Related papers: Recognizing Plans by Learning Embeddings from Obse…
Generative models such as diffusion models, excel at capturing high-dimensional distributions with diverse input modalities, e.g. robot trajectories, but are less effective at multi-step constraint reasoning. Task and Motion Planning (TAMP)…
Existing architectures for imitation learning using image-to-action policy networks perform poorly when presented with an input image containing multiple instances of the object of interest, especially when the number of expert…
Embedding is a common technique for analyzing multi-dimensional data. However, the embedding projection cannot always form significant and interpretable visual structures that foreshadow underlying data patterns. We propose an approach that…
Recognizing and categorizing human actions is an important task with applications in various fields such as human-robot interaction, video analysis, surveillance, video retrieval, health care system and entertainment industry. This thesis…
Graph embedding provides a feasible methodology to conduct pattern classification for graph-structured data by mapping each data into the vectorial space. Various pioneering works are essentially coding method that concentrates on a…
In order to enable high-quality decision making and motion planning of intelligent systems such as robotics and autonomous vehicles, accurate probabilistic predictions for surrounding interactive objects is a crucial prerequisite. Although…
Learning distributed node representations in networks has been attracting increasing attention recently due to its effectiveness in a variety of applications. Existing approaches usually study networks with a single type of proximity…
A large amount of recent research has focused on tasks that combine language and vision, resulting in a proliferation of datasets and methods. One such task is action recognition, whose applications include image annotation, scene under-…
In this paper, we consider domain-adaptive imitation learning with visual observation, where an agent in a target domain learns to perform a task by observing expert demonstrations in a source domain. Domain adaptive imitation learning…
Recognising human activities from streaming videos poses unique challenges to learning algorithms: predictive models need to be scalable, incrementally trainable, and must remain bounded in size even when the data stream is arbitrarily…
This paper presents eye2vec, an infrastructure for analyzing software developers' eye movements while reading source code. In common eye-tracking studies in program comprehension, researchers must preselect analysis targets such as control…
Active recognition enables robots to intelligently explore novel observations, thereby acquiring more information while circumventing undesired viewing conditions. Recent approaches favor learning policies from simulated or collected data,…
Events defined by the interaction of objects in a scene are often of critical importance; yet important events may have insufficient labeled examples to train a conventional deep model to generalize to future object appearance. Activity…
Conventional unsupervised domain adaptation (UDA) studies the knowledge transfer between a limited number of domains. This neglects the more practical scenario where data are distributed in numerous different domains in the real world. The…
With the advancement of robotics, machine learning, and machine perception, increasingly more robots will enter human environments to assist with daily tasks. However, dynamically-changing human environments requires reactive motion plans.…
A systematic analysis of the cell behavior requires automated approaches for cell segmentation and tracking. While deep learning has been successfully applied for the task of cell segmentation, there are few approaches for simultaneous cell…
To have a robot actively supporting a human during a collaborative task, it is crucial that robots are able to identify the current action in order to predict the next one. Common approaches make use of high-level knowledge, such as object…
Learning task-oriented dialog policies via reinforcement learning typically requires large amounts of interaction with users, which in practice renders such methods unusable for real-world applications. In order to reduce the data…
This work aims to make plan recognition as planning more ready for real-world scenarios by adapting previous compilations to work with partial-order, half-seen observations of both fluents and actions. We first redefine what observations…
Applications of an efficient emotion recognition system can be found in several domains such as medicine, driver fatigue surveillance, social robotics, and human-computer interaction. Appraising human emotional states, behaviors, and…