrating the ``martingale method'' for proving many-server heavy-traffic stochastic-process limits for queueing models, supporting diffusion-process approximations. Careful treatment is given to an…
The basic contact process with parameter $\mu$ altered so that infections of sites that have not been previously infected occur at rate proportional to $\lambda$ instead is considered. Emergence of an infinite epidemic starting out from a…