Related papers: 4DFAB: A Large Scale 4D Facial Expression Database…
Deep learning-based models have been very successful in achieving state-of-the-art results in many of the computer vision, speech recognition, and natural language processing tasks in the last few years. These models seem a natural fit for…
In this paper, we introduce Behavior4All, a comprehensive, open-source toolkit for in-the-wild facial behavior analysis, integrating Face Localization, Valence-Arousal Estimation, Basic Expression Recognition and Action Unit Detection, all…
Deep Neural Networks (DNNs) have shown to outperform traditional methods in various visual recognition tasks including Facial Expression Recognition (FER). In spite of efforts made to improve the accuracy of FER systems using DNN, existing…
In this paper, we propose a new approach that takes as input a 3D face image across X, Y and Z axes as well as both Y and X axes and gives output as its pose i.e. it tells whether the face is oriented with respect the X, Y or Z axes or is…
Automatic pain intensity assessment has a high value in disease diagnosis applications. Inspired by the fact that many diseases and brain disorders can interrupt normal facial expression formation, we aim to develop a computational model…
Traditional 3D mesh saliency detection algorithms and corresponding databases were proposed under several constraints such as providing limited viewing directions and not taking the subject's movement into consideration. In this work, a…
We have witnessed significant progress in deep learning-based 3D vision, ranging from neural radiance field (NeRF) based 3D representation learning to applications in novel view synthesis (NVS). However, existing scene-level datasets for…
Dynamic facial expression recognition (FER) databases provide important data support for affective computing and applications. However, most FER databases are annotated with several basic mutually exclusive emotional categories and contain…
In this paper, we introduce a new large-scale face database from KIST, denoted as K-FACE, and describe a novel capturing device specifically designed to obtain the data. The K-FACE database contains more than 1 million high-quality images…
Production-level workflows for producing convincing 3D dynamic human faces have long relied on an assortment of labor-intensive tools for geometry and texture generation, motion capture and rigging, and expression synthesis. Recent neural…
The human face plays a central role in social communication, necessitating the use of performant computer vision tools for human-centered applications. We propose Face-LLaVA, a multimodal large language model for face-centered, in-context…
Photorealistic avatars of human faces have come a long way in recent years, yet research along this area is limited by a lack of publicly available, high-quality datasets covering both, dense multi-view camera captures, and rich facial…
The tremendous development in deep learning has led facial expression recognition (FER) to receive much attention in the past few years. Although 3D FER has an inherent edge over its 2D counterpart, work on 2D images has dominated the…
Despite significant recent advances in the field of head pose estimation and facial expression recognition, raising the cognitive level when analysing human activity presents serious challenges to current concepts. Motivated by the need of…
Automatic face recognition is a research area with high popularity. Many different face recognition algorithms have been proposed in the last thirty years of intensive research in the field. With the popularity of deep learning and its…
Dense facial landmark detection is one of the key elements of face processing pipeline. It is used in virtual face reenactment, emotion recognition, driver status tracking, etc. Early approaches were suitable for facial landmark detection…
Face analysis techniques have become a crucial component of human-machine interaction in the fields of assistive and humanoid robotics. However, the variations in head-pose that arise naturally in these environments are still a great…
This paper presents a new large multiview dataset called HUMBI for human body expressions with natural clothing. The goal of HUMBI is to facilitate modeling view-specific appearance and geometry of five primary body signals including gaze,…
In this paper we introduce AFFDEX 2.0 - a toolkit for analyzing facial expressions in the wild, that is, it is intended for users aiming to; a) estimate the 3D head pose, b) detect facial Action Units (AUs), c) recognize basic emotions and…
Dense 3D facial motion capture from only monocular in-the-wild pairs of RGB images is a highly challenging problem with numerous applications, ranging from facial expression recognition to facial reenactment. In this work, we propose…